Category: Champions (Page 37 of 43)

Sona Champion Spotlight

I’m glad this has finally gone live because it explains quite a bit about the way that Sona plays. As it turns out, every cast produces a persistent aura that remains in place until 3 seconds after the next aura is cast. It’s a playstyle that closely mimics Udyr and will provide solid support in the right hands. As Phreak mentions in the video, though, Sona is very frail, so it’s likely we’ll see a LOT of Sona players that can’t manage to keep themselves alive.

Patch Day 9/21 – The patch for support players

Muse Sona.

It’s patch day once again, this time bringing us Sona, the newest support toon to join the League. Other than Sona there aren’t many changes to the League’s champion lineup. The real changes this patch come to a couple of existing items and a new item, Shurelya’s Reverie.

I’ll let you read over the champion changes for yourself, but there are a few worth mentioning. Garen’s Courage got a small nerf, Kog’Maw’s attack speed bonuses were apparently multiplicative, so that was fixed, and Zilean’s Chronoshift now lasts 13 seconds instead of 15 and the cooldown is 180 seconds at all levels. Oh, Blitzcrank’s Power Fist now resets the auto attack timer as well. That’s really it as far as notable champion changes.

So let’s talk about the good stuff. Along with Sona, Riot’s remade Innervating Locket and added Shurelya’s Reverie to the list of support items. The new items are as follows:

Innervating Locket
Combine cost reduced to 450 from 850. New total cost is 2250.
+430 Health
+450 Mana
Unique Aura: Nearby allies gain 20 hp/5 and 9 mp/5.
Unique Passive: Reduces ability cooldowns by 10%
Unique Passive: When you cast a spell, you regenerate 50 health and 20 mana over 2 seconds. This effect has a 3 second cooldown and no longer affects allies.

Kindlegem
Recipe consists of Ruby Crystal + 425 gold
+200 Health
UNIQUE Passive: Reduces ability cooldowns by 10%

Shurelya’s Reverie
Recipe consists of Kindlegem + Philosopher’s Stone + 500 gold
+330 Health
+25 Health Regen per 5 sec
+12 Mana Regen per 5 sec
UNIQUE Passive: Reduces ability cooldowns by 15%
UNIQUE Active: Nearby champions gain 40% movement speed for 2 seconds (60 second cooldown)

The new Locket is really underwhelming. A slow regen aura? Not really really worth it for the minimal benefit it provides, to both allies and the bearer. It might be decent on Sona, but I doubt I’ll be using it. Shurelya’s Reverie, on the other hand, seems like a great item. I can’t imagine why someone would choose Locket over the new item, but maybe I’m missing something. The buff that Reverie grants is pretty huge, and could make for some tough initiation against a team that doesn’t have one. I’m also glad to see that Philosopher’s Stone has been given a new purpose. It needed something.

The other big change is that disconnected players run home if the automatic recall gets interrupted. Disconnected players also gain 1000 magic resist after a minute out of game, so no more Karthus killing level one or two players with his ult.

That’s about it. I’m hoping future patches bring some fixes to the client, but I’ll be writing more on that later.

No Miss Fortune nerfs in the works

Cowgirl Miss Fortune.

The latest patch notes from the PTR are a little disheartening. The biggest news I can see is that there are no Miss Fortune nerfs in the works. That’s right, none. She is not currently slated to receive any changes.

I’m hoping this gets changed. I can understand that there aren’t a lot of Miss Fortune players out there breaking games. As powerful as her abilities are, they’re also easy to overestimate, and if she gets behind, she won’t be much good. I think we’ll see something on the order of the old Nidalee though. I’ve had several games recently in which I was able to get MF as late as seventh pick. People have stopped playing her for some reason, which leaves room for devotees to hone their craft. It’s really just a matter of time before people realize how easily she can farm, how little time she spends out of lane because of that passive, and insanely good each and every one of her skills are.

You can read the latest TR patch notes on the Test Realm forums.

13-Minute Miss Fortune IE farm

13-min IE farm

There you have it, folks. The proof (click the pic for a larger resolution). You’ll notice I have four kills, which is really high for the 13-minute mark, but I think I still could have hit this goal without too much trouble if I didn’t get those. Most required me to stop killing creeps, and in at least one instance, I left lane to get an assist, which was only 87 gold. I could easily have had that from the creeps I lost, if not more.

Also, you’ll notice I died. I was really excited that I might hit the 12-minute mark, so I overcommitted to try and help out our Yi (and hopefully pick Ashe off in the process). I was an easy kill.

The Miss Fortune farm challenge

Cowgirl Miss Fortune

I’ve written a decent amount about Miss Fortune’s incredible farm ability and the way she breaks the laning phase. She’s so strong I’d like to issue a challenge – see how fast you can farm up up an Infinity Edge and post your results in the comments. The game should be live – no bots, no practice – and try to include a screenshot if you can.

My current record is somewhere around the 14-minute mark. I had 4 kills and probably something like 90 creeps. At the end of the game, which was just 25 minutes long, I had 175 creeps and, as a result of my farm, 12 kills. As you can see in my screenshot (edit: screenshot was broken for some reason and won’t upload, I swear! I’ll try to get another), my timer was nearly 15 minutes, but I purchased my Infinity and my boots at the same time, and I was already running to lane. I’d say 14 minutes is a reasonable estimate. I should also point out, the game I’ve posted above gave me the idea for the challenge, it wasn’t a result of me trying. I just had a good farm and though, hey, I bet the guys at the blog would like this. My second attempt, I had Infinity somewhere just past 15 minutes and I didn’t have any champion kills (I even died twice). My own goal is to break the 12-minute barrier. We’ll see.

A couple tips for pretenders to the throne:
1 – With a good spec and runes, you don’t need to buy mana regen at level 1. Get two or three health pots and be on your way.

2 – Farm the wraith camp whenever your creeps push to tower. Your own creeps will be dying too fast to bring the enemy’s low enough to last hit

3 – Don’t rank up your boots, even if you aren’t trying to do this challenge. There’s really no need.

Good luck! Don’t forget to post your own results in the comments.

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