Among the “GTA V” Multiplayer Celebration, A Nagging Worry Remains
Try and deny “GTA V” its applause for the recent full reveal of its online mode, and you’ll be left arms to your side amid an explosion of ovation that the announcement deserves. Ever since “GTA III,” gamers have dreamed of “GTA” online, and the reveal trailer showcases a mode that is everything you could possibly imagine and dreamed of when it comes to the concept, and then some.
However, there is a catch.
See, if you give any number of players guns and put them in an online world, their natural inclination will be to find each one another and shoot until those who are not them are dead. While that is certainly an element of the “GTA V” multiplayer experience (the trailer is largely focused on PvP confrontations) it’s clear that the better intentions of this mode are instead focused on group play and exploration of not only the landscape, but of the potential scenarios that can be created within it.
Simply put, asking a group of 16 (likely) strangers to jump into the “GTA” world and consider violence against each other to be a secondary measure, is asking a hell of a lot. Now that isn’t to say it’s impossible, or won’t occur after a period of time where everyone gets bored shooting each other, but it does mean the better and more exciting elements of this newish type of multiplayer design may not always be present in every session, and may only be accessible should you choose to form a tight bond with like minded players or just happen to get lucky and draw a server of those individuals randomly.
I’d like to believe that gamers will approach “GTA V” in a manner befitting the outside the box design the online element looks to provide, but there is a pessimistic urge honed by years of experience in online communities built off major release titles that makes me believe otherwise, and worries that a genuine effort to provide something truly great may be squandered by the very people it was built for.
I’m not that one standing sulkingly amidst the applause towards “GTA V’s” multiplayer mode, and in fact nurse sore hands from joining the commotion as feverishly as any, but the question no longer seems to be is Rockstar capable of delivering the type of online “GTA” world we’ve always wished for, but rather if the hordes of loyal fans capable of fully embracing it.
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