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Welcome to the jungle

Nunu in the jungle

Over the holiday weekend I did my best to stay as far out of the loop as possible. I wasn’t checking my usual gaming sites, I wasn’t reading any of the forums, and obviously I wasn’t doing any gaming. Imagine my surprise, then, when I came back to discover the jungle changes.

I’m not going to do much analysis here. I haven’t been able to spend enough time in the jungle to really assess the changes. For now, it seems like the damage nerf makes jungling possible for a wider range of characters but the XP nerf makes it less viable for those characters. As I get more time in the jungle I’m sure I’ll have more to say. For now, let’s go over the changes.

Smaller jungle camps now respawn more quickly, offer reduced XP and gold rewards (though these now scale with duration of the game), and drop a health sigil from the largest mob. Buff camps are easier to kill and offer extra XP but with reduced gold rewards. The changes are designed to help a wider variety of champions and builds get into the jungle. These changes should also make jungling more viable at lower summoner levels. When I used to play on my smurf account a bit, it was nearly impossible to jungle because of the lack of runes.

Even with the changes, jungling odd champions feels extremely slow. I played a jungle Teemo earlier today and fell way behind the bottom lane. It was partially caused by his reduced speed, but I think the reduced XP from smaller camps really hurt me.

Like I said, I’ll have more impressions in the near future. For now, let me know what you think. Is the new jungle better or worse than the old version? Any strange new build you’ve seen play successfully?

A week without games

It’s been a week since I last plopped myself down in my office and fired up a game of LoL or knocked out a few quests in Skyrim. I always think these holiday weekends will have some profound effect on the way I think about games or the way I play them or even the way I write about them, but it just doesn’t happen. I’m not entirely sure why, just as I am unsure why that would be a good thing.

I think part of the problem is that I would like to be playing a wider variety of games. In the past two years I’ve spent the vast majority of my time with just a small subset of games. I’ve pumped more time than I care to tally into League of Legends. I’ve played a lot of Minecraft. I’ve dipped in and out of WoW. I’ve been playing the hell out of Skyrim. I even had a brief affair with Diablo II. It’s a short list, and two of my five games aren’t really all that new. Why such a limited list?

For starters, time. It’s not the amount of time spent actually playing a game that concerns me. It’s the amount of time it takes to learn a game. To get to know its mechanics. To see whether I like it or not. A few weeks ago I was given access to the Star Wars: The Old Republic beta for weekend testing. I spent probably 10 hours with the game over the first two days, but those 10 hours were painful. The storyline wasn’t gripping, the combat was a complete WoW-copy – I was completely underwhelmed. I took my concerns to a couple forums, trying to figure out what I was missing. Plenty of reviews claimed the game was good, even great. What had I overlooked?

According to the internet, I hadn’t even cracked the surface of the game. Granted, 10 hours is a tiny chunk of time compared to the years people have spent with games like WoW, but 10 hours before the game even becomes remotely enjoyable? I’ll pass, as I do on most games. I would say that I’ve “missed out” on some big titles, but have I? What have I really missed? I can count on one hand the number of titles that have truly changed the way I think about games in the last 10 years. Even League of Legends, a game I play and write about on a daily basis, isn’t on that list.

I’m not trying to make the case that every game should break the mold, forever changing the way that we game. No industry supports that kind of innovation. I do, however, wish it happened more often than it does. The next big games on my watch list are Guild Wars 2 and Diablo 3, and I only have high hopes for GW2. Diablo 3 is a load of fun, but it’s fun at its most mindless.

I’m going to end this post here, because I’m not sure I have much else to say. I love games, I just wish there were more games worth loving. You know, variety being the spice of life and all. What about you? What are you playing? What games made you rethink the medium? What’s on your gaming horizon?

Garen ult range has a bit of a bug

If you’ve ever done any kind of work on a video game, you probably know how difficult it can be to track down bugs. Hell, just reproducing a bug can be a pain in the ass. That’s the beauty of the internet. With a game like LoL, Riot has a couple million people reproducing bugs every day, like this little gem from Jedidwag. In the video above you can see the magic behind one of the crazier ult bugs in the game: Garen’s Demacian Justice.

I’ve been hit by my share of questionable Garen ults, but I always chalked it up to lag or animation timing or whatever. If Jedidwag is right, though, Garen’s ult has a reproducible bug that dramatically increases the range. When Demacian Justice is cast while Garen is spinning it will land on the target even if that target moves out of range. There are some restrictions on the distance, but you’ll notice some truly insane distances in the video above.

Season Two starts today

Today marks the official start for League of Legends competitive Season Two. If, like me, you aren’t on a pro team or striving to become one, the launch is a bit anticlimactic. All except for the introduction of Ranked Teams.

With the arrival of Season Two, Riot has released the Ranked Team feature. Through the Summoner profile pane you can now create and join Ranked Teams, all of which will hold a separate ELO. It’s a nice feature for allowing players to get ranked with various groups of players at various skill levels. The teams come free-of-charge; all you need is an account with Summoner level 30.

Each Summoner can be a part of up to five teams, which seems generous. I know I definitely don’t play with enough people on a regular basis to get on five teams. It’s pretty nice to have the extra headroom, though. Riot also added a special “Ranked Team Draft” to the invite screen, making it somewhat easier to invite just the people from your team.

Along with Ranked Teams, Riot has put together a competitive minisite for all the competitive news. Check it out when you have a chance.

Will you be making a ranked team today?

No FG LoL Monday until after the holiday

FG LoL Mondays

I thought I’d have time to dig in for some games tonight but it just isn’t in the cards. I’m prepping for yet another trip up to Ohio. With Thanksgiving just around the corner I’m going to be holding off on FG LoL Mondays until the holiday is past. I might be around here and there tonight and tomorrow, so please feel free to drop me a message.

As always, you can find me at “The Wiggin Boy.” Happy Thanksgiving to you good American folk. See you all next week.

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