Category: PS3 (Page 13 of 16)

Diablo 3 Might Make It To Consoles

Tyrael looking badass.If there’s any Blizzard franchise that could be easily ported to a console it has to be Diablo. The game is as wonderfully simple as it is delightful, which is probably why so many people are playing Diablo II this long after its release.

Apparently Blizzard isn’t opposed to that idea, either. Geoff Keighley’s Twitter page paraphrases Blizzard’s Paul Sams as saying the company (Blizzard) hasn’t ruled out consoles for the new dungeon masher. In fact, they’re already talking to first parties (which I’m assuming means Microsoft/Sony – that should sufficiently boil Kotick’s blood).

We also still aren’t clear on a release date for Diablo 3. While Blizzard has said that SC2 and WoW: Cataclysm will be their only releases in 2010, that doesn’t completely rule out a 2009 release. 2011 seems a bit more likely, but that’s a lot of wait for a game that, frankly, doesn’t really push the boundaries. Sure, Diablo II was my go-to game for a couple years there, but there are plenty of other releases I’m more excited about in the next year or so, some of them even Blizzard titles.

GT5 News Coming “Very Soon”

Gran Turismo 5 looking sharp.According to VG247, SCEE president Andrew House said there would be news on GT5 “very soon.” The comment comes after Sony was quiet about the famed racing franchise during GamesCom this year.

“I am not going to make a prediction on that but I think you will see something on GT5 very soon,” said House. Could that mean the Tokyo Games Show? Seems like an ideal spot to unveil some serious news about the game everyone’s been waiting on for years now.

The weird part about the whole thing is that GT5 was actually playable at GamesCom this year. Sony has also apparently released screens of a few menu and options changes. So why not talk about it? Why not give some inclination that you even care the game exists? I try not to puzzle these things too long because often the logic of the scenario just eludes me. At any rate, hopefully we’ll have some actual news regarding Gran Turismo soon.

PS3 Gets A Price/Weight Reduction

PS3 SlimAs was expected, Sony made a couple big announcement at Gamescom this week. The PS3 got the awaited price reduction and pulled a lipo on the way. Sure, the fat version will still be available, for the new $300 price, but the PS3 costs the same. Why not go smaller, eh?

The new PS3 has all the same specs as the “full-figured” version and adds a 120GB hard drive. There’s also apparently been an FCC filing for a 250GB version, which gives Sony a sorely needed leg-up on Microsoft. With the impending price reduction, it will be interesting to see if Sony can regain some of its market share.

Sadly, with all the same internals, Sony didn’t add backwards compatibility to the mix. I know it’s more complicated than just slapping it on the hard drive, but that announcement would certainly have blown some panties off. This one, though not undergarment-shredding, is still pretty sweet.

id Software Closes The Door On ‘Monster Closets’

Where did these guys come from?As an avid gamer, nothing peeves me more than a mechanic that makes me stop thinking about outplaying the game and start thinking about outplaying the game code. There’s a big difference.

The first requires total immersion, like when you’re jumping from box to box on a Halo 3 map trying to lay down some BR love. You’re thinking about the environment, exactly as it exists in most cases, and how to navigate that environment for success.

In the second scenario the game world is more like a transparent film, like an image of the matrix sitting translucent over the scrolling green code, making real the ideas of the developers without totally masking the developer’s tricks. They want to scare you? Make a monster appear out of thin air. When does it appear? When you walk past that one crack on the floor. That was actually the exact scenario with Doom 3 and what players came to call the “monster closets.” You’d be walking along a space corridor, checking empty corners which have no apparent entry or exit, only to get ravaged seconds later by a monster that appeared in the area because of something you triggered by an event like your placement on the map. It was infuriating to play, in large part because it produced such a predictable gaming experience.

Well id says they’re done with that type of development, and they’ll be adding (gasp!) actual AI to the baddies in their up and comer, Rage. As id’s Matt Hooper put it (with some adjustments for clarity):

[In Rage] when you’re going to the RC-Bomb base [from the demo] to deal with the Shrouded clan they’re doing whatever they’re supposed to be doing. If they’re supposed to be defending against you coming there, they’ll be doing that. If they’re just tinkering or having a conversation they’ll do that. You will never see [a monster closet.]

To which I say, “Thank the sweet baby Jesus.”

Redbox Adds Video Games

Redbox DVD ready for return.If you’re a serious sociophobe when it comes to renting video games you have reason to rejoice today. Redbox, maker of those red…boxes that allow you to be the subject of much animosity as you slowly browse for your DVD of choice, has added video game kiosks to its manless rental station armada.

For now the selection is pretty slim, and the prices are a little steep. Games will run you $2 a night (by comparison, Blockbuster gives you 5 nights for $9 – then again, they’ll also make you talk to someone; is it just me or have Blockbuster employees gotten ridiculously annoying?) for Wii, DS, 360, PS2, and PS3 titles. Of course they did just launch the service, so selection is likely to improve, but price probably won’t. The stations are available now in the Reno, Nevada area.

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