I’ve been on the lookout for a new distraction for quite some time now, but none of the major game releases in the past several months have really captured my attention. Skyrim was good for a time, but while I’m sure I’ll go back to that world on occasion, there’s only so much that I feel truly compelled to do in the game. The Old Republic was an absolute flop for me. Even the DotA 2 beta feels a little lackluster of late. That’s mostly due to the losing streak I’m currently wading through, but also because not all of my gaming buddies have the title and the hero pool remains a bit limited.
I’m not expecting Diablo III to change the gaming industry as we know it. I’m not expecting it to be the best game of 2012. I’m not really expecting anything, which is why I think I will probably enjoy it. Dungeon slashers aren’t particularly interesting games, but they’re usually a lot of fun. I especially like the features of Diablo III aimed at more fun, instead of just min-maxing a character for damage (although that can be a pretty good time, too).
A few videos have recently popped up (like the one above) showing off the effects of different runes on class spells. Though some are a little uninspired (zombie becomes zombie with poison cloud), a lot of the rune effects make significant changes to the way a character feels, which I think is awesome. Personally, I’m most interested in the witch doctor, but the monk is a close second. I’m sure at some point I’ll get into the wizard – I just couldn’t stay away from the sorceress in Diablo II – but I’m guessing that’s a ways off.
Posted in: Development, PC
Tags: diablo, diablo 3, diablo 3 release date, diablo expansion, diablo iii, diablo iii release, monk, witch doctor