Author: Jeff Morgan (Page 211 of 260)

Little Gray beats World of Warcraft

Wizard cat beats WoW.Yes, someone has done the impossible – someone has beaten World of Warcraft. The honor goes to a Taiwanese player known as “Little Gray,” and while you can’t technically beat WoW, he’s as close as anyone I’ve ever heard of. Little Gray managed to complete 984 out of the 984 possible achievements in the game.

Now technically he’s still missing an achievement. There’s a bug that allows him the 100% completion, even though he’s still missing a Winter Veil quest from the upcoming festivities. Being that he’s done the other 983 quests, though, I’d be willing to bet he’ll go ahead and round things out as soon as he can.

Though we’ll probably never know, I’d be interested to see his time /played. I know some people who play a lot, and I used to be someone who played a lot and I was nowhere close to his figure. I don’t even think I was at half when I quit playing. Whatever the figure, I’m sure it’s obscene.

Source: CVG

Blizzard says WoW imitation is flattering, “not the right move”

World of Warcraft old welcome screen.In an interview for the latest issue of PC Zone, Blizzard lead producer Shane Dabiri tried to discourage aspiring MMO developers from attempting to copy World of Warcraft, saying it’s “definitely not the right move.” Instead, he thinks those same devs should be looking to create “innovative new MMOs.”

Sounds like good advice to me. Really, why would anyone play a new game that’s just like WoW when there’s an established player base – a gigantic one at that – around Blizzard’s baby. “Players that have invested time in WOW don’t just want to do the same thing in other game – they want to try something completely new and different,” said Dabiri. Again, true. This was part of the reason I quit playing Warhammer. I thought I was just burnt on WoW, but almost all MMOs today use the same grinding method to grant players rewards. It gets old. Someone, somewhere has to have a new idea about thousands of players interacting with one another.

That’s another important point – the shift in MMO development has to be about more than just setting. Part of WoW‘s success is that it has an engaging, coherent world, but more importantly it was a new style of play for millions of people. That’s what we really need from a new MMO – something that feels completely different from anything we’ve played before.

Source: cvg.com

Ubisoft Montreal: “3D is to pictures what Dolby Stereo was to sound”

James Cameron's Avatar.Three-dimensional imaging has come a long way since the days of cardboard glasses. Now we can get incredible depth out of images that could previously only come out of the screen, not recede into it. When it releases on December 18th, James Cameron’s Avatar is set to become the pinnacle of 3D achievement to date, a milestone Ubisoft hopes can make some money.

Ubisoft created the video game version of Cameron’s vision. Avatar: The Game, which releases today, puts the player in the same 3D world, with one major restriction. You need a 3D TV. Otherwise you’ll just get two-dimensional version like every other game. I’m going to go ahead and guess the game is terrible in terms of play, but probably pretty cool if you’ve got the 3D rig to support it. Ubisoft, like many others, is banking on that cool factor to make 3D games the next big thing.

“3D is to pictures what Dolby Stereo was to sound. No one wants to go back to mono.” That’s from the head of Ubisoft Montreal, Yannis Mallat. In a sense, I think he’s right, but there is a glaring difference between the progression from mono to stereo and 2D to 3D: the glasses. I’m not trying to be a luddite here, but I think 3D has a ways to go before I’ll be enticed to put on the glasses to watch or play something in my home. It just isn’t practical yet. Where Dolby Stereo could almost immediately be appreciated, I would guess 3D still has a decade before serious adoption, from both consumers and film-makers/developers. There just isn’t enough hardware to support the medium.

According to the Financial Post, Ubisoft wouldn’t have made Avatar if it didn’t think people would someday purchase 3D TV sets. So let me get that straight – you developed a 3D game that next to no one will see because someday people will own 3D TVs? And they’ll still want to be playing Avatar when that day comes? Huh. The movie must be a whole lot better than I expect.

Source: Financial Post

PS3s are the backbone of DoD supercomputers

PS3 is running the DoD.Who feels safe? Well, when you look at the numbers behind the decision, you might. The DoD has decided the PS3 is good enough to purchase 2,200 to add to the 336-unit PS3 cluster in use by the USAF.

With respect to cell processors, a single 1U server configured with two 3.2GHz cell processors can cost up to $8K while two Sony PS3s cost approximately $600. Though a single 3.2 GHz cell processor can deliver over 200 GFLOPS, whereas the Sony PS3 configuration delivers approximately 150 GFLOPS, the approximately tenfold cost difference per GFLOP makes the Sony PS3 the only viable technology for HPC applications.

Gotta admit, it makes good sense, and as a taxpayer in this fine country I’m relieved to hear that some thought goes into the ways we spend a couple hundred grand. Thank god for that recent price cut.

Source: Ars Technica

Social media update reaches millions of Xbox Live users

Facebook on Xbox Live.Microsoft’s latest update for Xbox Live added Facebok and Twitter integration to the service, a feature that is reportedly reaching millions of Xbox Live subscribers. Microsoft’s official usage stats for the first week show that two million users logged in to Facebook accounts, with another half million creating new accounts. The first statistic isn’t so surprising – two million users is roughly ten percent of all Xbox Live subscribers – but I found the second pretty shocking.

The two million users stat is sort of pointless because just about anyone forced to download the update will give it a shot once. And why not log in so that you don’t have to later on? To me, though, the service is too stripped down to use often, and Facebook pictures are rarely the sorts of things that need to be viewed on a TV screen, but that’s just me.

Microsoft didn’t give any data regarding Twitter adoption, other than to say that the service has received tweets from almost every region where Xbox Live is present. Color me unimpressed.

Source: CNet

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