LoL: Season One details released
I’ve been waiting a long time to see this post in the Announcement forums. Riot has finally revealed the details for Season One, which it’s probably safe to assume is just around the corner.
From Riot’s official Season One post:
Ranked Games – Once Season One begins, summoners of Level 20 or above will be able to indulge in our ranked game system. At launch, ranked players will be able to join one of three queues: 3v3 Premade, 5v5 Premade, or 5v5 Solo. Players will receive an individual rating for each of these queues.
Ladders – Once Ranked Play begins, players who choose to participate will have their Elo ratings displayed publicly on the League of Legends Ladder. On the ladder, players will be able to see just how they stack up against the rest of their fellow summoners. The ladder will be available on the League of Legends Community Site.
Draft Mode – Champion selection during ranked play will take on the form of a live draft. In 5v5 premade and 3v3 premade, the first phase of this draft process will provide the inviter of each team with the opportunity to ban the use of two champions. Banned champions cannot be selected for use on either team, so choose wisely!
After bans have been dispensed by both sides, the teams will begin the draft process. During ranked play, draft picks will be exclusive, meaning that a drafted champion will not be available for play by the opposing team. The team who received the second ban will begin the drafting process by drafting a single champion. Following that, the game will follow a 1:2:2:2:2:1 draft format for the 5v5 brackets and a 1:2:2:1 format for the 3v3 bracket.
Through this system, we hope to encourage players to embrace a wider range of champions, allow for teams to effectively counter popular strategies, and develop a familiarity with their opponents and counter accordingly. Initially Draft Mode will be available both in Ranked Play and in practice games. Casual games still utilize blind pick during champion selection.
Improved Visual Styles – Since our launch back in October of 2009, our UI Team has been hard at work improving the visual components of the PvP.net interface. With the substantial renovations required to support Ranked Games, now seemed like the opportune time to give the game a facelift. We wanted the new look for League of Legends to be brighter, more visually appealing, and easier to use. I could elaborate further, but I think that once you get a look at the accompanying screenshots their work will stand on its own.
As you can see, things will be a little different. I like everything I’ve seen in the screenshots except that shot asking the player to rate his own level of play.
So many people will be rating themselves improperly, whether because they don’t know any better or because they want to start at a low ELO and stomp people or whatever. There is so much incentive to lie about your relative skill level that Riot should just port over your current ELO (even though that system has some pretty serious flaws) as a basis for your new ELO. That or start from scratch. I really hope that screen is just a theoretical idea and not an actual feature.
At any rate, I’m excited about this news. It’s the best thing to happen to the game since the Kennen release!