Author: Jeff Morgan (Page 247 of 260)

Microsoft Will Stop Sending HD Cables With the Elite 360

Xbox 360 Elite.Looks like Microsoft is capitalizing just a little more on the fact that seemingly nothing will scare 360 gamers away. Yesterday we learned that the Microsoft console has an astounding 54.2% failure rate, but for some reason, that’s only scared 3% of Microsoft gamers away. Today Microsoft is wagging its wallet in our collective faces. They’ve decided to stop sending HD cables with the Elite 360.

This is a choice I would totally respect if I was 2006 Jeff. Back then the HDMI thing was mostly the stuff of nerdy dreams. Now, though, you can pick up an HDMI monitor for less than the price of your favorite console. And don’t pretend the games don’t look better on HDMI. They do. They look a lot better. So why not give that to the gamers who are spending the most money on your console? I realize I can get an HDMI cable for right around $4, but shipping one with the console serves as a convenience.

I’m sure there are plenty of people who don’t need the HDMI thinking, “what’s the big deal?” Well guess what – they aren’t going to be shipping component cables any more either. All you get is your SD composite cables. 2006 Jeff would take this sort of news with much indifference. 2009 Jeff is a little pissed.

Xbox 360 Failure Rate over 50%

The RROD.Everyone knows the Xbox 360 is a poorly manufactured piece of crap. Don’t get me wrong, I really love the console, but the death rate is alarming, and Game Informer has finally put a number on things.

According to their most recent issue, the folks at GI claim a whopping 54.2% failure rate for Microsoft’s next-gen console. The stat comes from a survey of more than 5,000 console owners, of which only 3.2% said they would never buy a 360 again.

Maybe 50% just sounds bad, right? The other consoles are struggling too from massive usage stats, right? Not exactly. The PS3 has a failure rate just above 10% and the Wii led the group with a measly 6.8%. So the 360 is failing 5 times as often as the console it’s outselling by a mile, and consumers still aren’t fed up enough to stop buying the damn thing. Infuriating as it may be, I have to say, “Nice work, Microsoft.” Really, it’s sort of impressive that they could pull that off.

id Software Closes The Door On ‘Monster Closets’

Where did these guys come from?As an avid gamer, nothing peeves me more than a mechanic that makes me stop thinking about outplaying the game and start thinking about outplaying the game code. There’s a big difference.

The first requires total immersion, like when you’re jumping from box to box on a Halo 3 map trying to lay down some BR love. You’re thinking about the environment, exactly as it exists in most cases, and how to navigate that environment for success.

In the second scenario the game world is more like a transparent film, like an image of the matrix sitting translucent over the scrolling green code, making real the ideas of the developers without totally masking the developer’s tricks. They want to scare you? Make a monster appear out of thin air. When does it appear? When you walk past that one crack on the floor. That was actually the exact scenario with Doom 3 and what players came to call the “monster closets.” You’d be walking along a space corridor, checking empty corners which have no apparent entry or exit, only to get ravaged seconds later by a monster that appeared in the area because of something you triggered by an event like your placement on the map. It was infuriating to play, in large part because it produced such a predictable gaming experience.

Well id says they’re done with that type of development, and they’ll be adding (gasp!) actual AI to the baddies in their up and comer, Rage. As id’s Matt Hooper put it (with some adjustments for clarity):

[In Rage] when you’re going to the RC-Bomb base [from the demo] to deal with the Shrouded clan they’re doing whatever they’re supposed to be doing. If they’re supposed to be defending against you coming there, they’ll be doing that. If they’re just tinkering or having a conversation they’ll do that. You will never see [a monster closet.]

To which I say, “Thank the sweet baby Jesus.”

Redbox Adds Video Games

Redbox DVD ready for return.If you’re a serious sociophobe when it comes to renting video games you have reason to rejoice today. Redbox, maker of those red…boxes that allow you to be the subject of much animosity as you slowly browse for your DVD of choice, has added video game kiosks to its manless rental station armada.

For now the selection is pretty slim, and the prices are a little steep. Games will run you $2 a night (by comparison, Blockbuster gives you 5 nights for $9 – then again, they’ll also make you talk to someone; is it just me or have Blockbuster employees gotten ridiculously annoying?) for Wii, DS, 360, PS2, and PS3 titles. Of course they did just launch the service, so selection is likely to improve, but price probably won’t. The stations are available now in the Reno, Nevada area.

PSP Go Domain Owner Gets Spiteful

Pspgo.co.uk isn't what you'd think.I’d say the number of people who try to guess at domain names are few and far between these days. Google’s become a household name, and with that comes the expectation that when you’re looking for something, you’ll probably look there first. That didn’t stop the owner of pspgo.co.uk from getting a little spiteful with his domain address.

Doesn’t look much like a PSP Go page, now does it? That’s actually a clone of Nintendo’s DSi site. While the owner hasn’t officially come out and said it, it seems likely that someone is a little pissed he hasn’t been offered a fat wad of cash for the site.

You will of course notice that there is no site for pspgo.com and I’d call it a watertight bet that Sony just doesn’t care about having direct traffic from pspgo.co.uk. If someone is really dying to get their hands on a PSP Go (they’re barking up the wrong tree here), I’m sure, and it seems so is Sony, that the individual in question will resort to other means.

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