Tag: Video Game Blogs (Page 13 of 16)

Five Reasons 2013 Will Be One of Gaming’s Greatest Years

While individual  game releases will always (deservedly) get most of the love, there is nothing like a truly great overall year of gaming. Even though it’s never an intended effect, it’s amazing when a group of independent properties come together to create an incredible 365, or 366 if we’re talking leap years, days of gaming. Years like 2001 (“Halo: CE,” “Grand Theft Auto III,” “Final Fantasy X”), 2007 (“Bioshock,” “Portal,” “Mass Effect”), and, of course, the greatest of them all, 1998 (featuring the holy trinity of “Metal Gear Solid,” “Half-Life,” and “Legend of Zelda: Ocarina of Time”) represent some of the best times ever to be a gamer.

And 2013 has the potential to join, or even exceed, all of them. Thanks to some fortunate timing, and a few delays, it’s looking to be a landmark year of video gaming that will be remembered for many, surely lesser, years to come. While there are many, many reasons for this, here are five that lead me to believe that 2013 in gaming will be one for the ages.

Mobile Gaming is Coming Into Its Own

“Serious” gamers may look down on the mobile gaming market, but it’s time that all gamers realize that we’ve come a long, long way from “Doodle Jump”. Now, instead of being an outlet for puzzlers, tower defense titles, and slightly lesser console ports, mobile gaming is producing intriguing and inventive titles at a rapid pace, due in large part to a sea of developers making use of the simpler programming on mobile devices, and the still interesting touch controls, to provide a constant, and often cheap, flow of amazing games on the go. Since the explosion in tablet sales over the last couple of years, we’re even starting to see more titles developed specifically with their larger sized screens and more powerful abilities in mind.

There hasn’t really been a truly noteworthy traditional handheld gaming system since the Nintendo DS, but thankfully an ever growing community has slowly turned a platform that was only used for brief sessions of “Snake” in your downtime, to one of the most exciting fields for surprising high quality video game releases. Expect this to continue in 2013.

The Next Generation Begins

As the Wii U is proving, a new console doesn’t have to blow minds to still produce some genuine excitement and huge sales numbers. While nothing from the other major gaming companies is official, it’s looking more and more likely that 2013 will bring gamers the next generation of Xbox and Playstation consoles (even if it is only a preview at the least). While that means that gamers will have to soon be plucking down some serious cash on new consoles, accessories and games (not to mention still trying to keep up with the releases still to come for the previous consoles), there is nothing more exciting than the promise of a new gaming generation.

Soon battle lines will be drawn once again as gamers choose their alliances, and new specs and features will again re-shape what we thought was possible in the medium. This has been a great console lifecycle, but it’s gone on for longer than usual, and it’s time for a new day to begin.

People Are Choosing the Games They Want, and What They Want in Games

One of the biggest changes to gaming over the last year or two has been the influence of sites like Kickstarter (or more recently Steam’s “Greenlight” program). Now, developers have open forums where they can present their ideas and let the community decide their interest in them, and even help by directly funding the titles. Even though the road to success is not guaranteed, it’s now easier than ever for a good idea to see life, and for gamers to help make sure the games they want get a chance.

But this isn’t just about sites like those. It’s also about events like “Mass Effect 3’s” optional new endings, or “Bioshock: Infinite’s” alternate cover. Now, more than ever, gamers have the ability to directly influence the decisions of major developers, and have a word about the final product. While this is a controversial move, the fact that the average gamer now has so much power to directly influence the titles available to them will have some major, and intriguing, implications in the coming year.

Influence of 2012’s Biggest Games

2012 was not one of those all-time great years of gaming I mentioned, but it did have some all-time great games. It’s natural to build off of what came before, and in the case of 2013, that could mean some exciting and sweeping changes across several genres.

Particularly, look for the success of “The Walking Dead” to lead to a revival of the traditional point and click genre, as well as a greater focus on the effect of storytelling in games. I also wouldn’t be surprised if the indie hit “Slender” put horror game developers back to the drawing board to come up with some fresh ideas for the genre (and veer it away slightly from the growing action elements), and if the praise that “Far Cry 3” is garnering expands the aging FPS market into more of the sandbox gaming territory.  Other less likely, but equally welcome innovations would be if more all-star developers got together on independent properties like in “Dishonored,” or if other long dead franchises get exciting resurrections like “XCOM,” or even if “Journey” inspires people to look towards developing with art, and not violence, more in mind.

Whatever the final influences may be, 2012 showed there are still some exciting places for gaming to go. 2013 might just take us to all of them.

That Lineup…

Oh sweet heaven, the amazing lineup of 2013. While you can never guarantee that any game will be great no matter how it may look, with 2013 set to deliver no less than “Grand Theft Auto V,” “Bioshock: Infinite,” “Last of Us,”  “Watch Dogs,” “Crysis 3,” “Sly Cooper: Thieves in Time,” “Simcity,” “Command and Conquer Generals 2” and the new “Tomb Raider,” it’s very likely that we are going to get a host of instant classics.

Of course, that’s just some of the games that we actually know about. Many of the best games of this year came out of nowhere, and I wouldn’t be surprised if the best game of 2013 is one that no one is talking about yet. Even in an ever expanding industry, at the end of the day games are still king, and the games set for 2013 are some of the most exciting that I’ve seen in a long time.

Blizzard is Abandoning Diablo III’s Team Deathmatch Mode

Game developers have had to apologize for a lot of things over the years, from content to characters to endings, and in the case of the recent “War Z” debacle, pretty much the fact that their game even exists.

Now it’s Blizzard’s turn to taste humble pie, as they are admitting defeat, and yanking the imbalanced and unpopular team deathmatch mode from “Diablo III”. Citing numerous shortcomings, Blizzard admits they just couldn’t find a way to get the mode to work, and will be removing it, ultimately, because it wasn’t really any fun.

However, they are working on a temporary mode that will still allow for player duels which should arrive with the next patch, and are also apparently designing an entirely new mode that will replace, and hopefully surpass, team deathmatch. The only details know about this new mode is that it will be a free addition to the game, available sometime in the new year.

Considering the numerous failures surrounding “Diablo III” at its release, it’s easy to look at this news as a further embarrassment, or a little more dirt on the grave. However, Blizzard is spot on that the mode just didn’t work in any entertaining or creative way, and even though the work on implementing team deathmatch apparently took up a sizeable amount of the development time leading up to “Diablo’s” release, its best that they admit their failures now and improve them, rather than skirt the issue entirely and rest on the laurels of some sizable sales figures. It’ll be exciting to see what they come up with instead, now that they have some more perspective on what works, and what definitely doesn’t.

Before you Begin “Bioshock: Infinite”, Ken Levine Would Like to Talk to You About the End

While the home stretch of “Bioshock” was not exactly the highlight of the experience (that would be opening moments actually), the third act obviously didn’t tarnish the game’s legacy too much, and just stands as an asterisk on an otherwise pristine title.

It seems, however, that lead designer Ken Levine took the criticism towards the game’s final moments to heart, and has now thrown out significant bit of hype concerning “Bioshock: Infinite”, claiming that the ending to “Bioshock: Infinite” is unlike anything gamers have seen, and admits that he’s not sure how people will react to it.

“The end of the game, I can’t tell whether people will like it or not like it. I can say it’s something we’re incredibly proud of. It’s like nothing you’ve actually experienced in a video game before.”

I have to say, I don’t know if I’ve ever heard anyone hype the ending to something like this. We’ve seen developers like Bungie or Bioware hype the ending of a whole series, or critics note the quality of a finale in their reviews, but I don’t know if I’ve ever heard a major developer come out and specifically isolate the ending as a selling point in promoting a single title.

And you know what? There is probably a good reason for that. While the initial hands on previews have assured people that “Bioshock: Infinite” will be supremely entertaining at the least, the early trouble concerning the amount of developers leaving the game, along with the somewhat mysterious nature of the game’s development, are not advisable circumstances to be in to come out and say that the very end of your game is going to be a one of a kind, mind blowing and perception altering experience, which you may or may not like at all, and not expect it to result in backlash down the road.

It sounds like more of a warning than anything actually, or like when you pose a question to a friend about yourself that you don’t want to admit you know is true, and are hoping they will contradict you. In fact, as a general tip to Mr. Levine and the rest of the “Infinite” development team, if you’re about to do something that sounds like it is something that Peter Molyneux might do, just shut up and get back to work.

Whatever He’s Saying, He’s Overselling It

How Would You Like Some of the Best Games Ever for under $3?

If you weren’t aware, the folks over at Good Old Games have been doing a tremendous service to old school PC gamers, as they routinely offer a huge catalogue of nostalgic PC classics for low prices. While not as robust as Steam’s selection, it’s hard to not browse their titles without drifting deeply into fond memories, and maybe instinctively reaching for your credit card once or twice.

That’s an instinct that just got a lot tougher to ignore, considering that GOG has marked down a huge chunk of their library up to 75% until January 3rd. New deals are promised each day until then, but at the moment almost 500 games are marked down and, while some are modern blockbusters, the real deals are to be found if you’re looking to beef up your classics collection. You can hold your finger to the screen and scroll blindly, and in almost every instance you will randomly stop on an all-time, hall of fame classic that is worthy of the meager investment required. While it’s almost impossible to make a cohesive list of suggestions, for any gamers of a certain age, the number of great games available is almost pornographic, and can almost certainly drive the unprepared veteran gamer to madness trying to sort through them all, while still maintaining any amount of restraint.

I can’t speak highly enough of this sale, and whether you’re a fan of the classics, or a newbie boning up on their gaming history, it’s one of the best deals I’ve seen in some time. Even if you’re tapped from Black Friday sales, considering you can walk in with a $20 bill, and leave with 5 of the best games of all time (in a variety of options), it’s hard to not advise heading over and giving a great site some mush deserved business.

A Shocker, but Crysis 3 Apparently Looks Really, Really, Good

Every developer naturally hypes up their releases. Most of the time though, the hype is just that, and ends up being completely unjustified (see Molyneux, Peter).

When it comes to the developers of the “Crysis” series hyping the graphical prowess of their next title though, you can usually take that guarantee to the exceptionally well rendered bank, as the series continues to produce the most jaw dropping titles available. True to form then, Crytek’s CEO Cevat Yerli is promising that “Crysis 3” is going to be stunningly beautiful. How good looking? Apparently they have maxed out the capabilities of the current generation of consoles, and are promising that no game released in the current gen will look as good as “Crysis 3”. He goes on to stay that the consoles will still have nothing on the PC version, which at max specs will supposedly rival or exceed the early batch of next gen titles for graphical prowess.

Do we believe these impressive claims? Well considering “Crysis 2” is over a year old and looks like this:

I’d say they have a pretty good chance. And while it would have been more intriguing if we were promised the most incredible gameplay of the generation, I can’t wait to see what the peak of the current hardware looks like in motion, and maybe even a preview of what to expect from the true debut of the next generation.

Oh, ummm….Sorry Wii U

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