Author: Jeff Morgan (Page 190 of 260)

LoL: Using custom skins

Necron Blitz.I’m a big fan of Riot’s various skins for the champions in game. A lot of them are pretty damn cool, and it’s nice to be able to show your pride in a particular toon by playing with one of the skins. Buying all of them would be a little ridiculous, though, and there are a few standard models with no skins at all. Thankfully, a small community of artists has cropped up to provide custom skins for free.

If you head over to heroesmod.com you can have a look at the skins available for any character. The site has full instructions for installation. My personal favorite is the Necron Blitz I used for the picture, but there’s also an Iron Man Blitz, a pretty cool Nidalee skin, and a nice replacement for Morgana. The skins only exist client-side, so your friends/enemies won’t see them, but it’s a nice way to add some flavor to the game. Did I mention it’s free?

Start with the tutorial for simple directions on installation. A lot of the skinners on the forums suggest you mess with a zip file in your DATA folder and it’s just not necessary.

Windows Phone 7 Series: First Impression

Games on the Windows Phone 7. We’ve been waiting for a mobile version of the Xbox platform for a long time. A very long time. I think the success of the iPhone has killed that dream, and the new Windows Phone 7 is going to be the closest we’ll see for a very long time.

The problem is, the Windows Phone 7 doesn’t really do all that much. Ballmer and company were quick to tout its Xbox Live integration, but what do you really get? You can collect mobile achievements for some more Gamerscore (does anyone actually care about Gamerscore?), browse leaderboards, play turn-based games though not in real time, and take a peek at your Avatar (possible from any web capable phone already).

Those are pretty lackluster features for a phone that’s supposed to bring your entertainment experience on the go. Ron Pessner, the GM of Xbox LIVE Mobile had this to say: “It has always been our vision to expand the Xbox LIVE service to connect people to their games, entertainment and friends wherever they go, and the launch of Windows Phone 7 Series is an important step toward that goal.”

It’s a baby step, my friend, as in you guys finally have a platform that isn’t fugly so you actually did some development for it. Color me unimpressed.

LoL: Snowballing and its eventual nerf

Morgana's about to get ganked.We’ve all been on the receiving end of a good old-fashioned beat down at one time or another. The other team bangs out a couple early kills and suddenly you and your teammates are stuck 3 levels down and your towers are getting steamrolled.

This situation happens frequently enough that Riot is looking at ways to change it. According to a post from Zileas, they’re trying to discourage the 5-man roam that has become so popular. Here’s his post:

Our philosophy on this issue is that individual snowballing is good, and team snowballing is bad. Right now, team snowballing occurs too much — one super carry twitch is a lot easier to handle than 5 guys who are 3 levels higher than each of you.

We are going to make some experience table tweaks to reduce team snowballing without hurting individual snowballing much. We are also going to make a new 3 lane map that is larger, has less cross-map connectivity (so that there is higher cost to 5 man roam, and less shutdown of the farming/laning phase via the first tower being down), etc.

We probably will nerf flash.

We wont be nerfing snowball items. Emotional highs from the game you super carried make this genre sticky. We removed it too much in the beta, and it cost us. Sorry, but being super carry annie or super carry corki once in a while gets a player through the 8 defeat in a row streak they hit the next day.

I’m on the fence about early gold for kills. It’s been something we have been talking about, for the reason you cite. OF course, an early kill is also harder than a late kill.

I can appreciate the thought behind this, though I worry about the pace of the game. The roaming gank squad has already taken its toll on pace. I’ve had a number of games recently where safe play from both sides led to more than 20 minutes without a death. Discouraging ganking seems like it will just make the laning phase that much longer and more painful. There are plenty of games in which I feel like losing my outer turret is the best thing that could happen because it breaks me out of the laning mentality. I realize that this is the point – to keep people from leaving lane – but that’s where the fun of the game is.

If anything, I think the best solution is the 3-lane map with less interconnectivity. That at least gives you the option to farm a lane once the tower is down with some potential for intra-lane ganking so long as there are enough hiding spots.

What do you think? Are there too many games in which snowballing is a serious problem or are you okay with the 5-man roam?

PopCap sees the iPad becoming important in several years

PopCap logo.You might not be a believer in the iPad. I understand that. I respect that. As it stands, the device is pretty lackluster, and it’s certainly lacking in the gaming department. PopCap believes in it, though, or at least one of the co-founder’s does.

John Vechey recently talked with Eurogamer about the future of Apple’s newest gadget and the role it would play in PopCap’s development. “The iPad’s important,” he said, “but I think it’s going to be more important in three years … it’s probably going to take the second generation to make it really, like, ‘Wow!'” I’d say at least the second. Unless Apple’s initial release was the worst tease of all time, the iPad has a long way to go before it becomes a must-have item.

It’s not just the device Vechey is attracted to, it’s the accessibility to new content. “Here’s this new device that gets to more people with a really great e-commerce model attached to it … it’s really easy to buy on the iPhone — that’s part of what makes it successful.”

Read the full interview at Eurogamer.

Get 3 C&C games for free

C&C original logo.You might be excited about the upcoming release of the last in the Command & Conquer series, C&C: Tiberian Twilight, but things are about to get a whole lot better. As a promotion for the release, EA is offering up the original three Command & Conquer titles for free.

The free titles include Command & Conquer, Command & Conquer: Tiberiun Sun with the Firestorm xpac, and Red Alert. Did I mention they’re free? You’re just a download away from reliving your nostalgic RTS past. It’ll give you a chance to get caught up on that storyline (these games have a storyline, right?) before the final chapter releases on March 16th.

According to EA, C&C 4 will be the “epic conclusion to the Tiberium saga.”

Source: EA

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