Category: Mobile Gaming (Page 7 of 9)

Sony Really Wants The PSP Go To Fail

PSP UMD disc.When Sony first announced the PSP Go, I decried the lack of a UMD drive. The nonexistent feature meant existing collections of PSP games could not be used on the new device. Then there was hope. Sony announced plans to implement a “good will” program by which PSP owners with UMD discs would be able to get a digital copy for use with the PSP Go.

Well it looks like that’s not going to happen. “We were evaluating a UMD conversion program, but due to legal and technical reasons we will not be offering the program at this time,” an SCEA spokesperson said today. The change makes the “upgrade” even less appealing for its October 1st launch.

Gameloft’s Making Bank With Franchise Knock-offs

Gameloft logo.As the popularity of the iPhone and iPod Touch as a gaming platform continues to grow, developers are throwing serious amounts of time and money into creating games for the App Store. That doesn’t mean those games are anything new, though. A lot of them have roots in more established parts of the gaming industry. Hell, some of the best titles are coming from big studios like EA. Others, though, are capitalizing on the platform by selling simple knockoffs.

If you’ve played Gangster you know what I’m talking about. Or Modern Combat: Sandstorm. The two titles from Gameloft are completely transparent spinoffs of games like Call of Duty and Grand Theft Auto, they’re actually making some money. Gameloft had a chance to show off their latest creation at Apple’s media event today: NOVA. The game puts you in the suit of a space marine, where you’ll be blasting your enemies with futuristic looking battle…er…assault rifles. Yes, assault rifles.

Obviously Gameloft’s latest spinoff is a Halo clone, but it actually looks pretty decent, and there’s a multiplayer feature. NOVA will have both Wi-Fi and Bluetooth multiplayer support so you can frag your friends virtually anywhere. Imagine jumping on the subway and hopping into a game CTF. There are worse ways to pass the time, right?

C64 Is Off The App Store Again

FAILJust a day after it was approved, C64 is once again off the app store. The developer foolishly left the feature that got the app rejected in the first place, the BASIC interpreter, in the application, just hidden like Yelp’s “monocle” feature. A few keystrokes and the interpreter was back up and running, and, of course, Apple heard about it.

So the app is back off the App Store until further notice. Why the C64 developer thought he would get away with it is beyond. Yelp got away with “monocle” because it didn’t allow you to do anything prohibited by the developer ToS. This, on the other hand, is strictly forbidden, whether it’s hidden or not. The developer issued the following statement:

Unfortunately Apple this night pulled the C64 App from the App Store. We had agreed with Apple to remove basic from the application, but as we believed it would be possible to convince Apple to let it in later on, we left it in the app to be activated remotely by us when we had “go” from Apple.

Clearly it wasn’t going to be remotely activated. It was activated by the user. Think this one through next time guys. It’s not that complicated.

Commodore 64 Emulator App Gets Approved

C64 iPhone app.The latest in Apple’s string of backtracking and approving formerly rejected apps comes to us in the form of the officially licensed Commodore 64 emulator app. I’m sure you’ll remember the app making headlines for being initially rejected because it contained its own executable runtimes for the ROMs of classic C64 games.

Well Apple has given the app another chance, and its already live in the App Store for just $5. The reason for the approval is that the 3.0 SDK makes allowances for in-app purchases, which probably means there’s now an infrastructure in place that keeps the ROMs and the app in the same location, one that doesn’t require access to any other parts of the phone. Purchase of the app includes Dragons Den, Le Mans, Jupiter Lander, Arctic Shipwreck, and Jack Attack.

Microsoft Will Stop Sending HD Cables With the Elite 360

Xbox 360 Elite.Looks like Microsoft is capitalizing just a little more on the fact that seemingly nothing will scare 360 gamers away. Yesterday we learned that the Microsoft console has an astounding 54.2% failure rate, but for some reason, that’s only scared 3% of Microsoft gamers away. Today Microsoft is wagging its wallet in our collective faces. They’ve decided to stop sending HD cables with the Elite 360.

This is a choice I would totally respect if I was 2006 Jeff. Back then the HDMI thing was mostly the stuff of nerdy dreams. Now, though, you can pick up an HDMI monitor for less than the price of your favorite console. And don’t pretend the games don’t look better on HDMI. They do. They look a lot better. So why not give that to the gamers who are spending the most money on your console? I realize I can get an HDMI cable for right around $4, but shipping one with the console serves as a convenience.

I’m sure there are plenty of people who don’t need the HDMI thinking, “what’s the big deal?” Well guess what – they aren’t going to be shipping component cables any more either. All you get is your SD composite cables. 2006 Jeff would take this sort of news with much indifference. 2009 Jeff is a little pissed.

« Older posts Newer posts »

© 2026 Fearless Gamer

Theme by Anders NorenUp ↑