Tag: anivia

LoL: New skins are live (updated)

Bird of Prey AniviaI’ve been playing a few games with Garen recently and finally decided I would get him a skin. I’ve actually enjoyed him, though I wonder how good he’ll be once that silence only runs the proper 2.5 seconds (it’s currently bugged and sometimes hits for 5). I’m going with the Sanguine skin. I don’t really like the loading image – it makes him look like a goth punk – but it looks much cooler in game than Desert Trooper Garen.

Imagine my surprise when I logged in to the store and found Bird of Prey Anivia staring me in the face. Almost 1700 RP later and I’m the proud owner of Sanguine Garen, Bird of Prey Anivia, and Scuba Gragas. Hopefully I can get some screenshots posted here shortly.

UPDATE: I got a game in as Bird of Prey Anivia and Scuba Gragas and I really like both skins. The Anivia is a little black for my tastes – not sure why it isn’t more brown like the picture suggests. Gragas, though, is awesome. The tank on his belly wiggles with glee. If only they had changed the barrel skin to match the tank thing he’s holding. That would have been incredible.

LoL: New skins on the way

New skins.When the Garen patch leaked, so did a whole slew of skins, only some of which were available when Garen went live. According to an official post on the announcement forums, the missing skins will be available soon.

Yes, we’ll finally get a chance to play as Scuba Gragas, Bird of Prey Anivia (worst name ever), and Tribal Ryze. I really like all three skins, so it looks like I’ll be plunking down the cash for a fresh flight of Riot Points. I’m glad to see a non-ice-themed Anivia skin. It could make me play her a bit more often. Scuba Gragas is pretty amazing as well, and though I don’t play Ryze much, I’m a big fan of that skin.

Now, if Riot would just give me an IP option for buying skins (I don’t care if they cost 50,000 IP) I could finally spend the IP I have sitting around.

LoL: Are the spotlights helpful or misleading?

Phreak owns some noobs.Since Ezreal’s release, Phreak has been taking time out of his busy pwnage schedule to bring the community some Champion Spotlights, short videos aimed at increasing the understanding and visibility of certain, difficult champions. I really enjoyed the first – Ezreal was such a different playstyle that it seemed appropriate to highlight his strengths, particularly when played against good players. We’ve since had spotlights for Shen, Pantheon, Kennen, and now Anivia and I have to say, I’ve been less and less impressed with each subsequent spotlight.

To be fair, I think the Champion Spotlight accomplishes part of the goal – it does good job of detailing the basic mechanics for a hero and offers at least one perspective players can use to build the hero if they’re just learning. The problem, though, is that Phreak’s last several spotlights have been played against far less skilled players, which makes the champions seem godlike if you can just follow a few simple steps. Granted, he never says those words or even alludes to them, but he does talk about the relative “strength” of a champion when he’s sitting on an unstoppable streak or better.

As an example, this most recent Anivia spotlight included a kill montage in which Phreak takes down a Yi with little trouble (anyone surprised?). That Yi player has 179 wins, 159 of which are with Master Yi. That wouldn’t be a hard kill for 80% of the toons in the game. In another scene, Phreak gets an easy kill on a Shaco, who tries to jump him as he recalls. In Phreak’s words, Shaco couldn’t withstand Anivia’s “basic spell combo.” Look at the stats, though. At that point Phreak is legendary and four levels above his opponent. The “basic spell combo” far outranks anything Shaco has, not to mention the well-beyond-basic damage output of a legendary mage with 12 stacks on a Soulstealer.

Don’t get me wrong – I don’t have a problem with Phreak or his narration. My beef is that these spotlights are supposed to highlight a champion’s abilities for an average game, to display their place in a team. Any champion would looks appealing when they’re legendary and grossly outlevel the opponent.

The even bigger problem, for me anyway, is that I immediately write off any player who plays a toon Phreak has recently spotlighted, particularly if they use Phreak’s build. Is it fair? No, of course not. Is it possible these people are experienced with that given champion? Of course it is. Unfortunately, I keep getting burned and burned badly. I just got out of a game with a Flash/Ignite Anivia who was 2-5-0 and diving into packs of three enemies at a time. He claimed he played Anivia long before the spotlight. Right.

LoL: Learning to play mage

Ryze putting a hurt on Singed.We’ve all been on the receiving end of an ability power beatdown, the kind where you can’t seem to leave your tower without getting insta-gibbed. There are few things that make me want to play mage more, but it’s not always a walk in the park. Mages walk a very fine line between blowing up the opponent and dying themselves because of low defense and a tiny health pool. Played well, though, mages can be very rewarding.

Playing a mage well requires you to plan further ahead than any other toon in the game. You should have a constant awareness of how much damage your skills will do by the number, not just how much you think you can pull off you enemy’s health bar. A Malphite at half health is very different from a Tristana at half health. For Malph, you have to break his shield before he actually takes damage. Trist, on the other hand, can jump away in most cases. Whichever you choose, you better be confident your spells can either take them down or hurt them badly enough that they’ll run. Part of being a mage is putting yourself into compromising positions for kills. If the kill doesn’t go off, be assured that you’re the next target.

If you’ve come up through the ranks playing mostly physical DPS toons or tanks, I would highly recommend making a smurf account to learn your mages. The playstyle is radically different from the other champions in the game, and learning at a high ELO can be difficult. Once you have a general feel for being the squishiest thing on the map, pick up a few games with friends before heading into the solo queue. The extra experience will give you the edge necessary to enjoy early success

LoL: Power of the premade

Anivia looking scary.You’ll see me talk about solo queue games a lot here because that’s where I spend at least half my time. Being a freelancer, I can split my play time throughout the day when a lot of people are at work or elsewhere. When I have the chance, though, I’ll always choose to premade.

If you’re new to the game, pay attention to the people you play with. Chances are, if you’re playing a few games in a row, you may end up with a few of the same players. Try to pick out the most coordinated players with the best communication. As an example, I was on a 5-game losing streak today. Fortunately I pulled a big Anivia play and beat a team of decent players with support from a good Mundo. That decent team, the guys I beat, wanted to friend up and play together.

What happened next almost shouldn’t be talked about. We were stomping people so hard there were multiple rage quits most games we played and it was all because of coordination. Having Vent or Skype only compounds things.

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