Tag: Video Game Blogs (Page 3 of 16)

New Feature Will Allow You To Share Your Steam Games With Closest Friends

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Valve announced today that they are developing the beta for a new feature called Steam Family Sharing that will allow you to share your Steam library with close friends, just like you are lending them a physical game.

Though the full details are still unknown, the basic way the system appears to work is that up to 10 authorized friends can request to access your Steam account and download and play, through the cloud, most games you have available, and vice versa. To prevent abusing the system, if the user whose account you are borrowing from accesses their own account while you are using it, even if they are playing a different game than you are, you will be given a prompt that you have a few minutes to buy the game, or you will be kicked out.

Further details reveal that not every game will be available for sharing, though the specific games are unknown, and that purchased in-game items will not carry over to sharing, though it appears that DLC will. Also actions that can affect reputation in a game that are done by the player borrowing said game will carry over to the lender.

Though a few concerns and questions remain (Can a lender access his account when a game is installing to the borrower? If you’ve installed the game over the cloud and choose to buy it, does it have to be re-installed?) this is a tremendous idea that has been rumored for some time, but is still a welcome and exciting addition to Steam that provides a great opportunity to try out games that don’t usually have demos, as well as revive the borrowing concept, albeit in a slightly limited fashion.

Steam is accepting early beta applications now, while the release date for the full version is unknown.

Camouflage Your Game Collection With These Clever Covers

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Even though I recognize the superiority of e-books, I’m still hesitant to commit to the switch from the physical format, mostly because amidst all the discarded Snickers wrappers and empty beer bottles, my bookshelf of partially read literary classics is pretty much the only part of my apartment décor that identifies me as a an adult.

I never really though about it, but I suppose you can’t say the same about my game collection, as it kind of gives off that Gamestop-y vibe that isn’t usually associated with ideal interior decorating. Though I think my game collection reeks of class, looking at it from visitor eyes it does possibly makes me lose the adult cred I gained from that book shelf.

Thankfully etsy user JamesBit came up with a solution to this conundrum that will restore balance to your living room classiness, with his custom made game covers that are designed to look like Penguin Publishing books.

Even though you are only sent a PDF of the covers to print yourself, the price of the idea is right ($6 for three, or $1.49 per for larger orders), and you get to pick your own games to receive covers for. Designs are also available for every major system, as well as PC games, Mac games, DVD’s and Blu-Rays, with new cover designs promised to be on the way soon.

So whether your looking to turn your extensive gaming collection into something that classes up the joint a bit, or you just need to disguise all of those imported Japanese “dating” sims, this is an extremely cool concept that will no doubt be welcome in the homes of sophisticated gamers everywhere.

Is Sony Ready To Enter the Virtual Reality Market?

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Continue to be skeptical about virtual reality. Go ahead, it’s ok. After all, what has the concept ever done but crash and burn in the form of one half-assed peripheral after another? Hell, if it wasn’t for virtual reality, none of us would have had to suffer through the terror of the “Lawnmower Man.”

In fact, being cynical about virtual reality is your duty as a responsible consumer.

That being said, that little sliver of hope that exists from countless sci-fi works that the idea can work, has to be getting bigger and bigger every time another jaw dropping impression of the Oculus Rift hits the web. It’s new approach to the concept continues to look better and better with every showing, and may just be a more significant release than any next gen console at this stage in their respective development cycles.

Perhaps realizing this, and no doubt being aware of the Rift team’s insistence on not being bought out, Sony appears to be throwing their hat into the VR market as news broke today about a new model of their HMZ headset that will emphasize immersive capabilities similar to that of the rift. While the only official response on the subject is a cryptic “We don’t talk about that” from a high ranking Sony official (making the subject the hardware equivalent of a trip to Ravenholm), the official announcement a new model of the headset will debut in mid November (likely alongside the PS4) suggests there is some truth behind the rumor.

Now whether or not this particular model is Sony’s answer to the Rift, or if one is truly in the works at all, is debatable, but it’s not hard to fathom other major gaming companies wanting in on the action, as any exciting idea that can potentially lures in the ultra casual gamer dollars is deeply coveted in the industry, as evidenced by the motion control craze kicked off by the runaway success of the Wii.

It’s not irresponsible to continue treating VR as a pipe dream not ready for the big time, but ironically continuing to ignore the popularity of the idea entirely is becoming the fastest way to live in a reality truly different from our own.

Grand Theft Auto V Soundtrack Leaked; Vice City Still the Soundtrack King

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Full disclosure here, as this list of leaked GTA V songs are “unconfirmed” and were all snagged through a recent PSN update which apparently gave away the majority of the game’s tracks.

It’s a big list complete with some station names, DJ reveals (series regular Lazlow returns, because dude apparently can’t hold a job), and of course a crapload of songs that run a gamut that includes  big names (N.W.A, Queen, Johnny Cash…umm…Britney Spears), one hit wonders, and some painfully bad obligatory choices (pretty much the entire Pop station).

While it doesn’t feel like a complete list (there’s not near enough radio stations), it is a list that gives the impression that the series will follow the “GTA IV” route of cutting down on big names and instantly recognizable tracks, to instead offer up more of a variety of genres with bands you may not necessarily be familiar with immediately.

Or maybe I’m just really out of touch with modern music.

In either case, it’s looking like “Vice City” will remain king of “GTA” soundtracks with its incredible variety of 80s’ classics. That’s not really a dig at this music selection, but more of a personal preference as the nature of “GTA’s” chaotic gameplay doesn’t really allow me to focus on the music much while driving and therefore makes the whole “discovering new music angle” kind of a moot point. This could be alleviated if Rockstar allows you to listen to music outside of vehicles this time around, but so far there is no word on cribbing that feature from “Saint’s Row.”

Still it’s going to take more than Fergie to derail the “GTA V” hype train, and if this is a slice of the real track list, there are certainly more hits than misses, meaning the “GTA V” hype train keeps rolling, now blasting some pretty sweet tunes as it chugs along to its September 17th release date.

Among the “GTA V” Multiplayer Celebration, A Nagging Worry Remains

Try and deny “GTA V” its applause for the recent full reveal of its online mode, and you’ll be left arms to your side amid an explosion of ovation that the announcement deserves. Ever since “GTA III,” gamers have dreamed of “GTA” online, and the reveal trailer showcases a mode that is everything you could possibly imagine and dreamed of when it comes to the concept, and then some.

However, there is a catch.

See, if you give any number of players guns and put them in an online world, their natural inclination will be to find each one another and shoot until those who are not them are dead. While that is certainly an element of the “GTA V” multiplayer experience (the trailer is largely focused on PvP confrontations) it’s clear that the better intentions of this mode are instead focused on group play and exploration of not only the landscape, but of the potential scenarios that can be created within it.

Simply put, asking a group of 16 (likely) strangers to jump into the “GTA” world and consider violence against each other to be a secondary measure, is asking a hell of a lot. Now that isn’t to say it’s impossible, or won’t occur after a period of time where everyone gets bored shooting each other, but it does mean the better and more exciting elements of this newish type of multiplayer design may not always be present in every session, and may only be accessible should you choose to form a tight bond with like minded players or just happen to get lucky and draw a server of those individuals randomly.

I’d like to believe that gamers will approach “GTA V” in a manner befitting the outside the box design the online element looks to provide, but there is a pessimistic urge honed by years of experience in online communities built off major release titles that makes me believe otherwise, and worries that a genuine effort to provide something truly great may be squandered by the very people it was built for.

I’m not that one standing sulkingly amidst the applause towards “GTA V’s” multiplayer mode, and in fact nurse sore hands from joining the commotion as feverishly as any, but the question no longer seems to be is Rockstar capable of delivering the type of online “GTA” world we’ve always wished for, but rather if the hordes of loyal fans capable of fully embracing it.

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