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Are the Xbox’s Days Numbered?

If you can get past the irony of someone on Yahoo calling anything else outdated and irrelevant, there was an interesting article up on there recently, where writer Jay Yarrow of Yahoo’s business section painted a doomsday picture of Microsoft’s future in the video game industry. In it, the idea is presented that the PC giant may no longer have the clout and financial stability needed to stay in the video game industry.

His points are numerous, but they all center around the same basic idea that in a world that is constantly adapting more to the idea of smartphone and tablet use, the field of personal computer operations the Redmond based PC royalty once called its kingdom is no longer strong enough to keep them relevant. What’s worse is that they are not only losing ground in the home market, but more and more businesses are turning to using Macs as well. He adds to both these points by noting that Microsoft’s latest attempts to reclaim the tech throne with Windows 8 (and the systems that support it) as well as the surface tablet aren’t exactly making the impact culturally or financially to take a bite of Apple.

It’s hard to argue with any of those claims, as Microsoft’s recent financial shortcomings are well documented. However, the controversial idea presented is that as Microsoft looks to shore up its base operations for the changes of the coming world, the gaming division may be seen as expendable. The exact figure presented is that of Microsoft’s $21 billion income last year, only $364 million of it came from the Xbox division.

How I View $364 Million is, Apparently, Inaccurate

It’s a damning argument with a lot of big numbers behind it, but I find it to be ultimately flawed. For one thing, the biggest problem facing Microsoft right now is that they weren’t able to anticipate the coming changes in the technological world and make the necessary operational adaptions to keep up with them.

The 360 is the exception though. Outside of the notoriously stingy Japanese market, they have managed to make the Xbox name synonymous with mainstream gaming in a way that names like Nintendo and Playstation used to know. It’s sales figures continue to astound each quarter, Xbox Live is by far the most capable and complete of online services, the Kinect is an amazing piece of popular (if flawed) technology, and, even though exclusives aren’t as important as they used to be, the Xbox has some of the best and even more importantly is the most popular destination for major cross platform releases, due in large part to the technical issues inherent in PS3 releases and the limitations and adaptations required for Wii ports. The 360 managed to survive a shaky start that was highlighted by three glowing red rings of failure, to become the most complete system on the market.

While it’s true the Microsoft Xbox division launched in more prosperous financial times, since then in one mere generation it has managed to become a symbol of modern gaming, a household name, and the most consistent and inventive aspect of all of Microsoft’s operations in the last few years in terms of finances and public reception. While Microsoft’s current situation make the next Xbox a tricky prospect that may become more dependent on more gimmicky aspects like Kinect to become a more complete entertainment set piece and not “just” a gaming console in order to take a calculated risk in maintaining its position without breaking the bank, the fact remains that they would be stupid to write off the only part of their company that isn’t seriously lagging behind another major competitor.

Instead the reality is a little more frightening. If Microsoft can’t pick up the slack in every other field but gaming, then, and only then, will the Xbox fall. Even though the Xbox can’t claim responsibility for Microsoft’s current situation, it’s fate is still directly tied into the company overall, and all things considered, that’s not necessarily a brighter future.

The Epitaph of Microsoft?

Valve’s 400 MB Sized Problem

So Valve has been busy updating some games recently to include support for their “Big Picture” mode that will allow Steam to be used on TV. It’s a welcome update for those with the capabilities and, for most games, is taking nothing more than a 70 MB update to help incorporate.

Except for one game though. For some reason “Half-Life 2: Episode 2” is requiring a 400 MB update. This being the internet, suddenly everyone started having a theory of how this would lead to “Half-Life 2: Episode 3” or even “Half-Life 3”. Nobody has any real idea about how this works, but hey, since 400 is a way bigger number than 70, it can only mean the release of one of the most anticipated games of all time right? The madness surrounding the update is so consuming, that a completely unrelated video from Machinima featuring  a series of binary code, and vaguely “Half-Life” music playing throughout, was thought to be part of the conspiracy, and players are now feverishly scouring “Half-Life 2: Episode 2” to find any changes.

The “Magic Bullet” Of the “Half-Life 3” Conspiracy

Of course, the whole thing is nonsense to the sane mind, but it does bring up a very real problem for Valve, in that the next “Half-Life” (in whatever form it may take) is slowly reaching some pretty unrealistic expectations. Whenever an extra 330 MB of unspecified, probably insignificant data can bring the entire PC gaming community to a furor, the hype meter has definitely spiked, and that’s not necessarily a good thing.

Valve’s exhibited an uncommon level of craftsmanship over the years, but even they are setting themselves up for a scenario where gamers are having years to craft their own game in their minds that even Valve might not be able to match. While this doesn’t mean they should rush the development of a game, it may be time to give gamers something (anything) regarding the next title in the beloved series before the hype machine claims another victim ala “Diablo III”.

Or….Well You Know

Nintendo Unveils the Wii Mini

With the recent release of the Wii U, Nintendo got that always valuable head start in the next generation of console wars. While the jury is still out on the device from a critical standpoint, the sales figures are already showing that their strategy of releasing a fresh new system for the holiday madness is paying off in a big way, as people are begging, fighting, and in some cases employing good old fashioned bartering to get one.

Surprisingly though, it turns out that the Wii U isn’t Nintendo’s only console release this year. While rumored in small circles for months, they’ve recently, officially unveiled a redesigned, reduced size, and reduced price version of the Nintendo Wii in the Wii Mini.

Priced at a very handy $99, the Wii Mini isn’t exactly the Nintendo Wii you know and love, and that’s not just a comment on the incredibly attractive new design. While you do get an included Wii Remote Plus controller, this is otherwise a pretty bare bones model of the classic console as Nintendo has taken away the Wi-Fi capabilities (though it still may support online play through add-ons via the USB ports) as well as the backwards compatibility feature with the Gamecube (this includes removing the memory card slots and Gamecube controller ports), essentially reducing the system to its barest essentials.

Is this a good buy then? That’s difficult to say, as ideally this is for gamers on a budget, or those that prefer their 360 or PS3 and want the cheapest way to add the famed Nintendo system to their collection. However, considering how easy it is to find an actual Wii system at a reasonable price (in some cases with game bundles) it’s hard to support such a watered down version of a once proud console.

However, if you haven’t had the chance to play such classics as “Legend of Zelda: Skyward Sword”, “Super Mario Galaxy 2”, or “Mario Kart Wii”, and refuse to spend any more than that spare Benjamin you’ve got laying around, consider this the golden opportunity to get in on the Wii craze way, way, too late.

The Best of Black Friday Game Deals

I usually try to avoid the mass hysteria of Black Friday, but in the case of video games, I too fall victim to the beautiful deals and throw myself into the madness with open wallet, and little regard for common financial sense.

Luckily when it comes to games you can find a lot of great deals online that don’t require you to arm yourself and push some fellow human being on the ground to take advantage of. In that spirit, here is just a small sampling of the best online deals available right now.

*Note: Don’t be surprised if some of these are gone by the time you get to them as deals move and sell out quickly. Be sure to act accordingly then and as always consult the great Dealzon for the best finds.

Grand Theft Auto IV Complete Edition, GTA: San Andreas, and LA: Noire Complete (PC Download) – Amazon – $14.99

Have you ever eaten a food that was too rich and decadent? Same thing with this deal. Countless hours of Rockstar Gaming greatness for under $20 is almost too good a deal, as you’re basically forfeiting your life by buying it.

Get It Here

Dishonored (PC Download) – Green Man Gaming -$22.50

Anytime you can get a game that’s barely a month old for under $25 it’s a deal worth checking out. When that game is one of the best of the year by a mile, you should probably stop what you’re doing right now (including reading this) and pursue it.

Get It Here

Mass Effect Trilogy (PC Download) – Gamefly – $23.99

I once bought a Rolex watch in Chinatown that was an absolute perfect knock off, but broke later that day. It was a valuable lesson on something being too good to be true, and is the only reason I wouldn’t recommend jumping on this deal. It’s so mind-blowingly cheap, there almost has to somehow be a catch.

Get It Here

Sleeping Dogs (360, PS3) – Best Buy – $24.99

Lots of great deals at Best Buy on console games, but kind of hard to ignore the steal on this modern Hong Kong crime epic and its bountiful gameplay. A real know a guy, who knows a guy type steal.

Get It Here

Xbox 360 250GB Bundle with “Skyrim” and “Forza Motorsport 4” – NewEgg – $189.99

If you were somehow waiting to buy a 360 until just the right moment, then getting one for under $200 with one of the best RPG’s and one of the best racing games of all time, would finally be that moment.

Get It Here

Dead Or Alive 5 (360, PS3) – Gamestop – $29.99

While Gamestop isn’t exactly setting the world on fire with their bargains, there are a few to be found. Definitely grab the best fighting game of the year while you can.

Get It Here

Steam Autumn Sale

Finally it is once again time for the Steam Autumn Sale, which is running until 11/26. With almost too many good games to list, and deals rotating constantly, as well as mark downs of some kind on pretty much everything, it’s the first place any PC gamer should go.

Get Them Here

Why I’ve Come to Bury “Hitman” and Not the Dead

“Man’s mind, once stretched by a new idea, never regains its original dimensions.”

-Oliver Wendell Holmes Sr. (physician, poet, professor, lecturer, and author)

I truly, truly hope that the above quote is correct because this week in video games we saw a case of a dangerous old way of thinking and a potentially new idea of thinking that if carried over to other projects, and taken in as a new idea, will stretch the limits of what we once believed to be standard, or even possible.

What I mean is in reference to two recent games. One being “Hitman: Absolution” and the other being “The Walking Dead: Episode 5”. Specifically I’m talking about the plots of those games.

Ironically whereas “Hitman” is a game ideally about subtlety, and the art of skill, it’s story has all of the approach and delivery of a blunt hammer to the face delivered by a laughing lunatic. On the other hand, a game like “The Walking Dead” (which often asks the player to smash something in the head with a blunt object) delivers a tale so refined that we must now be careful how we speak of other game’s stories while praising them so we don’t accidentally lump them in the same league with “The Walking Dead” and therefore lose perspective.

“Hitman” is a dangerous game, and I’m not talking about the controversy surrounding the sexy nun enemies, or the general violence of the title. Instead it’s a dangerous game because of its disgusting and obvious story and stroytelling that,despite a couple of here and there moments of quality dialogue, fails to inspire a moment of emotional reaction, whatever that emotion may be . Whereas previous games in series wisely shunned a grand plot in favor of environment and mood as the larger themes, “Absolution” tries to go another route by making its presentation more of a high production, low grade movie. It’s every effort in that respect is so insultingly awful, it is the first game that should have not received the traditional M rating, but rather IM for “immature”.

Didn’t think that was funny? Well now you know how I feel as I tried to suffer through some of the most horrid attempts at sexual references, characters, plot, and of course comedy that have ever graced video games. It’s not even the content I’m against, but instead the delivery. It aims for Guy Ritchie, Robert Rodriguez, and Quentin Tarantino, and instead ends up with an effort more in line with the works of Roger Corman. The only difference was Corman’s schlock knew it was bad and had a sense of style about it, whereas “Hitman: Absolution” seems either unaware of how bad its bad really is, or otherwise doesn’t give a damn and couldn’t be bothered to make what’s there work.

“The Walking Dead” on the other hand? Don’t be surprised if the fifth and final episode in the game’s first season just won the series overall game of the year honors, as its use of characters and plot, and more importantly the player’s involvement in those aspects, is nothing short of revolutionary. The game works off of the same promise of “Mass Effect” or a TV show like “The Wire” where all the pieces supposedly matter, and what you do in the end will be just a reflection of the steps you took to get there.

Unlike “Mass Effect” though, but much like “The Wire”, “The Walking Dead” achieves this as suddenly your choices do come to bear upon you as you now are faced with the prospect of facing the tough moments that defined your journey in a fresh light, and only in the end when you see the ramifications of them are you given the gift of hindsight that allows you to regret, smile upon, and always question your choices, as the end results, and your reactions to them, give you something that few games ever have, and that is a better sense of who you are, and the person you’d maybe rather try to be.

Does a game like “Hitman” have to do the same? Well it would be nice, but that’s not the point. The point is that a title like that handles its story with a dangerous indifference can no longer be accepted. This is not the NES where a brief kidnapping of your girlfriend by some thugs leads to all the motivation you need to reach a single frame resolution and expect satisfaction. You don’t have to have a masterpiece story, but don’t try to pass an entire adventure that is framed by the mentality of the average thirteen year old boy, and done with all of the effort exhibited by the average two year old boy, and honestly tell yourself it is the best you can do without expecting to receive both the mixed reviews and mainstream public backlash you are getting now.

And if you do decide to be dumb and lazy in the same week, whatever you do don’t release that high profile game at the same time as a title that provides a blueprint for the future of the medium and expect to save face in the minds of either your peers, your critics, or your fans

That, and I’m sure the creators of “Hitman: Absolution” can understand this, would just be silly.

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