Category: league of legends (Page 52 of 163)

Upcoming Champion: Skarner, the Crystal Vanguard

Skarner, the Crystal Vanguard.

Riot had precious little to say regarding Skarner, but I can already tell that I like the guy. I was a huge fan of Crixalis (Sand King) in DotA, so obviously Skarner appeals to me. The only thing Riot mentioned about Skarner’s skillset is that he might be able to impale an opponent on his tale and drag them around. Sounds like a pretty cool skill. Depending on the range it might even be a sort of Rocket Grab.

With Skarner, Leona, and Yorick all coming soon, I can’t help but wonder when we’ll see the Monkey King. It’s been nearly two months since his assets were released in a preview video but we still have no word on his release date or his skillset.

Upcoming Champion: Leona, the Radiant Dawn

Leona, the Radiant Dawn.

Riot has a small force at E3 this year, mostly there to show off Yorick and tease a few new champions leading up to Dreamhack. Among the champion teasers is Leona, the Radiant Dawn. Leona is a direct response to the community requests for a female champion. She sports a traditional sword and shield, though it sounds like she’ll harness the power of the sun to control her enemies.

Riot hasn’t said much about her skillset, other than a potential ultimate idea, which is that she would summon a beam of light on an area that sort of detonates after a couple seconds, stunning anyone still in the beam. If I heard correctly on the video from Gamespot, someone likened the skill to the Hammer of Dawn in Gears of War. Sounds like it will look really good, and probably function a bit like Amumu’s ult, which is one of the strongest in the game.

On the whole, Leona looks like a pretty cool champion. I like seeing more traditional tanks added to the game. It means good things for balance, or so we can hope.

Yorick will be late to the party

Yorick, the Gravedigger.

In the wake of E3 and leading up to Dreamhack next week, Riot is going to be very busy. As such, the company has announced that Yorick won’t be adhering to the normal schedule of release. Here’s the official word from Tamat:

The end of Season One is approaching fast, and between the Season One Championship at DreamHack and E3, there’s an awful lot to do here at the Riot Office. Additionally, Orianna was an extremely exciting and edgy new champion, and we want to take the extra time to ensure that the next champion will be just as groundbreaking before we turn them loose on the Field of Justice. For these reasons, we’ve decided to take a bit of break from champion releases and balance changes until after we return from Sweden following the Season One Championship.

As we draw closer to these events we will be releasing more previews of the exciting content that will be coming sometime after our end of season break. This will include Yorick, the Gravedigger and several more champions along with some exciting new features for PvP.net. Stay tuned for more information as our coverage of E3 continues.

I’m glad to see Riot communicating these timing adjustments to the player base. It makes perfect sense that they would delay the release, but the forums still tend to explode with “OMGWTF WHERE IS DAT NEW CHAMPIONZ?!?!” if nothing is said.

Yorick, the Gravedigger sneak peek

The latest champion sneak peek popped up last night, bringing us news of Yorick, the Gravedigger. It remains unclear what type of champion Yorick will be, but I like the direction his art is headed. I’m curious how much of his playstyle relies on minions. If too much of his damage comes from minions, I’m worried that we’ll be looking at another tanky DPS champ.

Here’s the blurb from the sneak peek:

The true sign of a master is when you’re able to impress everyone with your execution of a skill that might otherwise be considered mundane. So it’s probably quite safe to say that in order to dazzle anyone with your skillful shoveling, you’re going to have to be rather good at it.

With this in mind, allow me to introduce Yorick, the Gravedigger. In addition to being more adept in the art of entombment than any who have come before him, he makes a point of keeping good company… or at least ravenous undead company. One of those two.

As I mentioned, I like Yorick’s art direction. I’m looking forward to learning more about him this weekend.

I’m being trolled by a health bar bug

League of Legends.

Before I started writing this post, I did a quick search for just about every combination of “league of legends health bar bug” that I could. I figured my own problem would be at the top of the heap, but it seems a lot of people have a lot of strange bugs regarding health bars in League of Legends.

I’ve seen the bug that makes an ally health bar stretch across the screen, but other than that I’ve been bug free…until now. I’ve been having a bug since (as far as I remember) the Vayne patch that causes enemy health bars to not update with their health count. It only happens on occasion, but when it does it’s extremely frustrating. The bug is simply that the health bar over an enemy player’s head sometimes does not update to accurately reflect the amount of health a player has. This is extremely problematic in the early game, when players sometimes don’t buy early health items. I roll in thinking the player has 7-800 health, when in reality they’ll have 12-1300. Big difference. I’m starting to catch on, but the health bar system is so ingrained in my playstyle now that I’m having trouble remembering not to fight certain targets. The bug also happens infrequently enough that I forget about it, but only until I get smoked by someone I was sure I would be able to kill.

Anyone else suffering from the same bug?

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