Author: Jeff Morgan (Page 86 of 260)

Jason Rohrer wins GDC “Bigger Than Jesus” competition with “Chain World”

I don’t know how much you guys follow the gaming conference circuit. Despite the fact that I write for a gaming blog, its pretty rare that I’m shocked by anything coming out of the various conferences throughout the year. Most of the larger developers like to save their major announcements for a day that they will be the only developer making noise. Still, the annual development competition at GDC caught my eye this year, mostly because it involves Minecraft.

Every year at GDC, a pool of developers is asked to design a game for a specific challenge. This year’s theme was “Bigger Than Jesus,” tasking designers with creating a religion/religious experience within a game. The winner, Jason Rohrer, came up with something truly awesome. His game is called Chain World and it’s designed to mimic the way we experience powerful people and ideas that we have no carnal attachment to.

As an example, Rohrer cited his own family, which had built up a sort of mythos around Jason’s grandfather. Though Jason didn’t really know him, he still retold his grandfather’s stories, traveled to places his grandfather had lived and so on, all because of his devotion to this idea of a person. Chain World recreates that devotion by giving the player a world populated with structures and places without a real explanation of where their origins.

The twist is that only one person is playing Chain World anywhere in the world at a time. Chain World is a Minecraft world on a thumb drive. When you die, you take the thumb drive and give it to someone new, who then goes and plays the game until he dies, and so on. It’s an interesting concept, one I can hardly give due justice. The video above is long, but it’s worth a watch. I’d stop after Rohrer’s presentation. The other contestant’s weren’t nearly as good.

If someone walks up to you some day in the near future and hands you a USB drive, you better take it, and when you die, ship that bad boy my direction.

Champion Sneak Peek: Nocturne, the Eternal Nightmare

Nocturne, the Eternal Nightmare.

Riot has released the official sneak peek for next week’s champion, Nocturne, the Eternal Nightmare. He looks to be some sort of wraith with armblades, which unfortunately suggests melee.

Here’s the official blurb:

Have you ever taken in a horror film only to go to bed with your eyes wide open on the lookout for things that go thump in the night? Well while we’re on the topic of things akin to ghosts, goblins, phantoms, specters, apparitions, poltergeists and very possibly the boogeyman, allow me to be the first to introduce you to Nocturne, the Eternal Nightmare. But don’t worry! While he might feature prominently in the next thriller you decide to take in, you probably won’t find him hiding under your bed or in your closet. Or will you?! Don’t be paranoid!

Most of the speculation about Nocturne so far is that he’s some sort of stealther. A community member made a champion suggestion back in June for “Nocturnos, the Shadow Stalker.” It would seem Riot is at least taking inspiration from his themes, though it’s tough to say whether the skillset will be similar. I’ll let you read through the skills on your own, but there’s stealth, a new resource system, and a very interesting ultimate. I’d be surprised to see much of it go live, but who knows.

Legendary Blitz skin is here

Blitzcrank fans have a reason to celebrate today – Piltover Customs Blitzcrank was added to the store today, as was Samurai Master Yi. As an added bonus, Chosen Yi is now down to 520 RP, permanently. The Crank skin is indeed his legendary, pricing out at 1820 RP.

Personally, I’ll be passing on the Blitz skin. I really like Boom Boom Blitzcrank – been waiting for a sale on that one (I think I missed the last). The hotrod theme just doesn’t do it for me, personally. I might get the Yi skin on a sale day, but I love my Chosen Yi and I always have Assassin Yi as a backup. We’ll see.

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