How’s Portal 2 treating you?
Posted by Jeff Morgan (04/20/2011 @ 3:44 pm)
I know I don’t write much about games other than League of Legends or Minecraft, but that doesn’t mean they aren’t on my radar. I kept up with the development of Portal 2 for a while, but once I heard about the length of the game I lost interest. A pair of six hour campaigns is hardly enough to get me to spend $50 on a new game.
There are, of course, custom maps, and I’m curious to see how quickly custom map development will take off. I really loved the first Portal, and I can imagine how fun it would be to keep up with the best custom maps from the community. That’s something I’m willing to pass on for the time being, though. Portal really strikes me as a $20 game that will end up being supported by the community.
Did you snag Valve’s latest on release day? How’s it treating you? Find any cake?
Portal gets an update
Posted by Jeff Morgan (03/05/2010 @ 10:43 am)
Portal caught an update on Steam earlier this week, giving the game an extended ending and teasing some details from the previously announced sequel. Well, it wasn’t officially announced but it was definitely confirmed.
Hidden in the update were all sorts of little clues, the type that keep forum rats busy slaving over cryptic messages to find ASCII art. A lot of the “clues” were actually little jokes from the series, but some of the messages led to ASCII images and several messages from the founder of Aperture, Cave Johnson.
The Steam forums are burning the midnight oil to figure out the meaning behind the messages. I’ll give you a hint, guys – Valve will tell us more soon. Until then you’re going to be looking at a bunch of ambiguous clues pretending you can make sense of them.