A Serious Discussion About Comedy in Video Games

I was lucky enough to grow up a gamer during the NES era. I say lucky not just because, as a child, the NES was this mythical monolith of unlimited entertainment potential, but because I’ve been lucky to see video games evolve from the big bang moment that was Nintendo’s first console. In that time, what’s impressed me most evolution-wise isn’t the technological advancements the industry has enjoyed, but the artistic ones.

Writing quality would probably be the biggest improvement. Recently, I started playing “The Witcher 2,” and I’m finding it to be a watershed moment in video game storytelling. Sure, some of the dialog is groan-worthy, but the overall tale, and the brilliant way in which the game weaves it, is simply astounding. While it may be a beacon of writing quality in games, it’s far from the only port in the harbor. Games like “Braid,” “Bioshock,” and “Heavy Rain,” to name a few, have all gone far and beyond to prove that at their best, the stories of video games can bring out all of the same emotions as the stories in books, films and theater.

Except for humor.

Of course, I’ve laughed while playing games before, but it’s rarely been because of a specific joke made. Instead, by their general nature, video games are just light-hearted entertainment sources. Hell, the mascot of the entire industry might just be an underdeveloped Italian plumber with a hatred of reptiles, incredible jumping abilities, and a hard-on for elitist blondes. So for an artform that isn’t supposed to take itself too serious by its very nature, why is good, pure comedy so hard to come by?

Let me backtrack a little bit from that statement. I know that funny video games exist. I also know that comedy is perhaps the most subjective form of entertainment there is. What makes one person’s sides split causes another’s lips to droop. But still, that doesn’t mean that there aren’t works of comedy in other mediums that are generally considered to be undisputed comedy classics. Like “Caddyshack” or “Ghostbusters” or “This is Spinal Tap.” What is gaming’s equivalent? Well, type “funniest video games of all time into Google” and the consensus answer would seem to be “Conker’s Bad Fur Day.” I’ve covered Conker before, but just as a refresher, “Conker’s Bad Fur Day” is simply the raunchiest, most parody-filled, brute force comedy video game ever made.

And it’s not that funny. Well, I mean it is, but at best it’s a decent episode of “South Park,” without any of the clever context. “Conker’s Bad Fur Day” was a machine gun of jokes that figured if it fired enough rounds, one of them would hit just about everyone that played it. Even worse, it aimed that gun square at the stereotype that gamers are only 14 year old virgins, and made its name from it. And yet, to this day when people reference it, they use the words “Adult Humor.”

The King of Video Game Comedy?

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The Summer Steam Sale is Here????

Oh joy of joys, oh bliss, sweet bliss — the annual Steam Summer Sale is back again. As if Steam wasn’t glorious enough, once a year (well twice if you count the holiday sale) they run wild on their deep catalog of downloads and slash prices to insane degrees.

The sale runs until July 22nd and kicks off today with such deals as “Portal 2” for $4.99, “CoD Modern Warfare 3” for $29.99, and entire developer collections like Rockstar, Ubisoft and friggin Bethesda for severely reduced prices on complete collections and individual titles. That means you can buy “Skyrim,” “Fallout: New Vegas” (plus all the expansions), and “Brink” and “Hunted” thrown in for the hell of it for $49.99. It’s such an unbelievable deal, it should have an infomercial at 3 A.M.

Apparently, though, not everyone shares my enthusiasm over this epic event. Particularly, a rep from EA named David Demartini, who heads up the direct download service Origin. According to David, the Steam sale represents a desperate act that will ultimately hurt the industry by making gamers believe that there is no need to buy a game immediately if the same title is going to be available later at incredibly reduced prices. He even goes so far as to compare Steam to Target stores saying, “We’re not trying to be Target. We’re trying to be Nordstrom.”

Valve, being awesome, responds to this with the usual, saying that first day, first week, and even first month sales are all bigger than they have been in a while, and even remind Mr. Demartini that they offer their own titles on sale too, saying, “If we thought having a 75 per cent sale on ‘Portal 2’ would cheapen ‘Portal 2,’ we wouldn’t do it. We know there are all kinds of ways customers consume things, get value, come back, build franchises. We think lots of those things strengthen it.”

The thing is, of course, is that EA is right. If companies wanted to make more bottom line money, they would follow EA’s strategy. But that’s not the point, is it? This sale isn’t done for Valve’s benefit, or the benefit of the industry at large, but rather is ten measly days out of the year they set aside to do something just for gamers. As far as EA’s theory that they are trying to be Nordstrom, and Steam is Target, it doesn’t really hold water when you consider they are selling the same quality products. Also, doesn’t Nordstrom offer sales also?

But hey, picking on EA is like criticizing a Michael Bay movie. Too easy, and a little sad. No, instead, let’s continue to ignore the fact that EA has a stream service at all and focus on this incredible Steam Summer Sale, of which right now I would recommend jumping on the “Walking Dead Season Collection” and the almost unbelievable 24-game Valve complete pack. To quote Ferris Bueller: “It is so choice. If you have the means, I highly recommend picking one up.”

  

How’s Portal 2 treating you?

Portal 2.

I know I don’t write much about games other than League of Legends or Minecraft, but that doesn’t mean they aren’t on my radar. I kept up with the development of Portal 2 for a while, but once I heard about the length of the game I lost interest. A pair of six hour campaigns is hardly enough to get me to spend $50 on a new game.

There are, of course, custom maps, and I’m curious to see how quickly custom map development will take off. I really loved the first Portal, and I can imagine how fun it would be to keep up with the best custom maps from the community. That’s something I’m willing to pass on for the time being, though. Portal really strikes me as a $20 game that will end up being supported by the community.

Did you snag Valve’s latest on release day? How’s it treating you? Find any cake?

  

Portal 2 will release on Mac

Portal screenshot.As if the news of Steam coming to Macs weren’t enough, fanboys can rejoice today for more great news from Valve. As the latest issue of Game Informer confirms, Portal 2 is coming and it’s coming to Macs.

The PAL Game Network has scans of the cover story from Game Informer, which shows the basic info about the game – developer, release window, platforms, etc. There isn’t much more information, other than the fact that the game will be incredible. If you haven’t played the original Portal just go buy the Orange Box. It’s easily one of the most enjoyable games I’ve ever played, no lie (the cake on the other hand…). And it all started as a trial.

Luckily for us, Portal 2 will be a full-length game, set to release this fall.

  

Portal gets an update

Portal t-shirt.Portal caught an update on Steam earlier this week, giving the game an extended ending and teasing some details from the previously announced sequel. Well, it wasn’t officially announced but it was definitely confirmed.

Hidden in the update were all sorts of little clues, the type that keep forum rats busy slaving over cryptic messages to find ASCII art. A lot of the “clues” were actually little jokes from the series, but some of the messages led to ASCII images and several messages from the founder of Aperture, Cave Johnson.

The Steam forums are burning the midnight oil to figure out the meaning behind the messages. I’ll give you a hint, guys – Valve will tell us more soon. Until then you’re going to be looking at a bunch of ambiguous clues pretending you can make sense of them.

  

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