Category: News (Page 60 of 108)

Cassiopeia patch roundup: The times they are a-changing

attachment-1-php

I realize this is a day or so behind, but I’ve been pretty busy with Spike stuff and pre-holiday stuff and frankly, so much changed in this patch it’s actually a little tough to keep up. I’ve finally been able to sit down and play a couple games, and I’ve read the patch notes enough times that I feel like I know what’s going on to a degree that I can put down a few coherent thoughts. Here goes.

I’m going to cover champions first, though that’s not really where the big changes are.

Cho’Gath, Ezreal, Fiddlesticks, Katarina, and Malzahar all got some incremental buffs that should help them out. Fiddle still needs a rework in my opinion, but I think Ezreal should be a bit more competitive, Katarina should feel more balanced between AD and AP, and Malzahar might deal a bit more damage.

Garen got smacked with the nerf bat. Seriously, I can’t tell you how happy I am about this one. It’s been so long overdue that I almost can’t believe it’s here. He actually got a scaling buff, but the fact that you can no longer stack Sunfires means Garen will have to work a LOT harder to get his job done. I’m glad to see him get a scaling buff, too. I’ve always been tempted by DPS Garen, and now maybe I’ll be able to give him a serious go.

Gragas got a significant Drunken Rage nerf, which was also likely overdue. Coupled with the removal of Innervating Locket, Gragas will be much easier to bring down, but could be frustrating to play as a tank.

I would love to be in on the meetings regarding LeBlanc because I just. don’t. get it. She starts so alarmingly broken that they have to hotfix nerf her, a move I haven’t seen since, well, I don’t even know when. Since then she’s been slowly buffed. She’s almost back to where she started. Give her a little more range and less CD scaling on her ult and, bingo! You have release LeBlanc. I know, she’s still a shade of her former self, but it’s funny that she got crushed by the hotfix and they’ve buffed her in every patch since. Also, the last thing I thought she needed buffed was her stun duration. Seriously, why?

Olaf got a much-needed scaling nerf. I remember saying when he launched that a) he’s overpowered when farmed, but b) he’s like a bad Mundo until he gets some farm. I still believe those things to be true, though the second to a lesser extent. Olaf’s obvious advantage over Mundo is that he’s excellent in the jungle. This nerf will make him slightly less scary late game, though he’ll still be brutal.

Twitch got a pretty big nerf, and though I originally thought it might be a bit of an early game buff, it might have brutalized him. I’m terrible with Twitch, in fact, I’m comfortable calling him my worst toon. There is something about his attack timing that I just fundamentally do not get, but I’ve tried building him every way I could think of since the patch and nothing has been all that impressive. It’s not so much the change to damage versus attack speed but the fact that his attacks are limited. You might blow your ult on one or two people just to have more show up, at which point you’re sorta screwed.

Urgot caught a buff, but it’s a strange one. His poison became physical instead of magic (I actually like this, and it’s a perfect idea for Cassiopeia), he got a slight range buff, he got some scaling damage ratio buffs, and a shield buff. There’s definitely some creative problem solving with the physical change, but they might have gone a bit far with his other skills. We’ll see.

After writing all this I realize I just need to make another post for all the other changes that came with this patch. You’ll see that tomorrow.

Snowdown Showdown skins and Cassiopeia bundles announced

Winter is officially here, folks. Well, officially officially it begins December 21st, but Riot’s got the Snowdown Showdown ready to go, and that’s close enough for me. This year brings a new batch of very cool skins along with the new champion, Cassiopeia, and her own skin bundles.

I’ve got Riot’s full gallery for your perusal here. Snowdown Showdown skins will include:
-Santa Gragas
-Reindeer Kog’Maw
-Silent Night Sona
-Nutcracko
-Re-Gift Amumu
-Ragdoll Poppy
-Candy Cane Miss Fortune

I think my favorite is probably Re-Gift Amumu, though I’m really digging Reindeer Kog’Maw and Nutcracko is great (despite the fact that more people will think his name is Shacko and not Shayco). As for Cassiopeia, she’s getting a western skin and a siren skin, both of which seem appropriate.

These should all be available with the patch, though there aren’t any patch notes up yet, nor is there a server status message. We might be waiting until Wednesday.

Off to the Spike VGAs

I’m about three minutes from leaving for the airport to head to LA for the Spike VGAs. It should be an interesting trip, so look for some posts here come Sunday night/Monday morning. In the meantime, enjoy some Cataclysm, farm up some IP for Cassiopeia, and check me on Twitter @jmorgantwo. I’ll try to post a few updates/pics from the event if I can.

Cassiopeia is on release notice (skill list and impressions)

Cassiopeia splash.

Cassiopeia, the League’s newest champion, is on release notice as of today. We got the official “champion approaches” post, which included her final skill list. I think she sounds pretty cool, and she’ll likely be a very strong caster, even if she does fall in line with the AoE metagame.

Let’s have a look at the skills:
Noxious Blast: Cassiopeia blasts an area with a delayed high damage poison, granting her increased Movement Speed if she hits a champion.

Miasma: Cassiopeia releases a cloud of poison, lightly damaging and slowing any enemy that happens to pass through it.

Twin Fang: Cassiopeia lets loose a damaging attack at her target. If the target is poisoned the cooldown of this spell is refreshed.

Petrifying Gaze (Ultimate): Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.

Deadly Cadence (Passive): After casting a spell any subsequent spellcasts will cost 10% less for 5 seconds. This ability stacks up to 5 times.

From her skill descriptions it sounds like she’ll have a cool poison playstyle without being terrible to play against. Teemo and Twitch can be really frustrating in lane because they get the damage of an auto attack and the benefit of poison for one action. With Cassiopeia, you’ll have to land some skill shots to get the benefit of her toxins, which is kinda cool.

Twin Fang sounds like it could be really brutal, especially when combined with her passive. Obviously her bread-and-butter will be a poison to Twin Fang barrage, relying on her passive to keep her mana cost down. It sounds like an interesting mechanic, though I have to wonder if it’s going to release either severely under- or overpowered. That’s exactly the kind of combo that, without very careful tuning, ends up getting out of control or remains completely underwhelming.

Her ult is borrowed from DotA’s Medusa, and should be very powerful in a team situation. A potential five-man stun on a caster is always huge. The size of the AoE will determine how strong this thing is.

I’m always interested to see how new champions change the game. I haven’t hardly seen Trundle since his patch. Where do you think Cassiopeia will fall?

« Older posts Newer posts »

© 2026 Fearless Gamer

Theme by Anders Noren — Up ↑