The Biggest Games Still to Come In 2013

As much as I love “GTA V” (which, if you were wondering, is more than waking up to all the presents you wanted for the year on a white Christmas morning), trying to find video game news not related to Rockstar’s magnum opus is becoming quite the epic adventure itself.

Since the ghosts of video game present are a little tied up at the moment building their shooting skills (got to hit up Ammunation), to find something non “GTA” related to talk about, we’ll have to look towards the future.

It’s been something of an odd year for video games as even though it has seen some of the most high quality games in recent memory, they all seem to have been released early on, rather than continuing the traditional holiday season release rush. As such, while we may have a pretty good idea how the game of the year talks will shape up, here are some of the biggest games still left to get excited about, once your “GTA” addiction has subsided.

Watch Dogs

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What was one of the most touted games on the video game horizon has slipped a little bit in hype due to some questionable current gen graphics shown in a recent gameplay video, and something of a media silence since the last E3 showing, but still remains the biggest name left in 2013.

It’s easy to say that its got an even tougher path to glory in a post “GTA V” world, but while it may be an open world game, it’s unique hacker mechanics and the possibilities they provide when it comes to interacting with the world in previously unexplored ways, makes “Watch Dogs” more of an original superhero style game in the vein of “Crackdown” or “Infamous.”

Obviously when you’re mentioned in the company of such titles  you’ve got some raised expectations to try to clear, but so far “Watch Dogs” looks primed to provide a unique and memorable experience at the least.

Batman: Arkham Origins

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While “Origins” initially drew concern from fans who were unsure if the “Arkham” name could maintain its level of excellence away from developer Rocksteady, the more and more we discover about this game, the easier it is to get excited for it.

Drawing more design cues from the “Mega Man” series than any previous “Arkham” installments, “Origins” will see the dark knight take on some of the highest profile members of his rouge gallery on his never ending quest to save Gotham City. Though it serves as a prequel to the high profile original titles, “Origins” looks to  take Batman games in an interesting new direction that mixes old school gaming ideas with previous series features, and some fresh ideas (including an intriguing multiplayer mode), to form a best of all worlds experience.

Like “Watch Dogs,” this ones has some lofty goals  to live up to, but appears to be coming together well.

Beyond Two Souls

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Continuing the trend of wild card games that could really go either way on the quality scale, this spiritual successor to “Heavy Rain” is already causing some seriously divided discussion.

“Beyond Two Souls” continues to look like a different game every time we see it and, even as more and more of the game’s basic plot becomes clear, remains shrouded in mystery regarding what the overall product will look like and play like. We do know that fans of “Heavy Rain” will be happy to hear that it retains the interactive film gameplay of that title, while detractors will no doubt roll their eyes at the same news.

Quantic Dream has proven that they know how to create a game that differentiates itself from every other on the market, and can get people talking, with their distinctive style of game design. While it would be easy then to say that you can use your reaction to their previous games as a gauge for how excited to be towards this one, given the ambitious and exciting nature of “Beyond,” it may well be worth a trip outside of your comfort zone.

South Park: The Stick of Truth

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As someone who suffered through the dreadful “South Park” games of the PS1 and N64 days, its hard to imagine that an adaption of the influential animated series could actually prove to be something worth getting excited for.

Yet that is exactly the situation I find myself in. Surviving the closure of THQ, “Stick of Truth” has continued to look better and better with every showing. In marrying the series with basic RPG elements, developer Obsidian Entertainment has found the perfect outlet to showcase the deep cast of memorable characters, and ever expanding list of scenarios and worlds the show has crafted during its long run. Their execution of the source material’s style and humor has been dead on so far and, given the developer’s track record with RPG games, there’s more and more reason to get excited for the possibilities.

The only question now is if the game will actually honor its 2013 release date. If so, don’t be surprised if this ends up being a dark horse on some game of the year lists.

  

The New “Among the Sleep” Demo is Sure to Make Even Grown Men as Scared as a Baby

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If you haven’t been following it, “Among the Sleep” is a unique upcoming indie project that looks to take horror away from its recent “action game with some jump moments” state, and back to the realm of true terror by placing you in the shoes of the most unlikely horror hero of all.

An infant.

That’s right. In “Among the Sleep” you play through the eyes of a baby as he is awoken during a dark and stormy night and sets off in search of his parents, with nothing but his teddy bear as company. Without giving too much away, it turns out this is no normal night, and in fact some serious terror is lurking all throughout the house.

It’s a unique title to be sure, and to help people get a grasp exactly how terrifying it can be, developer Krillbite Studio has uploaded a demo of the game to the project’s Kickstarter page, for Mac, Linux, and PC users.

So how is it? Pants wettingly terrifying, since you ask.

Even in its clearly rough early state, the game does a great job of making you feel truly helpless, and of showing the world through a baby’s eyes (for example, writing is just scribble and jumbled letters). Scares can come in the form of normal things like lightning strikes, bizarre noises, and darkened hallways, but as the demo progresses, you’ll start seeing some truly freaky stuff that would horrify anyone.

There’s almost sure to be a moment during this demo when you’ll find yourself ducking under a table out of fright  until everything is okay, just like a baby would. It’s an effect accomplished through some truly incredible atmospheric design, and while it remains to be seen if “Among the Sleep” has the gameplay legs to be worth an entire adventure, the demo is a must play for anyone with the courage, and is sure to put “Among the Sleep” on a lot more gamer’s radars.

  

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