Tag: lol (Page 5 of 12)

LoL: Shaco bug fixes coming

Shaco background.I’ve been a part of a popular thread on the test realm forums regarding Shaco bugs. If you haven’t played Shaco recently you might not want to start. As fun a character as he is, he’s horribly buggy right now, sometimes to the point of breaking the game.

As a for instance, I was running down a Kat the other day on TT. I had just given her a nice burst to put her at 10 percent health or less. A simple deceive and maybe a two-shiv and she was done. Nothing stood between us but a wide open lane. I press Q, click up next to her and…I go nowhere and stay visible. My deceive cooldown starts and I stare at my computer with a sad dejected look. We still haven’t nailed down why this happens but it’s happened a few times for me and others.

The big one, though, is deceive damage. When deceive allows you to port and stealth it’s not dealing proper damage. I first noticed it when I was attack creeps on Twisted Treeline. I had approximately 155 damage and was deceive critting minions for around 330 damage, almost exactly the 200 percent crit plus the 10 percent damage from the offensive mastery without the bonus 120 percent damage that should be applied by level 5 deceive.

Shurelia has confirmed an upcoming hotfix for this, likely on Monday. It was supposed to have been in today but it got pushed back because of some technical issues.

LoL: The state of Heimerdinger

Heimerdinger.I had a nine-game winning streak going just the other day. Nine games. It was great to look at my summoner profile and see so much green. Unfortunately the tenth game I drew a 20-minute 0-6 Taric. You can imagine how things went from there. I decided to end my quest for the elusive ten-game streak and go on a Heimerdinger bender. Here’s what I found out.

As great as Heimer used to be in mid, he was always easily shut down. The old turret system required too much time to be effective and was easy to counter. You were also dead if you left those turrets for any reason. Now things are different. The ability to drop red turrets at will gives you great DPS if you’re in a pinch and allows you to set up lanes much more quickly.

I like to start off mid by alternating turrets and rockets. I’ve had a little trouble with some of the ranged DPS, but once you get to level four you can push minions back easily and place turrets as you will. I tend to bury mine in creeps to make them a little harder to target and keep them close enough to attack as many enemy creeps as possible. By level five you should be pressing your opponent to his tower with little trouble. Start watching for ganks – they’ll be coming if the other team is intelligent.

From there you’re just trying to burn down that mid turret. I can easily take a turret before the ten minute mark. If your opponent leaves you alone, keep pushing. Encourage your teammates to join you if you can. I recently had a game in which I had aegis by the eight minute mark. We were knocking down the nexus before 19. It was insane.

For teamfights you should be trying to stay out of the mix. You want to be dropping as many turrets as possible for both the damage and the MR/AR reduction and the potential slow. Whatever you do, do not underestimate that slow. It will save your ass. It will save your team. It will get you kills.

As it stands, Heimer is an excellent pusher. I think he’s a great candidate for heavy AP builds, but I really prefer to run around blowing up turrets at level 5. If you were a Heimer fan in the past, give the new version a shot. I’d be shocked if you didn’t like it.

LoL: The state of Shen

Shen's Scorpion skin.A couple days before the latest patch went live I gave an overview of the ninja champ, Shen. At first glance he seemed as though he might suffer from confused design, and that his energy system wouldn’t scale well. I was reluctant to unlock him at first, but after seeing the way he changes a team fight, I decided to give him ago.

First, I think Shen is among the more balanced champions in the game, even though he dramatically changes the dynamic of any game he’s in. His ultimate gives him the ability to prevent ganks and sometimes turn them for a kill. It’s a unique skill, despite similar abilities in someone like Pantheon or TF because Shen shields his target, actually for quite a lot. At rank one, Shen’s ult is a 450 damage shield, more than enough to soak damage output of two heroes at level 6. Shen also shields himself for half that amount, giving you a serious advantage, particularly in what used to be an even fight.

Unfortunately that’s about it. Yes, his taunt can mess things up, but it’s short enough that it doesn’t drastically alter the course of a fight unless you’re near a tower. The rest of his skills are actually pretty boring, and that’s Shen’s biggest drawback. He’s boring. His ultimate has a fairly long cooldown – two minutes or more. The rest of the game seems to be a lot of running around waiting for a chance to use that ult.

Part of the problem is that his CC, the taunt, is so expensive. It takes most of your energy pool to cast, which is why I recommend building him with a Rylai’s. Vorpal Blade becomes a spammable slow, basically guaranteeing no one will get away from you. The chase is long because you do so little damage, but you’re durable enough that you should almost always get the kill.

I’ll be curious to see if he gets any changes in the next patch. The Ezreal buff surprised me, and though Shen hasn’t seen the same overwhleming negative outcry, I also haven’t seen many people singing his praises.

LoL: Facebook Tristana is here

Pink Tristana.The long wait is finally over. Facebook Tristana is now available for free to anyone willing to become a fan of League of Legends on Facebook. It’s a completely painless process for what is actually a pretty cool skin.

Here’s the official post from the Riot forums:

It is my privilege to announce to all of you that, as of today, not being a fan of League of Legends on Facebook will constitute a tactical error! And do you know why that is? Because if you’re not a fan on Facebook, you’re going to be stricken with envy when you see all of your friends playing with their brand new Riot Girl Tristana skin!

That’s right, Runeterrans! You’ve waited patiently, and now your long wait is over! And all you need to do to get your very own gun slinging, rapid firing, rocket jumping yordle lady all punked out with a pink dye job is follow this link! Click here to become a League of Legends Fan and claim your very own Tristana Champion and Riot Girl Tristana skin!

That’s really all you have to do. And yeah, the skin rocks.

LoL: Where are the competitive champs

One of these toons doesn't belong.I understand that balancing a game like League of Legends must be pretty tough. If you cater too much to the best players you’ll make a lot of casual players extremely unhappy. The skill ceiling for many toons will simply be too high, exacerbating the gap between competitive players and casuals. Too far in the other direction and the game seems to lack a team dynamic.

As things currently stand, most players organize the champs into tier lists to give a sense of where they fit within a team dynamic. Since the holidays, Riot has released a fair number of champs, only one of which really makes the highest tiers – Nidalee. She’s often first pick in competitive play and typically swings the battle in a big way. With every new champion announcement I always wonder if we’ll see a new competitive champion, but it has yet to happen. Ezreal is probably the closest, but next to Nidalee he seems fairly lackluster. She has many of his benefits plus better map control and more gankability. She’s also much more mana efficient.

In part, I think the lack of more “top tier” champions is that competitive play typically involves a ban system. Implement too strong a hero and it gets banned immediately. Since the Jax buff I see him banned first in every draft game I play and for good reason. If he gets any farm at all he kills entire teams. I would like to see the release of a some top tier champions, though. Currently the best picks for tanks are Alistar, Taric, Malphite and Amumu, probably in that order (Taric and Alistar could be reversed depending on your team). Most games see two of those banned, leaving few options for either team.

I’m going to keep my fingers crossed for the next champion release after Shen. Shen, like Gragas, will likely be in an odd position with regard to a team. He could fit well with other AOE disable toons, like a Malphite, but there will likely be better options. Malphite ult with an Annie ult is infinitely better because of the AOE damage from Tibbers. More often than not, if you’re living for more than 10 seconds or so in a team fight it’s because your team is dying or the other team is woefully low on DPS, in which case you were likely going to win anyway.

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