Tag: communication

FINALLY client to game whisper is back

STFU Noob.spent most of the day hung up with work, but I did get a chance to test out the latest patch this afternoon. I’ll have a full set of impressions for you, but I experienced the absolute best part of today’s changes within the first three minutes of my first game. I got a whisper from a friend who wasn’t in my game.

For those who don’t know, players used to be able to communicate from client to game and vice versa before Season One. When ranked play launched, though, the feature was taken away, and though I’ve heard several reasons, I don’t know for sure so I won’t speculate too much. Whatever the reason, it was infuriating to be alt-tabbing to get the Skype messages my friends had sent just to see if I was playing another game.

Those days are finally gone, and we can once again annoy each other with cross-game chat.

LoL: Power of the premade

Anivia looking scary.You’ll see me talk about solo queue games a lot here because that’s where I spend at least half my time. Being a freelancer, I can split my play time throughout the day when a lot of people are at work or elsewhere. When I have the chance, though, I’ll always choose to premade.

If you’re new to the game, pay attention to the people you play with. Chances are, if you’re playing a few games in a row, you may end up with a few of the same players. Try to pick out the most coordinated players with the best communication. As an example, I was on a 5-game losing streak today. Fortunately I pulled a big Anivia play and beat a team of decent players with support from a good Mundo. That decent team, the guys I beat, wanted to friend up and play together.

What happened next almost shouldn’t be talked about. We were stomping people so hard there were multiple rage quits most games we played and it was all because of coordination. Having Vent or Skype only compounds things.

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