Category: News (Page 16 of 108)

Nintendo Unveils the Wii Mini

With the recent release of the Wii U, Nintendo got that always valuable head start in the next generation of console wars. While the jury is still out on the device from a critical standpoint, the sales figures are already showing that their strategy of releasing a fresh new system for the holiday madness is paying off in a big way, as people are begging, fighting, and in some cases employing good old fashioned bartering to get one.

Surprisingly though, it turns out that the Wii U isn’t Nintendo’s only console release this year. While rumored in small circles for months, they’ve recently, officially unveiled a redesigned, reduced size, and reduced price version of the Nintendo Wii in the Wii Mini.

Priced at a very handy $99, the Wii Mini isn’t exactly the Nintendo Wii you know and love, and that’s not just a comment on the incredibly attractive new design. While you do get an included Wii Remote Plus controller, this is otherwise a pretty bare bones model of the classic console as Nintendo has taken away the Wi-Fi capabilities (though it still may support online play through add-ons via the USB ports) as well as the backwards compatibility feature with the Gamecube (this includes removing the memory card slots and Gamecube controller ports), essentially reducing the system to its barest essentials.

Is this a good buy then? That’s difficult to say, as ideally this is for gamers on a budget, or those that prefer their 360 or PS3 and want the cheapest way to add the famed Nintendo system to their collection. However, considering how easy it is to find an actual Wii system at a reasonable price (in some cases with game bundles) it’s hard to support such a watered down version of a once proud console.

However, if you haven’t had the chance to play such classics as “Legend of Zelda: Skyward Sword”, “Super Mario Galaxy 2”, or “Mario Kart Wii”, and refuse to spend any more than that spare Benjamin you’ve got laying around, consider this the golden opportunity to get in on the Wii craze way, way, too late.

Some “Black Ops II” and “LEGO Lord of the Rings” Customers Aren’t Exactly Getting What They Paid For

So you probably know that digital downloads for games are slowly becoming the norm, but it seems that recently disc manufacturers are going out of their way to insure that happens even sooner.

In what is a set of very improbable incidents, two recent big video games have been released with serious potential errors for customers that purchased the physical versions of the game. The first belongs to EA and Treyarch whose much anticipated “Black Ops II” release was blemished by news that some copies of the second disc of the PC version were not actually “Black Ops II”, but rather copies of “Mass Effect 2”. Of course this being EA, I’m sure that any customers that contacted them in regards to the problem where promptly told “What? You don’t like Mass Effect 2?”

I’m joking, of course, but what is funny is the similar incident that has befallen Warner Brothers at the same time, as their game “LEGO Lord of the Rings” has apparently shipped out some copies of their Xbox 360 version that contained only the demo disc. The gaff was made public when a Game Informer editor discovered that when they tried to purchase the game, it had been recalled only to find that another store they visited had received every single Xbox 360 copy with just the demo disc. The event is even more shameful than the embarrassing incident that occurred when people who bought “LEGO Pirates of the Caribbean” received “LEGO Pirates of the Caribbean” with no apology.

Currently people who received the wrong “Black Ops II” disc are being advised to download the game through the optional Steam method, while an alternate solution has not been brought up at this time. Meanwhile Warner Brothers is working on recalling the incorrect copies of “LEGO Lord of the Rings” which would suggest that they are attempting to resolve the matter, although they have not yet commented on how many copies were affected, or when the correct copies will be available in mass.

The New “GTA: V” Trailer – What to Expect

After being delayed by Hurricane Sandy, Rockstar has announced today that the new “GTA V” trailer will debut on Nov. 14th.

While previews are upcoming for the game itself, we’ve been teased with screenshots for months, and we’ve already been treated to the debut trailer for the game, if you think about it we know surprisingly little about what looks to be the biggest title of 2013.

However, if the previous second trailers for the series are any indication, that should all change by the 14th. In fact, in viewing the second trailers for the last few “GTA” games (of which both the “GTA: Vice City” and “GTA: San Andreas” trailers are phenomenal if you need a refresher) there are a few things we can expect to see on Nov. 14th.

A Major Music Track From the Game:

 

It may be obvious, but Rockstar loves to show off their incredible video editing skills by using a big name track from the game set against their typically awesome previews. Hopefully they will do the same here and give us some idea of the type of soundtrack we can expect (or at least one major track they’e acquired) , even if it will be typically diverse. I always felt that “GTA: IV” had the weakest soundtrack of the series, so I’ll be particularly interested in this part to really hype me up.

Important Characters in Minor Parts:

 

The first “GTA: V” trailer had a lot of people in it, but it was hard to tell which of them were actually relevant, and which were just there. This should change with trailer #2 as you can expect a barrage of clearly important characters, even if they do not have speaking roles. By the end of the trailer, we should all have a better idea of what sordid types we’ll be working for, and against, in “GTA: V.”

Weapons:

 

This one is a little more debatable, but since the second trailers tend to be more action packed, expect to see a greater variety of weapons then has previously been revealed. The real question here is will Rockstar go closer to the insane weapon range of “San Andreas,” or stick to something more grounded as in “GTA: IV?”

Customization:

 

Another major aspect missing in “GTA: IV” from “San Andreas” was the customization options for your main character. Looking back at the early previews of “San Andreas,” you could tell differences in the main character’s clothing and hairstyles, hinting the expansion of this aspect. Considering how much this has been talked about, I believe Rockstar may do something similar here.

Counties:

 

So we know the game will take place in the pseudo-LA city of Lost Santos and, based on the country side moments from the first trailer, the surrounding areas. The question is, what surrounding areas? The best idea I’ve heard in relation to this is the theory that we will be exploring various counties in the area. The easiest way to tell this would be to look out for changes in weather, or general geography of the areas shown. Perhaps with a little help from eagle eyed Californians, we should have an idea of the layout.

The main character…s?:

 

I’m fairly certain I’ve heard every theory regarding who the main character was from the first “GTA: V” trailer, and I’m confident that I don’t want to hear anymore. I will say that the one that does intrigue me the most is the idea of multiple main characters. While this could prove tricky in an open world game, it would certainly be a new direction for Rockstar in a game that is a true “GTA” sequel. Nevertheless, we should soon know the answer to this.

Choices:

 

Keep an very sharp eye out for this one. “GTA: IV” hinted at giving you choices in the game via some very minor decisions. If the series gameplay is going to expand, I’d look for this to be the first place it does so. Look for a careful line of dialogue, or a visual of two people at gunpoint, or anything that might just give away if the game that revolutionized open gameplay truly gives players real options. If Rockstar does go this way, they may be tempted to tease it here.

Tone:

 

Maybe the most important, but sure to be most overlooked, aspect of the new trailer will be the tone of it. It was hard to figure out for sure from the first trailer, but looking back on the old “GTA” previews, it’s easy to see in retrospect that we could tell a lot from the tone of them. This particularly applies to “GTA: IV” where the darker, grittier vibe was immediately apparent. Will Rockstar stick to that same style, go back to the more lighthearted nature of the originals, or give us something in-between?

The plot:

 

Usually by trailer number two we are left with little doubt about the overall game. The first trailer gave a pretty big hint to this in what would appear to be a criminal trying to retire, so what we should look for here are the circumstances. In other words, the who, what, when, where, and why. With “GTA: V” drawing ever closer, we should expect these large points to be covered.

Gameplay:

 

We end with what should hopefully be the biggest given for this trailer, the gameplay. Considering how beautiful “GTA:IV” is and was, you couldn’t easily tell what was real gameplay from the first “GTA: V” trailer and what wasn’t. We probably won’t see what the game looks like during the actual gameplay, but I would be shocked if we don’t get snippets of missions, distractions, or something equally tantalizing that will actually show us the most important part of the game…the game itself.

 

Also, as announced today, you can now officially pre-order “GTA:V.” Considering the franchise this still is, this is one time I’d recommend doing just that.

“Chaos: Battle of Wizards” is Getting a New Sequel Courtesy of It’s Original Creator

If you haven’t gotten to play “X-Com: Enemy Unknown”, allow me to summarize. It’s an experience that somehow feels entirely unique, and yet perfectly captures the spirit of the cult classic sensation it is based off of. Its mix of tension and horror creates an uneasy setting where victory is never assured, never cheap, and always satisfying . Outside of puzzle games, I’ve rarely experienced a title that so perfectly executes ideas like “easy to learn and tough to master” and “one more game”, and playing it gives you a genuine feeling of reward and achievement.

It’s fairly incredible, in short, and is pretty high on my game of the year list at the moment. Not satisfied with having pulled off the impossible in reviving one of his old cult-classic PC franchises to appeal to the masses, though, “Enemy Unknown’s” co-creator Julian Gollop is going to try to do it again.

Gollop has announced his next title will be a revival of the highly obscure “Chaos: Battle of Wizards”, an old strategy title for the ZX Spectrum computer. “Chaos” pitted multiple wizards (up to eight) against each other on a field of combat with a range of spells as their only weapons. It employs somewhat of a rock, paper, scissors turn based format, but featured an incredibly deep series of checks and balances that turned it into something more resembling wizard chess (and no, not the “Harry Potter” kind). The immense amount of actions and counter actions available made it a pretty hardcore experience, comparable to “X-Com” in that respect.

For the new title, the only details known are that it will be in 3D this time around, and will be for PC, Mac, and iOS. Also, it appears that it will feature fundamentally the same gameplay as the original title.

Obviously it will be no easy task to adapt “Chaos” for the modern world, but I’m glad that the success of “Enemy Unknown” is giving Julian Gollop the chance to bring another unique and under-appreciated gaming experience back into the forefront. Of course, this time around the team will have to face an unknown enemy themselves as hype replaces doubt in the perception of the public.

Love Halloween? Apparently so Does Valve

 

Valve has started their Halloween celebrations early, as they announced that today begins their annual “Team Fortress 2” Halloween content.

Called Scream Fortress, the event (which runs through November 8th) once again includes the evil wizard Meramasus who is back to rule the world of TF2, only this time in the form of a ghost. At his disposal is the wheel of fate which affects a new king of the hill map where players must defeat Meramasus. The wheel produces a variety of random effects that an aid or harm the player. Also, it would appear the wizard of questionable competence Meramasus has left some of his random spells strewn about, and finding them gives player’s items new, holiday specific effects such as new paint on items, or fire and ghost summoning abilities.

Even better, Valve gets to bring in the recent co-op Mann vs Machine mode to the party, as the machines have been turned into (surprise, surprise) a horde of zombies in the newly dubbed “Wave 666” mode. Speaking of Valve and zombies, they’re also taking the opportunity to offer “Left 4 Dead 2” for free this weekend, and are also marking it down to the brain gnawingly low price of $4.99 until Monday.

I used to love when TV shows had special Halloween episodes, and I really love it when online games do the same. If you for some reason have been waiting to get into “Left 4 Dead” or “Team Fortress 2” now would be the time, as these are some great deals and additions that Valve has once again cooked up for the occasion.

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