A portable, handheld Nintendo 64

Yes, somebody created it, and it looks pretty cool.

  

Bullz-Eye reviews the Nintendo 3DS

Unless you’ve been living under a rock for the last few years, you’re well aware of Hollywood’s recent obsession with 3D… only, it’s not just Hollywood that’s obsessed. The video game industry has been eager to embrace this latest fad as well, with the Sony PlayStation 3 already offering several titles that are compatible with 3D-ready TVs. But if there’s been one steady complaint during this whole 3D craze, it’s that in order to take advantage of the technology, you have to wear a pair of clunky (and expensive) shutter glasses. That’s what makes the Nintendo 3DS so appealing, because it’s not only the first handheld device to offer 3D gaming, but also the first to deliver a completely glasses-free experience.

Though the system isn’t without its flaws, I was overall really impressed with what Nintendo has achieved with their latest handheld system. Head over to Bullz-Eye now to read my full review.

  

iPhone OS is a more popular development platform than DS and PSP

3 handheld systems.According to a recent study by Game Developer Research, the iPhone OS has surpassed both the Nintendo DS and the PSP as a handheld gaming development platform. The study showed that 19 percent of all developers are coding for the iPhone/iPod Touch, which is more than double the stats for both Nintendo and Sony.

If you think this isn’t a big deal, consider the following: handheld games are now 25 percent of the total gaming market, up from just 12 percent before the iPhone came on the scene. That’s some huge growth, even if you figure most iPhone gamers are playing simple things like Bejeweled 2 and Tap Tap Revenge. Sure, there’s no Scribblenauts, not yet anyway, but the platform has enough support from both gamers and developers that I’m sure we’ll see more serious titles in the future.

The problem for me is still the lack of physical controls. I know the touch thing is cool, but it’s also completely frustrating to cover your game screen with your thumbs. That’s not enjoyable. I’m still waiting for that universal controller add-on to launch.

Source: Electronista

  

DSi LL outsells PSPgo

DSi LL next to a normal DSi.The DSi LL launched in Japan two days ago and is already reporting strong sales. According to Famitsu publisher Enterbrain, the plus-size version of the Nintendo DSi moved more than 103,000 units on the first day.

Those aren’t incredible sales, but they’re good for a cosmetic update of the popular handheld. The DSi’s original launch sold 170,000 units in the same amount of time in Japan. The PSPgo, which like the DSi LL is more of a cosmetic update, sold just 28,000 units in that same amount of time in Japan.

There’s still no word on the DSi XL launch date for the US (first quarter 2010 is all I’ve heard), but I’d imagine sales here will remain strong. The fact that the system comes with three games pre-installed is nice, and in the case of handhelds, most people prefer a larger screen.

  

Nintendo confirms big-screen DSi LL/XL

Nintendo DSi LL/XLAt a press event in Tokyo today, Nintendo confirmed rumors of a new Nintendo DS, called the DSi LL in Japan, DSi XL in Europe. The “LL/XL” in the name signifies the larger screen size, up to 4.25 inches, which is a whopping 93% increase in screen size (pixel count remains the same). It’s a strange update – the screen size increase is nice for games and internet browsing, but it bumps the device up to an awkward, less pocketable size.

The new model also comes in some odd colors. There’s the standard white, but you can also get Wine Red and Dark Brown. The DSi LL/XL will also come bundled with 3 DSiWare titles pre-installed – a couple brain games and the DSi Easy Dictionary. Again, it’s sort of a confusing mix of features. If anything, it seems like the new model is being marketed at an older crowd, not exactly the hottest market around.

The big DSi will cost approximately $220, though there’s no word on a North American release just yet.

  

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