Tag: Video Game Articles (Page 6 of 8)

Games to Avoid During a Hangover

HAPPY NEW YEAR!!!!

*shhhh!!*

Oh, right…sorry. I almost forgot most of you are probably dying of hangovers today after the biggest drinking night of the year. Hopefully, you’ve managed to secure the day off to rest and recover, and maybe you’re even taking the time to catch up on some video games.

If so, that’s a great choice. However, not all video games are created equally, and some were most certainly not designed with a hangover in mind. That being the case, if you’re truly looking to recover from your misery, I would suggest avoiding the following games, in the way you couldn’t avoid that last shot of tequila.

Hotline Miami

I haven’t had much of a chance to talk about “Hotline Miami”, but it is one of the true hidden gems of 2012. It’s a no holds bar killing spree, that provides  a variety of tools of death for the player, and set them loose in an ultra stylish retro Miami to cause unchecked havoc while wearing a variety of power inducing masks. It’s flashy, intense, and full of the best kind of mayhem.

In other words, it’s exactly the type of game you should avoid today. Besides all of the flashing lights irritating your headache, you’ve also got to deal with a pretty serious challenge level that can frustrate you even in times of saintly levels of previous alcohol consumption. But by far the biggest reason you should stay away from “Hotline Miami” is the out of your mind storyline. “Hotline Miami” is designed to play with your sanity, and is not the kind of thing you want to wrap your head around when it’s busy swimming in a sea of jackhammers.

Definitely play “Hotline Miami”, just not today.

Fez

I’ll sing the praises of “Fez” to anyone who will listen. Not only does it carefully and casually re-invent the most classic of genres (the 2D platformer), it does it while still producing a very entertaining game. It’s one of the best of the year, and possibly beyond.

Avoid it like the plague with a hangover though. Fez’s multi-dimensional worlds require you to put some serious thought into the layout, and makes every movement, and decision a puzzle in its own right. Considering you might be having trouble getting your head around making a properly laid out sandwich at the moment, you probably don’t want to tackle such a mind, and level, bending journey today.

FTL

Much like “Hotline Miami”, I haven’t had much of a chance to talk about “FTL” yet, and hate to only do so here when telling you to avoid it.

However, as brilliant as “FTL’s” spaceship simulation gameplay is, it also requires a series of life and death micromanagement decisions. In its most intense moments, it’s like playing several games of chess at once, and can be unbelievably frustrating as you hopelessly try to salvage what remains of your mission around every turn. Considering you may currently be trying to re-build every aspect of your own life after a night of personal destruction, I wouldn’t try to take on intergalactic problems as well.

Borderlands 2

Everybody has hangover cures, but truthfully the best way to go is some vitamins, some liquids, maybe a couple of aspirin, and of course plenty of rest.

You’ll get none of this with “Borderlands 2”.It’s a game that begs you to devote hours and hours into exploring its unique and incredibly deep world filled with jokes, style, and weapons galore. Playing “Borderlands 2” is signing yourself up for another long night filled with misguided debauchery, and will only serve to making tomorrow just as miserable as today. It’s siren song is irresistible, so go nowhere near this time consuming temptress.

Spec Ops: The Line

In general, you should avoid shooters on a day of a hangover. They’re loud, big, intense, and don’t offer the kind of serene environment of recovery you could so desperately use right now.

A special mention must go to avoiding “Spec Ops” with a hangover though, as it’s storyline forces you to really face the atrocities of war head on as you dive into a plot that will see you, and everyone around you, grow in impactful ways as the horrors of the modern world re-shape them. Since you’re probably wrestling with some moral conundrums of your own after last night, you should probably not shoulder these burdens as well.

Blizzard is Abandoning Diablo III’s Team Deathmatch Mode

Game developers have had to apologize for a lot of things over the years, from content to characters to endings, and in the case of the recent “War Z” debacle, pretty much the fact that their game even exists.

Now it’s Blizzard’s turn to taste humble pie, as they are admitting defeat, and yanking the imbalanced and unpopular team deathmatch mode from “Diablo III”. Citing numerous shortcomings, Blizzard admits they just couldn’t find a way to get the mode to work, and will be removing it, ultimately, because it wasn’t really any fun.

However, they are working on a temporary mode that will still allow for player duels which should arrive with the next patch, and are also apparently designing an entirely new mode that will replace, and hopefully surpass, team deathmatch. The only details know about this new mode is that it will be a free addition to the game, available sometime in the new year.

Considering the numerous failures surrounding “Diablo III” at its release, it’s easy to look at this news as a further embarrassment, or a little more dirt on the grave. However, Blizzard is spot on that the mode just didn’t work in any entertaining or creative way, and even though the work on implementing team deathmatch apparently took up a sizeable amount of the development time leading up to “Diablo’s” release, its best that they admit their failures now and improve them, rather than skirt the issue entirely and rest on the laurels of some sizable sales figures. It’ll be exciting to see what they come up with instead, now that they have some more perspective on what works, and what definitely doesn’t.

Ubisoft is Interested in Buying THQ

The ongoing financial situation plaguing THQ Games has been well documented, and recently resulted in such actions as the company hosting a prolific, and somewhat successful, humble bundle sale, but still ultimately filing for bankruptcy and selling their assets to the Clearlake Capital Group for $60 million. It’s a sad situation not only for the employees of THQ, but for gamers as well, as THQ still has quite a few high quality franchises to its name, including “Metro”, the WWE games, “Darksiders”, “Company of Heroes”, “Warhammer”, and “Saints Row”. Now, though, the future of those titles, and more, is cast in serious doubt even as THQ seemingly remains active for the moment.

However, some hopeful news has emerged from the whole matter recently, as there is a rumor that Ubisoft is seriously interested in buying the properties of THQ. While the early reports suggest they will be waiting until THQ is a little more certain (and, frankly, desperate) that they will be selling their properties in order to get a better price, Ubisoft has been clear with their interest in the assets should they have the opportunity.

“We are always interested in good brands.” Says Ubisoft CEO Yves Guillemot, “For sure, it’s something we can consider, but I can’t tell you more.”

While the option is out there for Ubisoft to snatch certain titles, it’s looking more likely they will be eyeing the entire line up. From an outside perspective, this would be a real win, win for all parties if the buyout happens, as it would not only save the reeling developer, but Ubisoft would add some substantial games to its already stacked repertoire. For gamers who are interested in THQ’s titles, there couldn’t be a better interested buyer than Ubisoft, as the two company’s philosophies concerning quality development are very similar, and Ubisoft has proved to be one of the most consistent developers and publishers of the last decade.

As bad as this whole ordeal has been for THQ, it’s good to know that it may not be game over for the company just yet.

Before you Begin “Bioshock: Infinite”, Ken Levine Would Like to Talk to You About the End

While the home stretch of “Bioshock” was not exactly the highlight of the experience (that would be opening moments actually), the third act obviously didn’t tarnish the game’s legacy too much, and just stands as an asterisk on an otherwise pristine title.

It seems, however, that lead designer Ken Levine took the criticism towards the game’s final moments to heart, and has now thrown out significant bit of hype concerning “Bioshock: Infinite”, claiming that the ending to “Bioshock: Infinite” is unlike anything gamers have seen, and admits that he’s not sure how people will react to it.

“The end of the game, I can’t tell whether people will like it or not like it. I can say it’s something we’re incredibly proud of. It’s like nothing you’ve actually experienced in a video game before.”

I have to say, I don’t know if I’ve ever heard anyone hype the ending to something like this. We’ve seen developers like Bungie or Bioware hype the ending of a whole series, or critics note the quality of a finale in their reviews, but I don’t know if I’ve ever heard a major developer come out and specifically isolate the ending as a selling point in promoting a single title.

And you know what? There is probably a good reason for that. While the initial hands on previews have assured people that “Bioshock: Infinite” will be supremely entertaining at the least, the early trouble concerning the amount of developers leaving the game, along with the somewhat mysterious nature of the game’s development, are not advisable circumstances to be in to come out and say that the very end of your game is going to be a one of a kind, mind blowing and perception altering experience, which you may or may not like at all, and not expect it to result in backlash down the road.

It sounds like more of a warning than anything actually, or like when you pose a question to a friend about yourself that you don’t want to admit you know is true, and are hoping they will contradict you. In fact, as a general tip to Mr. Levine and the rest of the “Infinite” development team, if you’re about to do something that sounds like it is something that Peter Molyneux might do, just shut up and get back to work.

Whatever He’s Saying, He’s Overselling It

How Would You Like Some of the Best Games Ever for under $3?

If you weren’t aware, the folks over at Good Old Games have been doing a tremendous service to old school PC gamers, as they routinely offer a huge catalogue of nostalgic PC classics for low prices. While not as robust as Steam’s selection, it’s hard to not browse their titles without drifting deeply into fond memories, and maybe instinctively reaching for your credit card once or twice.

That’s an instinct that just got a lot tougher to ignore, considering that GOG has marked down a huge chunk of their library up to 75% until January 3rd. New deals are promised each day until then, but at the moment almost 500 games are marked down and, while some are modern blockbusters, the real deals are to be found if you’re looking to beef up your classics collection. You can hold your finger to the screen and scroll blindly, and in almost every instance you will randomly stop on an all-time, hall of fame classic that is worthy of the meager investment required. While it’s almost impossible to make a cohesive list of suggestions, for any gamers of a certain age, the number of great games available is almost pornographic, and can almost certainly drive the unprepared veteran gamer to madness trying to sort through them all, while still maintaining any amount of restraint.

I can’t speak highly enough of this sale, and whether you’re a fan of the classics, or a newbie boning up on their gaming history, it’s one of the best deals I’ve seen in some time. Even if you’re tapped from Black Friday sales, considering you can walk in with a $20 bill, and leave with 5 of the best games of all time (in a variety of options), it’s hard to not advise heading over and giving a great site some mush deserved business.

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