Tag: solo queue (Page 1 of 2)

Four Tips for Reaching Gold in Solo Queue

Five days ago I was totally content to stick with my silver ranked rating. I had silver in both 3v3 Team and 5v5 Solo, which meant I had a little extra leeway to try my hand at a gold rating. I thought it was impossible. I mean that. I’m not trying to say I did something amazing, just that I was so used to losing because of things outside my control. My teammates would feed or get caught way out of position or ignore teamfights. It’s a mess I usually avoid because the combination of trying to rank up and watching a team fall apart ends nowhere good.

I couldn’t help thinking, though, that I would like to get that Gold rating. There’s not really a reason. I don’t play Jarvan. I don’t post on the forums much, if at all, so the rewards don’t really hold anything for me. I think I was just happy to have a goal in the game, a benchmark with some sort of associated reward (more on this in a post later today). In a game that I thought would be a tough match, my team steamrolled to the final victory that put me over into gold.

Most of my wins happened because I focused on the following four things. They didn’t work in every game, but they were key to most of my victories. If you’re trying to rank up in Solo 5v5, these are four things that can help.

Planning in the Pre-Game Lobby

I know. I know this one is nearly impossible. I know this is extremely frustrating. I know. But try to keep your cool when you queue up. There are enough people shooting for rewards that most of them will try to cooperate. Some of them might even pick for you and trade. I started entering games and immediately saying what I do best – jungle/AP carry/AD carry. Those are my strengths and I know it. I play a decent support, but plenty of people are better than me, so I’m willing to let them take a shot.

Playing Aggressive Junglers

Ever since my Champ of the Week with Lee Sin I’ve been in love with the guy. He can come out of the jungle incredibly early with enough damage to snag a first blood or force the use of Flash from an opponent. If you want to rank up fast, play an aggressive jungler. From what I’ve seen, players above the 1300 mark mostly know what they should be doing, they just tend not to do it. They overextend. They don’t ward or they ward too little. They don’t know jungle routes well enough to CV you or know when you might be ganking.

Aggressive junglers – Lee Sin, Udyr, Xin Zhao, Fiddle and even Nocturne – can come out of the jungle before level six with tools to secure a kill. If you can support your team with ganks, you can help them win the early game, even against champions like Singed and Mordekaiser, which can often win the game.

Buy an Oracle’s Elixir

Vision is everything. Being able to see and predict what the enemy team is doing makes your team’s job much easier. You’ll know where to gank, when an enemy is overextended, when they’re trying to secure dragon, and what sort of items they’re buying. Continue reading »

Current Affairs: Securing a silver rating

I’ve tried to avoid putting much stock in my ranked ELO in the past. While it is fun to try to climb the ranks, it can also be maddening, and I just don’t have that special sauce that helps people jump past the 1500 barrier and continue to climb. When I found out there were some summoner profile perks, though, I though it might be cool to try to snag at least a silver rating. As you can see in the picture above, I’ve managed to secure silver in both 3v3 and solo 5v5. Silver summoner profile frame, here I come.

Alright, it’s not that exciting. I would love to hit gold status, but that feels pretty much out of my grasp, if I’m honest. I’ve been stricken with the typical trolls and ragers in much of my solo experience lately, so I think I might just stick to silver.

I know some of you sitting pretty at gold status, ready to rock your fancy Jarvan skin. Anyone out there going for platinum? Any of you close to reaching one of the status benchmarks? If you haven’t heard, you can find out more about the different status levels on the official forums. You better start playing some ranked, though. Season One will be officially capped off at the next downtime.

Captain, there’s an anomaly in the system!

My attempt to get a ranked win with all 75 champions is going well, at least for what I expected. I’ve managed to pick up a few first-attempt wins, which feels really good. Karthus was a one shot, as were Eve and Rumble. I expected the latter two to be easy, but the Karthus win was a pleasant surprise.

Ryze and Alistar continue to give me trouble. I’ve had solid starts with both champions in several games, but my teammates just can’t find a way to work with another. It’s painful.

I also had one extremely frustrating game last night in which I was paired with an unranked Malphite, even though he hadn’t duo queued with anyone. You can see the teams in the screenshot above. My own team’s rankings, in order from top to bottom, is as follows:

1324
1321
1337
1320
Unranked

The enemy team, again from top to bottom, was:

1356
1353
1350
1376
1315

The last two players on the enemy team also duo queued together, which I’ve always seen as an advantage, especially when the two players are so close in ELO. This sort of thing just shouldn’t happen in the matchmaking system. Even if that unranked player was lying for some reason and actually did duo with another player, we were outmatched as far as ELO is concerned. I know ELO isn’t a very good gauge of player skill, but when a player is dumped into a match 120 points above his ELO, against higher-rated duo queue to boot, well, I expect about the outcome I got. He bought Ninja Tabi against a very limited physical team and “initiated” by ulting one of the enemy players at a time, most often Xin Zhao. It was a mess.

Like I said, though, this is going better than expected. I just lost another with Ryze, bringing my total attempts with him to three. We’ll see if I have more tim this afternoon to try again.

Should Riot remove ranked solo when normal draft launches?

ranked_vs_normal

I’ve been playing a lot of Ranked Solo games recently, if only because I miss draft mode. Actually, that is the only reason. I don’t like ranked. I don’t like the attitude of the players. I don’t like that my own expectations of my teammates rise dramatically when I play ranked and so I don’t like how often I’m disappointed.

I’ve dropped 150 points or so over the past week and a half, largely because my teammates have made some very foolish choices. As an example, I had a team captain today who set up a Rammus pick with the bans. It was a nice move, and we could have had what many consider the strongest pick in the game on our team. Instead, our captain chose Ezreal because no one wanted to switch for Rammus, giving the other team the pick he had baited for us. Trust me, I would have taken Rammus had I known, but he just switched and locked without saying anything after no one offered to trade. Amazing.

That little story aside, I wonder what the value of Ranked Solo will be when normal draft comes out (it is coming out, I promise – Marc Merrill confirmed normal draft to me over Twitter last week). Personally, I would mind if Riot did away with it. Ranked and Solo just don’t work together in my mind. They are competing principles. I understand that it was necessary when Season One launched; players needed a place to see the new game modes, even if they were just playing solo. When the same options are available in normal, why keep it around?

More likely than not, it will stay around. Players will always want that quantifiable measure of success, as arbitrary as it sometimes seems to be (seriously, how did some of these people get past 1200). Personally, I won’t be going anywhere near ranked, unless I suddenly have a regular play schedule with four other people and we can run ranked 5s.

Draft mode gets a swap feature

fair-trade-certified

It’s one of the shortest lines in this week’s patch notes, but one of the sweetest. I actually reread this three times late last night when I was browsing the notes – “You can now request a trade with other players at the end of Draft Mode.” Say hello to the best feature since Season One launched. this is a big deal, especially for premade teams. You no longer have to have your Morgana/Amumu/Vlad player create the game.

This could also help a lot of solo queue players, depending on the community reaction. In DotA, swap was huge, and players were pretty cool about trading if they didn’t want to play a given champion but had the coveted first pick. Other players don’t like having first pick, and might use trade to barter a later pick slot with other players.

I’m more excited about this than I am about anything else in this game right now.

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