Category: Editorial (Page 1 of 34)

Gamers get rewarded for good behavior

ID-100137511 By franky242 Playing Game Console
Free image courtesy of FreeDigitalPhotos.net/franky242

Gamers can be quite competitive, so anything that results in rewards of any kind could become pretty popular. Enter Microsoft’s reputation algorithm for XBox Live. The company wants better behavior on their system, so they’re going to try the carrot instead of the stick. The idea is that if you reward good behavior, that’s more effective in discouraging bad behavior.

It will be fascinating to see how this plays out. In the heat of a live game, passions can get pretty heated, and frankly there a psychological and intimidation aspect to any good game, whether it’s a war game on XBox or Texas Holdem’ or other new poker games you can play in real time. Sometimes trash talk can rattle your opponent. Other times being quiet works as well, but that’s really up to the gamer.

Of course encouraging sportsmanship is a worthy goal, and I’m sure the behavior on these systems can get pretty bad. It must rival tthe comment section on YouTube and Reddit for depravity. But for many that’s a huge part of the fun.

Frank Savage, partner and development lead at Microsoft, says they are still in the brainstorming phase for Xbox Live’s reputation system, so who knows how this will play out. And I do like the rewards idea better than punishment for the reasons outlined above, though blocking and muting will still likely be part of the overall system. And of course you need those tools. The best gamers can find ways to intimidate without being offensive.

And this is the real lesson here. These are “games” and should be treated that way. If you can jab your opponent and get him off his or her game without being offensive and thus getting muted or blocked, then you’re a much more effective gamer. This applies in real life as well with games like pool, ping pong etc.

So take stock of this and up your game.

Our Favorite Movie Tie In Games

Ever since the early 1970’s merchandising with movies has been a massive market that has seen the cash roll in for the film’s backers. After a decade of t-shirts, lunchboxes and action figures, the early 80’s saw the first movie – video game tie-in as Hollywood looked to take advantage of the fledging home console market to bring in more cash. One of the first tie-ins was the 1982 movie/game E.T. The Extraterrestrial on the Atari and it was such a very poor effort it was cited as one cause of the video game industry crash. There have been many instances of poorly licensed games over the last 30 years, but there are also plenty of gems too and we list our favourite movie tie in video games here.

Chronicles of Riddick – Escape from Butcher Bay

The character Richard B. Riddick was created in the film Pitch Black, a low budget film released in 2000, and by 2004 a sequel, the titular Chronicles of Riddick, was being made and although the second movie did not do as well as expected, the spin off game Escape from Butcher Bay had the exact opposite story. The game was developed by Starbreeze Studios, published by Vivendi Games and is a first person action/stealth game, similar to Half Life or Splinter Cell, set before the first of the Riddick films.

Film actor Vin Diesel reprised his role of Riddick for the game that sees the title character have the escape for the Butcher Bay maximum security facility using both brawn and brain, just as Riddick does in the movies. The game was released on the Xbox in June 2004 to critical acclaim with IGN giving it 8.5/10, GameZone 9.2/10 and Game Informer giving 9.5. It also won three awards in 2004 and 2005, including the Unsung Hero Game of the Year (Editors’ Award) at the Golden Joystick Awards. An expanded and updated version was released in 2008 with the game The Chronicles of Riddick: Assault on Dark Athena.

Star Wars: Battlefront

Battlefront is one of the great tie-ins with one of the great movie series’ as you take control of one character from one of the four main groups of protagonists from both the original trilogy and the prequel trilogy of Star Wars movies and battle to eliminate your opponents. The game came out in 2004 to fine reviews receiving a Metacritic high rating of 82% for the PS2 version, while 1UP.com said “Battlefront manages to stand tall as a great game that does the best job we’ve yet seen of playing out the battles of the Star Wars movies.”

There are many other Star Wars games that could easily feature on this list, such as The Knights of the Old Republic – although not a direct movie tie in – as well as X-Wing and TIE Fighter where you commanded the space craft of the Rebels and the Empire, but Battlefront with it pitting you at the centre of some of the biggest Star Wars battles edges it for us.

The Dark Knight

While there was a planned video game for the release of this 2008 Christopher Nolan follow up to the rebooted Batman Begins movie from 2005, but the game for the Playstation 3 and Xbox 360 did not materialise and was cancelled. However, from the embers of this there was another type of game linked to the movie – an online slot machine created by Microgaming. In December 2012 a UK resident, Jon O. – a member of free bingo games site butlersbingo.com – turned a 30p spin into almost £6m! This online slot machine features cinematic spins, with video clips straight from the movie, while both Batman and The Joker appear at random to award prizes.

Games to Look Forward to in 2014

2013 was definitely a magnificent year for the gamers of the world. Next level games such as Battlefield 4, Grand Theft Auto V, The Last of Us and Assassin’s Creed IV: Black Flag, to name a few, had all the different types of gamers jumping up and down in pure ecstasy. With a year that had so much to offer, one might fear that 2014 might struggle to keep the hype and excitement alive. At the start of each new year, gamers come together, looking around nervously, wondering just what next generation game they will be able to sink their teeth into. It’s always a gamble, like on some https://www.jackgold.com/p/mobile-slots website, as to whether a game will live up to the hype, but luckily, it seems that the future looks promising. Here are three games I’m looking most forward to for 2014.

The Elder Scrolls: Online

Release date: 4 April (June for consoles)

If you’ve played any of the Elder Scrolls games, there is no need for me to remind you why this is one of the most anticipated games of 2014. Set in the same world as the previous instalments, but a thousand years before the adventures of Skyrim, this open world game moves away from the single player mode and into the thrilling territories of online. This brings about a whole new dimension in the form of PvP combat, granted you don’t take an arrow to the knee.

South Park: The Stick of Truth

Release date: 4 March

As an avid fan of South Park, and anything Trey Parker and Matt Stone are involved in writing, you can imagine my excitement when I discovered that the hilarious duo would actually be writing the game too. My excitement reached a whole new level when I realised Obsidian Entertainment (creators of Fallout: New Vegas) would take the developer’s seat. Get ready for some fun shenanigans, South Park style!

Tom Clancy’s The Division

Release date: End of 2014

As a complete sucker for both third-person tactical shooter games as well as mass multiplayer role-playing games, when I read about The Division, which combines both formats, I could hardly contain my excitement. When a deadly pandemic hits, leaving the world battered and chaotic, it is up to the Strategic Homeland Division to pick up the pieces and save whatever remains, no matter the cost. This epic MMORPG will see players come face-to-face with AI, friends and other players.

By Jason Swindon

Gamers are More Divided Than Ever…And That’s a Good Thing

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Become enthralled by one thing long enough and regardless of whatever the thing itself may be, the same set of questions tends to present themselves when you began to look back on it.

While the questions are too varied to cover in full, a host of them will inevitably concern comparing that thing as it once was, to how the thing is now. When doing so it’s often essential to use your experience to properly separate the past as it actually occurred, and the past as you perceive it through the eyes of nostalgia.

That’s a distinction that’s been running through my mind recently as I look at how games have changed from both the day one origins of the medium, and from my personal start as a gamer, to where they are now. In doing so, it’s interesting to discover and distinguish the things that have actually changed, as opposed to the things that you heart tells you are different.

Specifically, lately I’ve been wondering if the gaming community really is more hostile to each other and divided than it has been ever before.

My heart tells me the answer is yes. After all, it seemed like the cultural divide among gamers when I was young didn’t extend far past Sega v.s. Nintendo. Now, though, we have issues like AAA v.s. indies, Digital Rights Management, the treatment of women in video games, the validity of YouTube gaming as a career, the ethics of micro-transactions, gaming as art, and many, many, more. All of those issues cause a nigh infinite series of divides among the gamers of the world, and that’s before you even get into the traditional Xbox, PS4, Wii U, and PC debates.

The question then is, are we really more divided as a gaming community than ever before? Is there really more of a hostile environment between gamers everywhere than there was back in the old days? Or instead, has this always been the case and its only the rapid speed the internet carries information and opinions at from all corners that causes the perception that there is more arguments than ever before?

Even when you approach that topic from an unbiased perspective, the answer will almost always be yes. Gamers are more divided and hostile than ever. The once popular idea of a community of gamers united against the rest of the world’s upturned noses at the very idea of gaming, has given way to a civil war with infighting on nearly every front. While you could argue if the embodiment of a gaming community with an “us against the world” mentality ever did truly exist at all, there’s little doubt that certainly isn’t the case now.

And you know what? In many ways we’re better off this way.

Well…Most of the Time Anyway

Oh sure from time to time I see a topic or viewpoint that I personally consider to be outlandish get very heated, and want to cite the always popular (yet rarely practical) “Can’t we all just get along?” belief, but for the most part I’ve come to accept the constant presence of various heated debates to be a good thing for gaming, and not a detriment.

The reason being is that complacency in any industry is never a good thing. No matter what else you can say against the average gamer, one this that’s for sure is that they are not a complacent lot. Not only are they quick to turn against something the moment it becomes a little too commonplace and comfortable, but they are always seeking out and confronting hot button issues without much in the way of fear hindering them. These may not always lead to the most sophisticated and intelligent debates mind you, but they are debates nonetheless.

It’s that constant stream of debate that ensures that developers, publishers, journalists, bloggers, websites, and anyone else on the creation side of the industry can never rest on their laurels. If there weren’t the dissension that exists on so many topics that we currently enjoy today, it’s possible that many of those in gaming wouldn’t feel the pressure (or even obligation) to create a variety of experiences that can cater to any number of personal tastes, preferences and beliefs.

There is a real passion behind many of the various viewpoints in the gaming world that is more and more leading to gamers from all walks of life getting creative and making something that perfectly represents their own particular set of thoughts. That not only serves as great entertainment for those that agree, but  fuel for those who do not to do the same and create something of their own in opposition.

Sure its a general attitude that doesn’t really lead to a perfect gaming world (and there are, perhaps, some topics we would be better off being unified on), but its never really been a perfect world has it? The one we have now, though where gaming is essentially forced to constantly mature, re-invent itself, and provide a variety of experiences precisely because the role and image of a gamer is no longer a caricature, but rather a group of  increasingly outspoken and discerning individuals is a pretty damn exciting one to live in, at least in lieu of perfection.

If there is one warning that all divided gamers need to heed though, its that we should all be careful to remember that at the end of the day, games are first and foremost meant for enjoyment and to be experienced. In that regard, it’s important to never be afraid to challenge your own views by actively seeking a variety of games in order to ensure that your beliefs (whatever they may be, on whatever topic or whatever style) are ones formed by trying all of the different experiences that games have to offer, and not limit yourself at all times to those that only serve your particular notions, thus undoing all of the good the current sometimes hostile and divided culture we enjoy as gamers is actually doing.

Is there a certain appeal to a utopian world where gamers come together to form a “Pleasantville” like community based on shared essential beliefs? Perhaps. But there’s also an appeal in a more gotham like gaming community where hostility and divided beliefs may rule the day, but they ultimately come together to form an impressive world that can only be forged from the fires of such a variety of passions.

Whether that’s your idea gaming world or not, it’s time we all stood back and appreciated the beauty and quality that world can so often lead to.

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