Tag: ubisoft (Page 2 of 2)

Ubisoft Montreal: “3D is to pictures what Dolby Stereo was to sound”

James Cameron's Avatar.Three-dimensional imaging has come a long way since the days of cardboard glasses. Now we can get incredible depth out of images that could previously only come out of the screen, not recede into it. When it releases on December 18th, James Cameron’s Avatar is set to become the pinnacle of 3D achievement to date, a milestone Ubisoft hopes can make some money.

Ubisoft created the video game version of Cameron’s vision. Avatar: The Game, which releases today, puts the player in the same 3D world, with one major restriction. You need a 3D TV. Otherwise you’ll just get two-dimensional version like every other game. I’m going to go ahead and guess the game is terrible in terms of play, but probably pretty cool if you’ve got the 3D rig to support it. Ubisoft, like many others, is banking on that cool factor to make 3D games the next big thing.

“3D is to pictures what Dolby Stereo was to sound. No one wants to go back to mono.” That’s from the head of Ubisoft Montreal, Yannis Mallat. In a sense, I think he’s right, but there is a glaring difference between the progression from mono to stereo and 2D to 3D: the glasses. I’m not trying to be a luddite here, but I think 3D has a ways to go before I’ll be enticed to put on the glasses to watch or play something in my home. It just isn’t practical yet. Where Dolby Stereo could almost immediately be appreciated, I would guess 3D still has a decade before serious adoption, from both consumers and film-makers/developers. There just isn’t enough hardware to support the medium.

According to the Financial Post, Ubisoft wouldn’t have made Avatar if it didn’t think people would someday purchase 3D TV sets. So let me get that straight – you developed a 3D game that next to no one will see because someday people will own 3D TVs? And they’ll still want to be playing Avatar when that day comes? Huh. The movie must be a whole lot better than I expect.

Source: Financial Post

Penguin to publish Assassin’s Creed novel

Assassin's Creed Ezio flying through the air.Alongside this month’s release of Assassin’s Creed 2, Ubisoft has partnered with Penguin Books to bring us a novel based Ezio’s escapades. Assassin’s Creed: Renaissance will release on November 26th, roughly a week after the game launches.

“This partnership presents at last a way for traditional book-publishing to cross-over with the ever growing and increasingly exciting world of gaming media,” said Penguin editorial director Alex Clarke. I’m not sure what “at last” means in this situation. There have been books based on game franchises for quite a while now.

The description from Amazon is just as over the top as you would expect:

‘I will seek Vengeance upon those who betrayed my family. I am Ezio Auditore da Firenze. I am an Assassin…’ Betrayed by the ruling families of Italy, a young man embarks upon an epic quest for vengeance. To eradicate corruption and restore his family’s honour, he will learn the art of the assassins. Along the way, Ezio will call upon the wisdom of such great minds as Leonardo Da Vinci and Niccolo Machiavelli – knowing that survival is bound to the skills by which he must live. To his allies, he will become a force for change – fighting for freedom and justice. To his enemies, he will become a threat dedicated to the destruction of the tyrants abusing the people of Italy. So begins an epic story of power, revenge and conspiracy. Truth will be written in blood.

Now imagine reading that for 528 pages. I don’t know that I would make it through.

Assassin’s Creed 2 Shares A Tale We Know Too Well

Assassin's Creed 2.As happens time and time again to the PC versions of multi-platform games, the PC version of Assassin’s Creed 2 will be delayed. All console versions of the game will still release on time, November 17th.

The news was delivered via Ubisoft’s Twitter page as such:

Assassin’s Creed 2 PC has moved to the first quarter of 2010. A bit more time for the dev team to deliver the best quality game to you.

That’s all well and good, but it’s certainly disappointing. The PC version of the first title was a bit of a mess, so maybe it’s for the best.

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