Category: EA (Page 3 of 7)

Rock Band 3 to launch this holiday season

Rock Band logo.Harmonix made a major announcement today on Facebook of all places. The next iteration of the Rock Band series, Rock Band 3, will be launching this coming holiday season. Here’s the full post:

Harmonix is developing Rock Band 3 for worldwide release this holiday season! The game, which will be published by MTV Games and distributed by Electronic Arts, will innovate and revolutionize the music genre once again, just as Harmonix did with the original Rock Band, Rock Band 2 and The Beatles: Rock Band. Stay tuned for more details!

Innovate and revolutionize you say? Could that possibly mean that this Rock Band will finally be the one that actually teaches you how to rock?

Source: Facebook

Get Dante’s Inferno for $39.99 at Target

Cool pic of Dante.If you haven’t played Dante’s Inferno yet, you should. The atmosphere of the game alone is enough to merit the 8-12 hour excursion into the epic poem. Find a rainy weekend and rent the game at the very least. If buying is your thing, though, you can get EA’s latest slasher for just $39.99 at Target next week. That’s a damn fine price for a fresh title – a full $20 off retail.

Target is also having a sale on NBA 2K10, dropping it down to $29.99. There are also a few Pokemon deals going down if you want to have the most random collection of games this side of a Sega Saturn. I should probably also remind you that Bad Company 2 and MLB 10: The Show both drop on March 2nd, though those will be full price. Not an altogether bad week for gaming.

Get 3 C&C games for free

C&C original logo.You might be excited about the upcoming release of the last in the Command & Conquer series, C&C: Tiberian Twilight, but things are about to get a whole lot better. As a promotion for the release, EA is offering up the original three Command & Conquer titles for free.

The free titles include Command & Conquer, Command & Conquer: Tiberiun Sun with the Firestorm xpac, and Red Alert. Did I mention they’re free? You’re just a download away from reliving your nostalgic RTS past. It’ll give you a chance to get caught up on that storyline (these games have a storyline, right?) before the final chapter releases on March 16th.

According to EA, C&C 4 will be the “epic conclusion to the Tiberium saga.”

Source: EA

EA’s $82 million third-quarter loss isn’t as bad as you think

EA logo.The third quarter is always a tough one for publishers and especially for EA. That’s why I wasn’t so surprised when the company reported an $82 million dollar loss for this years fiscal Q3. That’s actually $559 million less than it lost at the same time last year, so things are looking up in the face of a continued recession.

The company does have plenty of good going too. Mass Effect 2 is already off to a great start with more than two million units shipped. Dante’s Inferno, which I covered last week, launches today. Add to it that the company’s most recent social acquisition, Playfish, had two of Facebook’s top ten games this past quarter and things don’t look nearly as dire for EA.

The company also mentioned that it was the “#1 packaged goods publisher in North America and Europe” for fiscal 2009.

Source: EA Investor Relations

Interview: Dante’s Inferno Senior Product Manager Phil Marineau

Dante plummets to Hell.As you surely know, Dante’s Inferno launches next Tuesday on the PS3 and Xbox 360. The fiery slasher is highly anticipated and has already received very solid reviews. I got the chance to talk with EA’s Phil Marineau, the Senior Product Manager on Dante’s Inferno, to talk about development, the game’s place in the action/adventure genre, and the upcoming Super Bowl ad for the game.

Fearless Gamer: Obviously the game’s based on Dante’s Inferno so why that poem, why that source material?

Phil Marineau: Well, ever since our executive producer read the poem – and he’s somewhat of a literary buff – if you go online and you go on Google and you type in Dante’s Inferno and you search images everyone throughout history who’s read the poem has been inspired by it. The image you see the most is the cone, the cone image, where someone’s sort of drawing Hell. And it gave us the idea that, you know what, this sets up perfectly for a level-based video game. You start at the top, on the surface, you fight through nine levels of Hell, and at the end you have the ultimate boss battle with the ultimate bad guy, Lucifer.

As we were going around pitching it internally people were like, “Yeah, I totally get it.”

FG: So what makes Visceral and EA’s vision of hell different from what we’ve seen. There are a lot of games out there that take the hell concept, what makes this different?
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