Tag: halo 3 (Page 2 of 4)

Halo 3: ODSTOST Releases Next Week

Halo 3: ODST.The release for Halo 3: ODST is quickly creeping up on us, but you may have forgotten about the soundtrack. Halo has one of the most recognizable themes in gaming today, and certainly one of the most celebrated. Bungie’s new game comes with more mood-defining melodies from composer Martin O’Donnell, the guy responsible for the entire series.

“I’m happy to be able to share all new compositions and recordings created for Halo 3: ODST,” O’Donnell said. “The music reflects the new mood, new heroes, and new story of the game. I worked with the Northwest Sinfonia for the orchestral recordings and also added some nice alto sax solos and some new guitar solos. The piano sneaks back in again a few times too, but I can’t seem to help that.”

The soundtrack will release on the 22nd along with the game.

Halo Natal Will Only Happen ‘When It Makes Sense’

Halo: Reach.Thank god for this. I’m not one of those crazy, tea-bagging, MyBrPwNzU type Halo players, but there is a soft spot in my heart for the franchise. My friends and I played a lot in college, and I’m always interested to see what they do next in the series. It was music to my ears when Microsoft said we wouldn’t see a Halo: Natal until “it makes sense.”

Alex Cutting, a Halo 3:ODST Producer, told VideoGamer in pretty clear language the plans for Natal and the Halo franchise.

A lot of people are interested in what Natal’s presence in Halo’s going to be. We are committing to only doing it when it makes sense. We are not going to produce a gimmicky feature that just takes advantage of motion controls when it doesn’t feel right.

Glad to hear someone has that kind of focus. Natal seems cool, but even the driving games looked horribly gimmicky. Cutting does think the tech has its place in almost any genre, just that it needs to be appropriately implemented.

I think Natal can be integrated into most genres in some way. I think FPS, there’s a lot to be said for dual stick control. But, you know, before dual sticks came around and before Halo: Combat Evolved established it on a console, people were pretty doubtful about that, that it could ever move from keyboard and mouse.

Pretty sure I agree with that, though I’m not sure Halo was the game to actually pioneer the dual analog stick control. The idea, at the very least, existed in games like Goldeneye, with those yellow buttons on the N64 controller. Using a stick isn’t exactly the kind of leap that controller to Natal will be. Despite the gratuitous horn-tooting, I like that Cutting makes Microsoft’s position pretty clear, and that’s there might be some thought behind the whole thing.

Halo Waypoint Hits Your Hands Nov. 5

Master Chief in the desert.The Halo Waypoint Twitter account posted some fantastic information earlier today. The service designed to completely inundate you with anything and everything related to Halo launches on November 5th.

As the Twitter feed said:

Nov 5. Mark it on your calendar. That’s when you will get your hands (or controllers) on Halo Waypoint. 🙂

Just think of the massive influx of pimple-faced boys, those same 13 year-olds who corpse hump you and call you all sorts of non-PC names, that will be gracing the Xbox Live servers on the 5th, hoping for gratuitous Cortana nudity. It could be a great day, but it’s probably going to be a sad day.

Bungie Isn’t Talking “Reach” Just Yet

Halo: Reach.It’s hard not to think of Halo 3:ODST as the expansion it was first billed as. Sure they’ve added a load of features, and there’s even a mini-game now. But the game is really just an extension of a story that’s already been finished, a tale with an ending. Bungie’s committed to the title – in fact, they’re not even willing to talk about Halo:Reach.

Bungie’s community leader Brian Jarrard spoke at PAX this year regarding both releases. “Obviously right now what we’re excited about is the impending launch of ODST, so we don’t want to totally start talking about next year’s model before this one’s even off the assembly line.” Alright, so he doesn’t sound that committed to the current title, does he?

I don’t blame the guy. I realize Halo:Reach has the same problem I mentioned above – a story that’s already done – but it’s far enough removed from what I consider a trilogy’s timeline that it’s also entirely different.

Halo 3:ODST Gets A Mini-Game From The ilovebees Developer

ilovebees page.We haven’t heard much lately from 42 Entertainment, the company beyond the viral Halo 2 marketing game, “ilovebees.” It looks like some of their former team members have new work, though, and it’s back with Bungie. Fourth Wall Studios, which is made up of some former 42E folks, is developing a mini-game for Halo 3:ODST called Sadie’s Story.

The game takes place in New Mombassa, after the Covenant invasion but before the arrival of the ODSTs. As the name implies, the story follows Sadie, a resident of New Mombassa, and her adventures in a new city. The mini-game is meant to augment the main story-line, but unfortunately Bungie won’t say much else.

All signs indicate the mini-game will be available on release, so no DLC here. As I’m sure you’ve already marked on your calendars, ODST hits stores September 22nd.

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