Category: EA (Page 5 of 7)

Dragon Age coming to Mac on December 21st

Dragon Age coming to Mac.For a while there I only owned a Mac, so my computer gaming was severely limited. Luckily, Blizzard was always on my side, so I at least had something to play. Mac gamers can rejoice today, as BioWare announced last night that it would be bringing Dragon Age: Origins to the Mac platform on December 21st.

The game will be download only, available from GameTree, Direct2Drive, GamersGate, GameTap and Best Buy. No physical version has been announced. You can get two versions of the game, the Standard and Digital Deluxe at $49.95 and $64.95, respectively. Both versions include the Blood Armor content, and the latter will get you the Warden’s Keep expansion. It’s a pretty sweet deal either way, especially considering we aren’t that far from the game’s launch.

EA’s got the full press release.

EA wants more than graphics for new C&C

John Riccitiello.EA’s John Riccitiello wants more from the RTS genre than just cooler graphics. That’s about the best news you could give me with regard to the genre. Sure, it’s cool to see every detail of every unit dying, but at some point I want a little more than the usual rush strats and gold hoarders.

“We’ve gotten to the point where you can see the particles around individual grenade explosions inside rooms where windows fall apart. That was never what made RTS good. That was just sort of eye candy on top of a very traditional game mechanic. From when Red Alert and Starcraft sort of defined the genre, it hasn’t moved,” Riccitiello told Kotaku.

Preach on, brother.

“I’m a believer that the RTS sector is more open to fundamental innovation at a metagame level than almost any genre. I actually think that some of what Playfish does, in terms of iterating games on a weekly basis, Some of what Facebook does, in terms of letting you collectively experience things, have not been stitched together by the game industry in terms of lessons learned there.

You start applying that thinking to a C&C franchise you get something pretty special.”

Mhmm. Mhmm. I like what he’s saying, but as with all developmental shifts for any genre, I’ll wait to see the success before I pass any judgement. Riccitiello head is in the right place. I just hope he can execute.

Read the full interview over at Kotaku.

EA job post points to Dead Space 2 multiplayer

Dead Space Marine gettin munched on.A recent job posting from EA suggests we might get a little multiplayer action in Dead Space 2. If you’ve not played through the original game, you should, if only to see how truly terrifying a game can be. As far as multiplayer goes, though, I’m not real sure what that would look like. So much of the original game is devoted to removing body parts that a multiplayer experience sounds more like a drunken Alien vs. Predator match to me.

Here’s the interesting content from the post:

This M-rated action/shooter sequel will set new standards for an action-packed story-driven console experience. Our team values are as follows: Gameplay comes first, controller feel is everything, culture of creativity, be highly iterative, playtest early and often, learn from failure, work fast and smart, and surround ourselves with the best talent in the world.

The previous installment in the Dead Space franchise received numerous awards for gameplay, visuals, and sound design, and the same core team is in place to create an even better follow up.

If you’ll remember, Dead Space had insanely high used sales compared to new sales, which usually means players don’t see a lot of replay value to the game. Multiplayer support would probably help, but only if done right, and really, I’m having trouble dreaming that up.

Red Alert hits the iPhone

Red Alert for the iPhone.If it weren’t for Red Alert 2 I probably would have done a lot better in high school calculus. As it was, I spent most of my time worrying about when my next paratrooper drop was coming in the computer lab. This week EA released an iPhone version of the classic strat game with an extra map pack and the promise of more DLC down the road.

The game’s a little pricey at $9.99, but it’s got a full campaign for the Soviets and the Allies, 12 skirmish maps, and a map pack with another six skirmish maps. EA’s also promised that a future update will bring multiplayer over Wi-Fi and Bluetooth along with additional content. That’s more features than just about any game in the App Store, so maybe the ten bucks is worth it this time around.

The next patch is for the Empire of the Rising Sun and will add a third faction.

Madden 10 Sales Are ‘Discouraging’

Madden 10 for the Wii.It looks like the world is finally catching on that Madden doesn’t change much from year to year, and they’ve stopped buying. Sales are so bad, in fact, that even EA is calling the numbers “discouraging.”

How bad is bad? According to IndustryGamers, the Wii version of Madden only sold 67,000 copies in the month of August. In case you don’t remember, EA was supposed to completely rework the game for the Wii because the game just didn’t work on the platform. By this time last year, Madden 09 for the Wii had sold almost twice that number.

Sales for the other consoles looked a good bit better, but still not great for such a major franchise. EA shouldn’t be surprised, though. Why in the midst of a recession would gamers blow money on a game that, as I think I mentioned, doesn’t really change. When the industry’s down, you can bet the first thing to go will be yearly reworks of the same concept.

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