Gamers get rewarded for good behavior
Free image courtesy of FreeDigitalPhotos.net/franky242
Gamers can be quite competitive, so anything that results in rewards of any kind could become pretty popular. Enter Microsoft’s reputation algorithm for XBox Live. The company wants better behavior on their system, so they’re going to try the carrot instead of the stick. The idea is that if you reward good behavior, that’s more effective in discouraging bad behavior.
It will be fascinating to see how this plays out. In the heat of a live game, passions can get pretty heated, and frankly there a psychological and intimidation aspect to any good game, whether it’s a war game on XBox or Texas Holdem’ or other new poker games you can play in real time. Sometimes trash talk can rattle your opponent. Other times being quiet works as well, but that’s really up to the gamer.
Of course encouraging sportsmanship is a worthy goal, and I’m sure the behavior on these systems can get pretty bad. It must rival tthe comment section on YouTube and Reddit for depravity. But for many that’s a huge part of the fun.
Frank Savage, partner and development lead at Microsoft, says they are still in the brainstorming phase for Xbox Live’s reputation system, so who knows how this will play out. And I do like the rewards idea better than punishment for the reasons outlined above, though blocking and muting will still likely be part of the overall system. And of course you need those tools. The best gamers can find ways to intimidate without being offensive.
And this is the real lesson here. These are “games” and should be treated that way. If you can jab your opponent and get him off his or her game without being offensive and thus getting muted or blocked, then you’re a much more effective gamer. This applies in real life as well with games like pool, ping pong etc.
So take stock of this and up your game.
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Posted in: Editorial, Gaming, Xbox 360
Tags: gaming etiquette, gaming rules, reputation algorithm, xbox live