Category: Xbox 360 (Page 19 of 31)

Microsoft Announces Modern Warfare 2 Bundle With 250GB Hard Drive

Xbox 360 Modern Warfare 2 edition.Remember that 250GB Xbox 360 that’s been floating through the rumor mill? At a press event today, Microsoft announced a Limited Edition Xbox 360 Elite bundle for Modern Warfare 2, which includes the massive hard drive.

The bundle, which retails for a measly $399.99, is available for pre-order today and includes a customized console, two black wireless controllers, a copy of the standard edition Modern Warfare 2, and that whopping 250GB hard drive. As with all new Elite packages, the console only ships with a composite cable. Regardless, this is an incredible deal. For an extra hundred bucks you get a controller, more than double the hard drive space of the regular elite, and a copy of one of this year’s most anticipated games.

You can check out the full bundle and pre-order now at Amazon.

Xbox 360 To Get 802.11n Support

Xbox 360 802.11n adapter label.It looks like Microsoft has finally decided to release an 802.11n compatible wireless adapter for the Xbox 360. Microsoft has filed for approval with the FCC, where you can see the full details on the device.

The new peripheral doubtless has something to do with the new Zune store and the ability to stream 1080p video. HD content is notorious for not playing particularly nice with slower wireless connection technologies. Microsoft also recently announced that you will be able to stream video from your Zune HD to the Xbox 360, but unfortunately the Zune’s wireless adapter is only b/g compatible, which probably means no streaming HD, but I suppose we can’t have it all.

Of course this little device is a boon for gamers, whether they’re streaming HD or not. Everyone likes to have a little extra bandwidth for those Call Of Duty sessions.

Halo 3: ODSTOST Releases Next Week

Halo 3: ODST.The release for Halo 3: ODST is quickly creeping up on us, but you may have forgotten about the soundtrack. Halo has one of the most recognizable themes in gaming today, and certainly one of the most celebrated. Bungie’s new game comes with more mood-defining melodies from composer Martin O’Donnell, the guy responsible for the entire series.

“I’m happy to be able to share all new compositions and recordings created for Halo 3: ODST,” O’Donnell said. “The music reflects the new mood, new heroes, and new story of the game. I worked with the Northwest Sinfonia for the orchestral recordings and also added some nice alto sax solos and some new guitar solos. The piano sneaks back in again a few times too, but I can’t seem to help that.”

The soundtrack will release on the 22nd along with the game.

Halo Natal Will Only Happen ‘When It Makes Sense’

Halo: Reach.Thank god for this. I’m not one of those crazy, tea-bagging, MyBrPwNzU type Halo players, but there is a soft spot in my heart for the franchise. My friends and I played a lot in college, and I’m always interested to see what they do next in the series. It was music to my ears when Microsoft said we wouldn’t see a Halo: Natal until “it makes sense.”

Alex Cutting, a Halo 3:ODST Producer, told VideoGamer in pretty clear language the plans for Natal and the Halo franchise.

A lot of people are interested in what Natal’s presence in Halo’s going to be. We are committing to only doing it when it makes sense. We are not going to produce a gimmicky feature that just takes advantage of motion controls when it doesn’t feel right.

Glad to hear someone has that kind of focus. Natal seems cool, but even the driving games looked horribly gimmicky. Cutting does think the tech has its place in almost any genre, just that it needs to be appropriately implemented.

I think Natal can be integrated into most genres in some way. I think FPS, there’s a lot to be said for dual stick control. But, you know, before dual sticks came around and before Halo: Combat Evolved established it on a console, people were pretty doubtful about that, that it could ever move from keyboard and mouse.

Pretty sure I agree with that, though I’m not sure Halo was the game to actually pioneer the dual analog stick control. The idea, at the very least, existed in games like Goldeneye, with those yellow buttons on the N64 controller. Using a stick isn’t exactly the kind of leap that controller to Natal will be. Despite the gratuitous horn-tooting, I like that Cutting makes Microsoft’s position pretty clear, and that’s there might be some thought behind the whole thing.

Madden 10 Sales Are ‘Discouraging’

Madden 10 for the Wii.It looks like the world is finally catching on that Madden doesn’t change much from year to year, and they’ve stopped buying. Sales are so bad, in fact, that even EA is calling the numbers “discouraging.”

How bad is bad? According to IndustryGamers, the Wii version of Madden only sold 67,000 copies in the month of August. In case you don’t remember, EA was supposed to completely rework the game for the Wii because the game just didn’t work on the platform. By this time last year, Madden 09 for the Wii had sold almost twice that number.

Sales for the other consoles looked a good bit better, but still not great for such a major franchise. EA shouldn’t be surprised, though. Why in the midst of a recession would gamers blow money on a game that, as I think I mentioned, doesn’t really change. When the industry’s down, you can bet the first thing to go will be yearly reworks of the same concept.

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