Category: News (Page 61 of 108)

I’ve been reported enough times for a Riot investigation

Riot investigation

I got an interesting email today, the contents of which you can find above. That’s right, I’m under investigation for potential violations of the Summoner’s Code. To say the least, I’m shocked.

I won’t deny that I rage from time to time. I absolutely do, though recently I can only think of two games in which I may have been reportable, and in both cases I was retaliating. That doesn’t make it okay, but it’s not like I’m running around verbally abusing people without provocation. Frankly, it can be tough to keep it cool when a player who is 0-11 by 15 minutes is berating his teammates for their failures to “support him.” Again, I’m not saying I’m in the right. It is just a game, and raging doesn’t do me any good (or anyone else), but sometimes my frustration comes out my fingers.

The second issue is that I haven’t really been playing that much recently. Either I’ve been reported in every one of my recent games, or action is being taken long after the complaints were originally made. I suppose it could also be that Riot has a “report threshold,” past which you get investigated, regardless of the amount time that has passed since your last report.

I’ll certainly keep you guys up to date. I think I keep a pretty level head for the most part, so I doubt too much will happen. It will be interesting to see how the League of Legends penal system works from the inside.

Udyr and Singed getting mid-cycle skins

udyr_splash_2

This patch cycle has just two unannounced skins: Surfer Singed and Primal Udyr. Personally, I’m excited for an Udyr skin that makes him look like more than just your average grocery-bag-wearing hobo (though, come to think of it, Hobo Udyr could be cool – rat form, cockroach form, mangy dog form, and pigeon form). I am a little worried that this will be Udyr’s legendary, because it includes some forum references and new models for each of his forms. Anyway, this is what we’re looking at for next week.

chemicalman_splash_3

Trundle patch thoughts and impressions (the nerfs that finally happened)

Junkyard Trundle

I’m ready to call today’s patch the biggest thing that has happened to the game since the release of Season One. Today, Riot finally took some steps the reds have been talking about on the forums for months, making changes that could have a significant impact on the metagame. It won’t change things entirely, but it will almost certainly start to shift things in a new direction.

This is one of the first patches for which we’ve seen Riot give overarching design notes along with the line by line changes. Let’s start with those.

This patch is focused upon the following main issues:

Area of Effect damage and disable spells being too powerful
Area of Effect is taking a pretty large hit this patch, especially to the damage on Galio’s Idol of Durand, Morgana’s Soul Shackles and Vladimir’s Hemoplague. After seeing its effect on the game over a longer period of time, we’ve found something more akin to Annie’s Summon: Tibbers is a proper mix of area size, damage, and disable. We have several area-effect skills in the game that have snuck past this and we’re looking to bring these back to acceptable levels.

Strong supports are able to protect powerful ranged carries too well, cancelling their fragility too easily
We’re starting with a duration nerf to Morgana’s Black Shield and Janna’s Eye of the Storm to reward better timing of the spell reactively and to raise the skill ceiling a bit on these spells. If this proves too little, we’ll evaluate the need for additional changes in a future patch.

Ranged carries, holistically, are too safe considering their damage output
While we predict bigger changes will be required, our first adjustments are to lower the movement speeds of ranged carry-style champions to provide more of a tradeoff, and nerf Blessing of the Lizard Elder when used on ranged champions. We’d like to keep ranged carries “safer” than melee, while beginning to provide more tradeoffs that both give melee a place in the game and differentiate the roles of melee and ranged characters.

I was thrilled when I read these. Continue reading »

Trundle spotlight looks fantastic

The Trundle champion spotlight is officially live and, I gotta say it, I’m really excited. His not only look good, they look fun, and fun without being clearly broken. There was no “Vlad moment” where Phreak explained how the champion was good at every single aspect of the game. It also wasn’t boring, like the Irelia spotlight was.

As an example, I made this YouTube Doubler video. I know that comparisons are somewhat odious, and not every champion has to have huge and glowing skills, but there’s definitely something to be said for producing cool graphics while also producing some solid game mechanics. Irelia doesn’t really have either of those things. When I watch those two videos side-by-side (turn the sound off, by the way, or your brain will explode as it tries to reach Phreak’s level), there’s no question which character I’d rather play.

No LoL patch today

Little Slugger Trundle.

I woke up this morning excited to get a look at the Trundle spotlight and then wait eagerly for servers to come back online. No such luck. It looks like today isn’t going to be patch day after all, and though I haven’t been able to confirm it personally, I’ve heard we won’t see the update until Thursday. UPDATE: Tamat confirmed the patch is coming tomorrow (Wednesday).

I’m pretty bummed out, if only because I think Trundle could be a bit of a return to sanity in the design department. Irelia was underwhelming, both in her skillset and her playstyle. She just doesn’t have the fun factor that makes some of the other reasonably powered champions a blast to play and she isn’t really strong enough to be fun to dominate games with. Trundle, on the other hand, sounds like he’ll be a lot of fun, even if he doesn’t crush, and I’ve been itching for something new to play outside the tanky dps metagame.

At any rate, we’ll be waiting a couple days to see the nifty new character as well as the next round of patch notes. Exercise that patience, folks.

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