Author: Jeff Morgan (Page 19 of 260)

Garen ult range has a bit of a bug

If you’ve ever done any kind of work on a video game, you probably know how difficult it can be to track down bugs. Hell, just reproducing a bug can be a pain in the ass. That’s the beauty of the internet. With a game like LoL, Riot has a couple million people reproducing bugs every day, like this little gem from Jedidwag. In the video above you can see the magic behind one of the crazier ult bugs in the game: Garen’s Demacian Justice.

I’ve been hit by my share of questionable Garen ults, but I always chalked it up to lag or animation timing or whatever. If Jedidwag is right, though, Garen’s ult has a reproducible bug that dramatically increases the range. When Demacian Justice is cast while Garen is spinning it will land on the target even if that target moves out of range. There are some restrictions on the distance, but you’ll notice some truly insane distances in the video above.

Season Two starts today

Today marks the official start for League of Legends competitive Season Two. If, like me, you aren’t on a pro team or striving to become one, the launch is a bit anticlimactic. All except for the introduction of Ranked Teams.

With the arrival of Season Two, Riot has released the Ranked Team feature. Through the Summoner profile pane you can now create and join Ranked Teams, all of which will hold a separate ELO. It’s a nice feature for allowing players to get ranked with various groups of players at various skill levels. The teams come free-of-charge; all you need is an account with Summoner level 30.

Each Summoner can be a part of up to five teams, which seems generous. I know I definitely don’t play with enough people on a regular basis to get on five teams. It’s pretty nice to have the extra headroom, though. Riot also added a special “Ranked Team Draft” to the invite screen, making it somewhat easier to invite just the people from your team.

Along with Ranked Teams, Riot has put together a competitive minisite for all the competitive news. Check it out when you have a chance.

Will you be making a ranked team today?

No FG LoL Monday until after the holiday

FG LoL Mondays

I thought I’d have time to dig in for some games tonight but it just isn’t in the cards. I’m prepping for yet another trip up to Ohio. With Thanksgiving just around the corner I’m going to be holding off on FG LoL Mondays until the holiday is past. I might be around here and there tonight and tomorrow, so please feel free to drop me a message.

As always, you can find me at “The Wiggin Boy.” Happy Thanksgiving to you good American folk. See you all next week.

Will the Blood Lord skin resurrect Vlad?

Vladimir has been a hot topic of discussion since release. Even today, when I rarely see him picked, there are still forum threads on a near daily basis wondering when he’ll be buffed, when he’ll return to viability, why he isn’t viable now, and so on. I know CC is all the rage these days, especially when it comes to AP carries, so where is Vlad’s place?

I still occasionally see Vlad do well when his team has enough crowd control to make up for his own shortcomings. He has to be careful, though. Against a strong AP with a stun, Vlad is susceptible to ganks, despite his pool. If he can be forced to burn his Flash early, Vlad’s health costs work against him early, leaving him open for ganks.

As many Rioters have pointed out, many of the solutions to Vlad’s problems are problems in themselves. Fixing health costs may improve his early game, but give him more damage or survivability and we could be rushing back toward the old days of Vlad.

For now, it looks like Vlad fans will have to settle for a legendary skin. Honestly, I can’t say I’ll mind seeing Vlad in a few games sometime soon. Sure beats Morgana.

Have you noticed the minion bug?

For a few weeks now I’ve felt just a little bit sloppy in lane. I wasn’t sure what was going on, but like any good gamer I was ready to blame my farming problems on anyone or anything other than myself. Alright, that’s not entirely true. I eventually chalked up my diminished minion farming capacity to my own waning interest in League of Legends. As it turns out, my skills may be in tact.

According to RiotVeonneth, there is currently a “significant bug with minion targeting.” He also commented on an upcoming fix saying, “This bug unfortunately took us a while to pin down, but we’ve now identified the core issue and are working on a fix as fast as we can.”

Have you noticed the issue? The times that I noticed it were rare. Like I said, my farming just felt a little sloppy. Have you felt your game slipping recently?

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