Category: PC (Page 6 of 18)

Get 3 C&C games for free

C&C original logo.You might be excited about the upcoming release of the last in the Command & Conquer series, C&C: Tiberian Twilight, but things are about to get a whole lot better. As a promotion for the release, EA is offering up the original three Command & Conquer titles for free.

The free titles include Command & Conquer, Command & Conquer: Tiberiun Sun with the Firestorm xpac, and Red Alert. Did I mention they’re free? You’re just a download away from reliving your nostalgic RTS past. It’ll give you a chance to get caught up on that storyline (these games have a storyline, right?) before the final chapter releases on March 16th.

According to EA, C&C 4 will be the “epic conclusion to the Tiberium saga.”

Source: EA

LoL: Queue dodgers make the dodging even more worth it

Evelyn, the noobmaker.My friends and I have a new rule: no Heimer, no Eve, period. It held guideline status, but there was always some occasion where our team comp looked good, despite the potential for a noob Heimer or Eve and we would let it slide. Every time we made the exception, or so it seemed, we would lose. The player would be just as bad as we expected and our team would fall apart by the 30-minute mark. The same thing happened last night, which is why we’ve taken that guideline and bumped it up to constitutional amendment levels. In the current matchmaking system I will no longer play a game with Eve or Heimer in it.

Say what you will about queue dodging, I value my time in the game too much to spend 25 minutes watching teammates feed, and as experience dictates, Eve and Heimer players are noob players the vast majority of the time. I don’t have fun trying to drag them along behind me, giving encouraging advice that they just won’t heed. Instead, I’m always going to try to convince that player to switch toons or I’ll be dodging the queue.

There are a lot of other people who obviously feel this way. Most games I have to wait through two or three queue cycles before I can play. For the most part, it’s not something I mind, if only because I can understand the mindset. As queue dodging becomes more prevalent, it becomes more beneficial to my sanity to dodge as well. When it takes five to ten minutes to find a game, I want that game to be competitive, not a landslide in either direction. It’s a vicious cycle, but one that’s become almost necessary for my enjoyment of the game.

I would love if this was not the case and there is a simple solution: fix matchmaking. Queue dodging, for me, is a symptom of the poor matchmaking system. I would be totally fine playing with Heimer and Eve if I was confident my teammates were at least decent players and hopefully aware and ready to compensate for their respective champion’s weaknesses. That’s just not the case, though, and until I start to see significantly better players in my queue, I’ll be dodging the champions most prone to noob players.

LoL: The upcoming Twisted Fate remake

Jack of Hearts skin.I stopped playing Twisted Fate a while back. Sure, he’s a lot of fun – you can rack up kills so quickly that your enemies are likely to surrender, if not beg you to march it down main street around the 18 minute mark. He is undeniably broken, offering more map control than any character should rightly have.

As you can see from the pic, I’ve regained a liking for him. It’s not always fun to stomp through your opponents, but this new skin is so cool I find myself unconcerned with the quality of gameplay for a few days. I especially love the detail on the back, which looks like a card sporting the letters C and M where you might normally find a card’s rank. That’s not what this post is about, though.

This post is about the upcoming TF change. It’s been a topic of red posts for months now, and Phreak finally said it will be coming “very soon.” I have to say, I’m excited. He could potentially get nerfed through the floor, but I do like his character design, and putting him somewhere in that range of deadly-in-the-right-hands but not oh-my-god-legendary-in-anyone’s-hands would suit me just fine. I’m willing to bet he’ll lose the global slow/visibility, and he might even lose his port. As for the other skills, I’d say anything is possible. Part of the problem with TF as I see it is his range of skill and the potential for nukes. Wild Cards has a crazy-low cooldown, which, when paired with Pick a Card turns into a lot of opponents getting 3-shot. There’s also the fact that Gold Card is a stun, a slow, AOE damage and has the potential to crit. It’s pretty tough to keep TF from scaling to unmanageable levels very early in the game.

LoL: The community take on queue dodging

Rawr-pendragonThe forums have been riddled with posts about queue dodging for as long as I can remember. Riot has made official that it will be penalizing queue dodgers with a time limit between joining games. As someone who admits to queue dodging, albeit rarely (the queue dodging, not the admission), I can’t think of a worse thing for the game. The matchmaking system is so far from providing reasonable results that the player has to have some option for managing his/her teammates. I’ve included my own post below but be sure to keep up with the thread.

My problem with the queue dodge penalty is that it prioritizes finding a game over quality of gameplay. The simple fact is that matchmaking is not accurate enough to ignore player discretion when it comes to team composition. Why should players be encouraged to play games with teammates who have a clear misunderstanding of the game.

Case in point – I joined a lobby the other day in which my team was a bad mix of casters, including a Heimerdinger (sorry Heimer players, the vast majority I see are poor players) and a Katarina (with rally, which, unless she specced for it, won’t help this team). I mentioned our need for a tank and offered to play one if we could switch someone out for ranged physical DPS. Katarina insisted that she was both physical DPS and a tank. I tried to reason with her and explain the mechanics and was met with, “Do you even see my character?!?!?”

As others in this thread have mentioned, the time wasted by queue dodging is regrettable, but the time spent playing a game with severely under-skilled players is typically at least 25 minutes for all players involved. I’d much rather spend 10 minutes finding a decent game that might last 35-45 minutes than 3 minutes finding a game I will not enjoy.

As for the “artificial ELO inflation,” you have to realize it’s a two-way street. As matchmaking functions now, I would guess that my ELO is artificially seesawing, based on the skill level of my teammates. One game everyone plays as I would expect and at least attempts to coordinate. The next I watch as a player on my team dies 3 times in 8 minutes – this is someone with a fundamental misunderstanding of the game mechanics. My only assumption can be that a similar player is on the opposite team for some sort of balance, in which case my loss (if my team happens to feed more than the other) unfairly penalizes my ELO because I was “beaten” by a player with a much lower ELO than my own. I’m then bumped down to playing both with and against players who are below my skill range, hoping my team manages to die less and we pull out a victory, which will likely not award the same amount of ELO I’ve lost to get to this point.

My solution is that we leave queue-dodging and reevaluate the lobby system. I realize this is something you have probably already discussed and others have obviously mentioned. Really, though, as the game grows it seems it would get easier to fill that one spot than drop all players and restart the search. In many cases I’m seeing the same 2-4 people in my lobby queue dodge after queue dodge. Wouldn’t it be easier if we just never left?

LoL: Olympic skins edition

The_Mighty_JaxI don’t know about you, but I was shocked to see a patch dropping today. Maybe all the downtime distracted me enough that I didn’t see it coming. It’s here, though, and packed full of Winter Olympic themed content for our enjoyment.

The big news this patch, at least the stuff Riot is touting most, is the eight Olympic-themed skins and the Olympic event that will take place over the next two weeks. As with the Snowdown Showdown event, the patch includes a special version of Summoner’s Rift and themed runes. Here’s the list of skins set to be available:

    -The Mighty Jax
    -Curling Veigar
    -Vancouver Amumu
    -Ice Toboggan Corki
    -Whistler Village Twitch
    -Team Spirit Anivia
    -Festival Kassadin
    -Union Jack Fiddlesticks

There will also be a special “Jack of Hearts” skin for Twisted Fate, available in celebration of Valentine’s Day.

Even though I won’t buy it, that Jax skin is one of the best skins out there. If only the hero was worth the RP. It’s nice to see some lesser heroes get a little skin love, though I’ll have to see how much they cost before passing judgement on whether or not they’re worth it.

Check the wallpapers for the rest of the skins at Pendragon’s forum post.

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