Category: News (Page 50 of 108)

Nocturne preview release on IGN

Last night IGN released the first gameplay footage of Nocturne. The footage is basically a champion spotlight, without all the detail devoted to showing the champion’s individual skills. It’s a nice look at what he can do. I really love the fear tether idea. It’s not entirely new – just a remake of Leblanc’s Ethereal Chains – but it adds nice flavor to the character. Check the video and, as always, let me know what you think about Nocturne in the comments.

Nocturne skill list revealed ahead of PAX East opener

Nocturne Splash.

Riot revealed Nocturne’s skill list today, just a few hours before players will have a chance to guide him on the Fields of Justice at PAX East. I’m bummed I wasn’t able to secure a media badge to the event this year, but hopefully I’ll get out to some other conferences in 2011 and meet up with the Riot crew. All that aside, let’s check out the Nocturne skill set.

Nocturne looks like he’ll play a lot like Mercurial Spectre from DotA. He has a very similar dagger effect and his ultimate offers the same teleportation skill, though with a more limited range. Here’s the official list:

Duskbringer: Nocturne throws a shadow blade which deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne ignores unit collision and has increased Movement Speed.

Shroud of Darkness: Nocturne empowers his blades, passively gaining attack speed. Activating Shroud of Darkness allows Nocturne fades into the shadows, creating a magical barrier which blocks a single enemy spell and doubles his passive attack speed if successful.

Unspeakable Horror: Nocturne plants a nightmare into his target’s mind, dealing damage each second and fearing the target if they do not get out of range by the end of the duration.

Paranoia (Ultimate): Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.

Umbra Blades (Passive): Every 10 seconds, Nocturne’s next attack strikes surrounding enemies for physical damage and heals himself for each target hit. Nocturne’s physical attacks reduce this cooldown by 1 second.

He’s looking like a pretty cool assassin-style toon, something like Master Yi with some interesting mobility tools. It looks like he’ll also be a pretty solid jungler with that passive, although I said the same thing about Renekton and his jungling hasn’t been excellent.

Co-Op vs. AI is live

Co-Op vs. AI

On the heels of this morning’s “Why, oh god, WHY does the EU have Co-Op vs. AI first?!?” on the forums, Riot has set the new feature live on the US servers. Players can now queue up as a premade team or solo and be paired with teammates to play against bots. The bots might be better than the standard Custom Game fare, but they certainly aren’t good.

Part of the problem is that they don’t jungle, and the bots seem to make bad decisions in 2v1 situations. If you stick to the lanes, chances are you’re going to win and win easily. When you start to get near brush, that’s where the bots actually seem okay, but mostly because their reaction times are instant. I blinked over a wall as Kassadin in one game, only to have the Annie on the other side instantly hit me with three skills. No joke, the combo landed before fog of war cleared, but I still managed to get the kill.

I did have one instance over my three games that I actually thought the bots played well. Trundle Bot and Ashe Bot were both top, both underleveled. They slipped into fog of war near our outer turret as my team made our way through the jungle to gank. As we approached from river, I got exhausted, ignited, silenced and Ruptured by the Cho’gath we hadn’t known was up there. It was a damn good bait, and like I said before, the timing was instant.

As much as the bots benefit from being run by a computer, they’re also hurt by it. You can kite the bots just by getting close to them with low health. They instantly run toward you and will often chase just up to tower range. I’ve also seen bots trying to take jungle minions get stuck walking in circles when a champion approaches them.

All of that said, it’s definitely more interesting to get ignited by an Ashe after she arrows you from outside the screen than it was to watch Yi bot two-step his way back to a turret while you killed him in Custom Games. What do you guys think?

Champion Sneak Peek: Nocturne, the Eternal Nightmare

Nocturne, the Eternal Nightmare.

Riot has released the official sneak peek for next week’s champion, Nocturne, the Eternal Nightmare. He looks to be some sort of wraith with armblades, which unfortunately suggests melee.

Here’s the official blurb:

Have you ever taken in a horror film only to go to bed with your eyes wide open on the lookout for things that go thump in the night? Well while we’re on the topic of things akin to ghosts, goblins, phantoms, specters, apparitions, poltergeists and very possibly the boogeyman, allow me to be the first to introduce you to Nocturne, the Eternal Nightmare. But don’t worry! While he might feature prominently in the next thriller you decide to take in, you probably won’t find him hiding under your bed or in your closet. Or will you?! Don’t be paranoid!

Most of the speculation about Nocturne so far is that he’s some sort of stealther. A community member made a champion suggestion back in June for “Nocturnos, the Shadow Stalker.” It would seem Riot is at least taking inspiration from his themes, though it’s tough to say whether the skillset will be similar. I’ll let you read through the skills on your own, but there’s stealth, a new resource system, and a very interesting ultimate. I’d be surprised to see much of it go live, but who knows.

Legendary Blitz skin is here

Blitzcrank fans have a reason to celebrate today – Piltover Customs Blitzcrank was added to the store today, as was Samurai Master Yi. As an added bonus, Chosen Yi is now down to 520 RP, permanently. The Crank skin is indeed his legendary, pricing out at 1820 RP.

Personally, I’ll be passing on the Blitz skin. I really like Boom Boom Blitzcrank – been waiting for a sale on that one (I think I missed the last). The hotrod theme just doesn’t do it for me, personally. I might get the Yi skin on a sale day, but I love my Chosen Yi and I always have Assassin Yi as a backup. We’ll see.

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