Category: league of legends (Page 136 of 163)

LoL: Short on news

iphone-4-gamesI’ve been short on LoL news for the past few days, mostly because there isn’t much happening. I’ve also been a bit busier than usual, so I’ve not been able to give as much thought to the state of the game (or even play all that much).

Today, the iPhone 4 announcement pulled me away from my typical coverage. I really like the iPhone, and the latest version is a nice little upgrade. I’ll likely pick one up and sell my 3GS along the way to cover the cost of the new phone and the $18 pittance they call an upgrade fee.

The official LoL boards are still down, despite the announcement that gave a 2-3PM PST maintenance schedule. I’d like to think Riot is rolling out some new features in preparation for Season One but I have my doubts. You gotta figure we’re getting close, though. Changes to existing champions get smaller and smaller week by week, which points to some acceptable level of balance on the part of the developers.

LoL: State of Shen

Shen.If you’ve played ten games over the course of the last week, you’ve probably seen Shen in nine of them. He’s one of the most popular toons in the game, and probably the best tank around. It seems timely to give some discussion to his strength and the path development around him will likely take.

First off, Shen’s a tank. Anyone who tells you otherwise is nuts. I played a game recently in which the Shen on my team got a malady. Malady for god’s sake. His passive gains more damage the higher your health pool, so you’re best off building for health. Building items like Sunfire Cape and Aegis can give you the health you need along with resistances to beef up your tanking.

Shen’s real strength a this point comes from his ability to avoid damage. His W skill can reduce huge amounts of incoming damage. Pop it when you’re about to take damage from multiple sources and you can laugh as your health goes nowhere. With the ability to both taunt with Shadow Dash and run from a fight, it’s pretty easy to escape death.

On top of his ability to avoid/mitigate damage, Shen has surprisingly high damage output. His Ki Strike hits hard, and the fact that you can dash to catch/taunt a running target gives you unparalleled chase.

From a development standpoint, Shen poses a unique problem. The shield design went from being a static shield to blocking damage from all incoming sources. It took his shield from being next to worthless to extremely overpowered. I could see Riot reducing the amount of damage blocked, or turning it into a percentage damage block. The percentage seems to be the best fix, but I’m guessing it will probably going back to a static shield. I think Shen’s biggest problem, though, is that he works on the energy system. With a passive heal and his incredible ability to mitigate damage he has virtually unlimited laning potential, giving him the farm required to become unkillable. He needs to lose one of those benefits – the infinite spell casting, the healing, the damage mitigation, the dash – in order to fall in line with other champions, or he’ll still be sitting head and shoulders above every other tank in the game.

LoL: Content deluge brings more skins

New skins.Riot has been on a tear releasing new content recently. Today it announced that three new skins, originally leaked to the TR forums, are now available.

You can get Dryad Soraka, Firefighter Tristana, and Chosen Master Yi for 30 percent off through Monday. I’m in love with the Yi skin, but I have a hard time justifying even the 682 RP for a toon that I will never play. The Soraka skin is just 364 right now, so I’ll be picking that up. The Tristana skin is her legendary skin, on sale for 1274 RP through the weekend.

If Olaf is truly coming next week, as official posts seem to suggest, this will be the most active two week period of content release I’ve seen since I started playing.

LoL: Per win IP boosts are now available

PvP.net store.Riot finally added an option a lot of people have been waiting for: per-win IP boosts. Previously, you could only purchase IP boosts in timed increments – a day, three days, or a week. This option gives you a little more consistency in the return on the investment.

The new boosts will be available for 4-win or 10-win denominations. A win will not be consumed in the following situations:
a. Games where the player loses
b. Games where the player leaves/disconnects (and doesn’t rejoin)
c. Practice games with uneven teams on game start
d. Games that don’t last longer than 10 minutes
e. Practice games for players higher than level 11, that have played more than 4 practice games in that 24 hour period

Basically when you win and you are rewarded IP for the win, that IP will be doubled so long as you have wins remaining. I was around when they gave out the three-day IP boost alongside UFO Corki (for players that already had him unlocked) and let me tell you, there is no better way to ramp up your IP quickly. Now that you have the option to control just how much IP you’ll get, the boosts seem even more useful if you need to buy a few runes or quick champion.

LoL: Olaf is on release notice

Olaf, the berserker.

Well, that was fast. The “champion approaches” post is already up for the viking champion, Olaf, along with a few in-game screens and his splash page (which is huge resolution, by the by).

Abilities:
Undertow: Olaf throws an axe into the ground at a target location, dealing damage and slowing the movement speed of units it passes through. If Olaf picks up the axe, the ability’s cooldown is reduced by several seconds.

Vicious Strikes: Olaf’s attack damage is increased, scaling based on his health, and he gains massive lifesteal and spell vamp.

Reckless Swing: Olaf attacks with such force that it deals true damage to his target and himself.

Ragnarok (ultimate): Olaf becomes immune to disables, gains increased armor penetration, and reduces incoming damage by a flat amount.

Berserker Rage (passive): For each percentage of health Olaf is missing, Olaf’s attack speed is increased by that percentage.

There you have it – from what I can tell he sounds a bit like Yi, though his ultimate is about a thousand percent better (as is his passive). I’m guessing we’re due for another patch early next week if this post is already up. That’s mighty quick turnaround for a new champion, especially considering how buggy Malzahar is currently (anyone else noticed the crazy ult bugs?).

Still, I’m pumped to see the champion list continue to grow.

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