Category: Reviews (Page 22 of 24)

Must-play game of 2009

League of Legends wallpaper.As the new year turns, I’m always compelled to look back on the previous year and think on what I played the most. 2009 was a strange year. I moved 700 miles across the country. I started writing for this blog and another, and I read a ton.

In short, I was busy, and it made a significant impact on my gaming. I cancelled my WoW subscription in favor of games that require less time. I purchased a console with hopes of finding new, less time-intensive titles. I bought more arcade titles on Steam than ever before. For all my efforts, though, I didn’t find my must-play game of 2009 until December.

I got an email from a real-life friend and former WoW buddy. He said he and another friend had picked up League of Legends, a free game that looked a lot like DotA. I’ve mentioned in the past that I’m a big DotA fan, so I was immediately interested. Ten minutes into my first play session and I was hooked. The game is like DotA’s sexy younger sister, so much prettier and inexplicably more developed.

I’ll spare you most of the details, and just touch on a few of my favorites. First, the game is free. Don’t let that scare you away, though. The developers update the servers weekly and continue development for new heroes and maps. It’s the most well supported free game I’ve played in a long time.

Secondly, there’s a meta-game. This may not seem like a big deal, but it’s a very cool addition for what can be a repetitive genre. The appeal of the game is that you can complete a full game in under an hour, farming up items for your hero along the way. Once that game is done, though, the items are gone. For League of Legends, the developers added the summoner system, a game interface that allows you to purchase new heroes, upgrade your stats for every game you play, and purchase cosmetic enhancements for your characters. The bonuses are small, but you can unlock nearly all of them through gameplay. It ends up feeling like a much more immersive game because there’s something to do outside each individual game. Think of it like the farming/grinding/what-have-you that you do between raids.

Lastly, the game is well-supported. I know I mentioned this above, but Riot Games, the developer, is heavily committed to the game. They release new heroes, are working on new maps, and continue to fiddle with an underwhelming matchmaking system. The game is by no means perfect at this point, but they continue to work at it. That’s good enough for me to keep playing.

If you haven’t done so, head over to the official site and give the game a look. There’s even a special section for DotA converts. What was your must-play game of 2009?

British government agency to recruit through Xbox Live

British GCHQ Xbox Live recruitment.I’ve often wished that my gaming skills would land me a swanky job (they kind of have, being that I write here), as I’m guessing a lot of gamers have. The British government wants to grant that wish, and it’s using Xbox Live to do a little recruiting. According the UK’s Guardian, the Government Communications Headquarters (GCHQ) will be running ads in Call of Duty (presumably MW2), Left 4 Dead 2 and Assassin’s Creed II to try to attract “quick-thinking 18- to 34-year-olds to its ranks.”

Not only will the agency be running ads, it will be using the games to monitor a players teamwork, problem-solving skills, and mental acuity. To be honest, I think the old GCHQ could use a mental acuity test. This thing sounds great from the inside, but for the people who have to monitor the candidates of this job hunt, it will probably be a nightmare. Imagine all of the dreck you’d have to swim through just to find a decent, motivated candidate. No offense, gamers, but we come from all walks of life, and my guess is that the pool of players has a similar thoughtless-blob-to-productive-genius ratio to the rest of the world.

The GCHQ sees it differently, though. “…the fact remains that many potential candidates remain unaware of GCHQ and what we do. Using video on Xbox LIVE helps carry our message to the right people in a creative and innovative manner.” Whatever you say, spokeswoman. Just don’t put me on the search committee.

Source: Guardian

Gamestop might just buy a digital distributor

Gamestop store.If you can’t beat ’em, buy ’em. That’s Gamestop’s new take on digital distribution anyway. At an analyst only conference this week, the used game/accessory retailer “detailed” its plans for entering digital distribution. I say “detailed” because the company’s “plan” is, ah, underdeveloped to say the least.

For now Gamestop plans to: 1 – increase in-store sales of online currency cards for online games purchases, 2 – make more games available for digital distro, and 3 – make a “strategic investment” in the market or buy an existing digital distro house. Really smashing ideas guys. Now what’s the actual plan.

Obviously the most concrete idea is number three, but that’s also the hardest to accomplish. Both Valve and IGN (News Corp.) would be reluctant to part with Steam or Direct2Drive. As for other distro houses, nothing else is nearly so well established, and that would mean competing directly with two established and extremely popular alternatives. Back to the drawing board, fellas.

Review: Gunnar Optiks

Gunnar eyewear.A couple weeks ago I was contacted by a company called Gunnar Optiks to do a review of some eyewear. The product line is designed for people living a digital lifestyle, e.g. gamers, bloggers, tech enthusiasts and the like. I was skeptical at first, particularly when the initial contact mentioned Soulja Boy as a client, but after a couple weeks of use I have to say I’m impressed with Gunnar’s product and I think the company has some potential, it just won’t be easy.

The Company
The pitch:

Gunnar Optiks is the leading provider of digital performance eyewear designed to enhance computer use by relieving the effects that stem from prolonged viewing of computer screens and other digital devices such as PDAs, cell phones, and blackberries.

It’s a tough sell, really. Sure, there are millions of people using the listed devices on a daily basis, but convincing people to buy a product that requires a lifestyle change, particularly if the product is good for them, is never easy. It takes clever marketing, some healthy press time, and truly great product.

Gunnar is apparently aware of all these things. Marketing materials reinforce a cohesive brand and my press contact was very helpful answering questions. Above all, though, Gunnar delivers a solid product, which is what this review is all about.

The Glasses
Gunnar TallonAs I said in the beginning, I was a skeptic from the start. On first use, though, I had a feeling Gunnar just might win me over. The glasses look great and fit well. They’re light and put minimal pressure above the ears, a necessity for prolonged use. Like many sport glasses, the Gunnar lenses I received have a yellow tint designed to increase contrast. Computer screens look bright and any movement stands out immediately. The tint is perfect for indoor lighting, though if you sit facing a window you may feel things get a little bright around midday. The lenses obviously distort colors so graphic artists beware.

From a gaming perspective, the additional contrast significantly enhances the experience. I noticed the difference most in FPS titles like Halo 3 and Team Fortress 2. In both cases I felt more responsive and aware of movement. Colors seem brighter and it gets a little easier to pick your enemy out of the background.

Gunnar technology is about more than tint, though. The lenses are treated with something the company calls “i-AMP,” a coating designed to filter glare from your surroundings to relieve eye strain. The lens geometry, call “fRACTYL,” also reduces eye strain by “pre-focusing” light that enters the eye. It produces a magnifying effect, making things seem ever so slightly larger. Gunnar has assured me this is just the pre-focusing, which leaves less work for the eye.

The Verdict
Anyone who spends a significant amount of time in front of a computer screen could probably benefit from a pair of Gunnars. The full product line offers glasses designed for digital viewing in almost any light condition. The technology behind the glasses has more substance than I initially expected, which Gunnar will need to sell the idea to the general public.

Gamers will love the enhanced contrast for fast-paced titles that require a lot of attention to detail. For the everyday user, Gunnars are an excellent tool for reducing eyestrain during general computer use. To get a closer look at Gunnar and its product line, be sure to check their official website: www.gunnars.com.

Do You Want to Know a Secret? The Beatles still rock.

Okay, so maybe that wasn’t much of a secret. After all, when Harmonix first announced that the world’s greatest band would be getting the “Rock Band” treatment back in 2008, everyone pretty much expected the game to be awesome. Now that we’ve had the chance to play it, however, we can say with complete confidence that while it may not be much of a revolution, it’s exactly what the music rhythm genre needed. Released today (The Beatles always had a thing for the number 9) for the Xbox 360, PlayStation 3 and Nintendo Wii, “The Beatles: Rock Band” is a visually stunning tribute completely deserving of the same unique identity that the band brought to its amazing, decade-long career.

Though many will no doubt complain about the fact that the game doesn’t work with past (or future) “Rock Band” releases, if anyone was going to get a standalone title, it was going to be The Beatles. Thankfully, Harmonix has done a great job of translating the band’s prolific career to video game form, taking you on a musical journey that starts with their early performances at The Cavern Club to their rooftop farewell at Apple Corps. Rewarding players with iconic photos and never-before-released audio and video clips, “The Beatles: Rock Band” really is the ultimate fan experience. Better yet, although the game only boasts 45 songs, full-length albums have already been announced as DLC in the future. The first to be released? Abbey Road.

Check out Bullz-Eye’s full review of the game and, after you’ve had a chance to play it yourself, come back to let us know what you think.

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