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	<title>Zombie games &#8211; Fearless Gamer</title>
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		<title>The Best Zombie Games of This Generation</title>
		<link>https://www.fearlessgamer.com/2013/11/05/the-best-zombie-games-of-this-generation/</link>
		
		<dc:creator><![CDATA[Matt Byrd]]></dc:creator>
		<pubDate>Wed, 06 Nov 2013 02:40:18 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[all time zombie games]]></category>
		<category><![CDATA[best zombie games]]></category>
		<category><![CDATA[Call of Duty Zombies]]></category>
		<category><![CDATA[DayZ]]></category>
		<category><![CDATA[Dead Rising]]></category>
		<category><![CDATA[Deadlight]]></category>
		<category><![CDATA[greatest zombie games]]></category>
		<category><![CDATA[I MAED A GAM3 W1TH Z0MBIES 1N IT!!!1]]></category>
		<category><![CDATA[left 4 dead]]></category>
		<category><![CDATA[Red Dead Redemption: Undead Nightmare]]></category>
		<category><![CDATA[State of Decay]]></category>
		<category><![CDATA[The Walking Dead]]></category>
		<category><![CDATA[Zombie games]]></category>
		<category><![CDATA[zombie games this generation]]></category>
		<category><![CDATA[zombie gaming]]></category>
		<guid isPermaLink="false">https://www.fearlessgamer.com/?p=7066</guid>

					<description><![CDATA[In a gaming generation as long and influential as this last one, it’s hard to boil things down to just a series of buzzwords and hope to possibly encapsulate even a minuscule portion of it. That being said, bring up the the word “zombie” to a dedicated gamer of this gen, and you can sit [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>In a gaming generation as long and influential as this last one, it’s hard to boil things down to just a series of buzzwords and hope to possibly encapsulate even a minuscule portion of it. That being said, bring up the the word “zombie” to a dedicated gamer of this gen, and you can sit back and just wait for the conversations and memories to start pouring in.</p>
<p>While video games weren’t the sole contributing factor to the zombie craze that took over the pop culture world, the sheer amount of zombie games that resulted from it certainly fueled the fad and helped propel it to levels of mainstream notoriety uncommon for such a topic. While many of the early zombie games were made to capitalize off of the growing popularity of the genre, as the years wore on some of the best experiences to be found in all of gaming were zombie based.</p>
<p>There’s just something about the idea that brought out the creative best of game designers everywhere, and as a result the prospect of trying to determine the best the zombie genre had to offer is daunting. As always, a number of high quality titles had to be cut to make this list, but that aside here are the best zombie games of this generation.</p>
<p>&nbsp;</p>
<h2>10. Killing Floor</h2>
<p style="text-align: center;"><a href="http://store.steampowered.com/app/1250/"><img decoding="async" fetchpriority="high" class="aligncenter  wp-image-7067" alt="KillingFloor" src="https://www.fearlessgamer.com/wp-content/uploads/2013/11/KillingFloor.jpg" width="477" height="315" /></a></p>
<p>Originally starting out as an ambitious “Unreal Tournament 2004” mod, by the time that “Killing Floor” got a retail release, many of the things that initially distinguished it would be copied (and admittedly improved upon) by other games.</p>
<p>However, there are still quite a few things this game does well that the flood of zombie games that followed couldn&#8217;t quite replicate, including an extremely well developed character and class based enhancement system. Even stripped of those unique elements though, “Killing Floor” is so mechanically sound and viscerally satisfying, that its place among the best zombie games of this generation is unquestioned based on no other merit than how purely enjoyable it is.</p>
<h2>9. I MAED A GAM3 W1TH Z0MBIES 1N IT!!!1</h2>
<p style="text-align: center;"><a href="http://www.youtube.com/watch?v=6LO9Cl5IlLk"><img decoding="async" class="aligncenter  wp-image-7068" alt="MadeAGame" src="https://www.fearlessgamer.com/wp-content/uploads/2013/11/MadeAGame.jpg" width="477" height="315" /></a></p>
<p>For sanity&#8217;s sake, I&#8217;ll just be referring to this one as “GAM3.”</p>
<p>Like a few other titles on this list “GAM3” just embraces the kill em&#8217; all element of the zombie genre. Unlike other games, however, it has a <a href="http://www.youtube.com/watch?v=6LO9Cl5IlLk" target="_blank">freaking sweet theme song</a> named after the title of the game that quite honestly makes all of the difference. “GAM3” very much feels like a throwback to any number of top-down action PC games of old and, much like those old games, has the ability to suck away hours and hours of playtime off of 15 minute or less play sessions. It&#8217;s provides the kind of simple pleasure instant gratification game that needs to exist somewhere in the zombie genre, and is clearly having the time of its life doing it.</p>
<h2><strong>8. Deadlight</strong></h2>
<p style="text-align: center;"><a href="http://store.steampowered.com/app/211400/"><img decoding="async" class="aligncenter  wp-image-7069" alt="Deadlight" src="https://www.fearlessgamer.com/wp-content/uploads/2013/11/Deadlight.jpg" width="477" height="315" /></a></p>
<p>There&#8217;s a number of great indie games that fall under the &#8220;artistically beautiful&#8221; label, but I never thought that a zombie game would fit into that style. While “Deadlight” can at times feel like a greatest hits collection of the major indie games that preceded it, the end result is one of the most cinematic zombie games ever made.</p>
<p>The biggest draw of “Deadlight” is its silhouette art style, which not only initially turn heads its direction, but proves to have long term appeal as well once you realize just how the art style lends to a journey which feels epic and effortless in equal measure. Deadlight will only last you around five hours, but much like “Portal,” its value isn&#8217;t so much in the quantity of the experience, but rather in how it achieves everything it sets out to do in that time.</p>
<h2>7. Dead Rising</h2>
<p style="text-align: center;"><a href="http://en.wikipedia.org/wiki/File:Dead-rising-screen.jpg"><img decoding="async" loading="lazy" class="aligncenter  wp-image-7070" alt="Dead-rising-screen" src="https://www.fearlessgamer.com/wp-content/uploads/2013/11/Dead-rising-screen.jpg" width="477" height="315" /></a></p>
<p>One of the first games that really felt next-gen to many people, “Dead Rising” really kicked off the boom period of the zombie genre in gaming, and is really one of the first games to let us live out our zombie fantasies in a way that adheres to all their fallacies.</p>
<p>What I mean is, rather than burden you down with things like survival and morality, “Dead Rising” just throws you into a mass of zombies and lets you mow them down with ease using a variety of weapons, just like we always envision when picturing ourselves as a participant at the end of the world. It may be full of design flaws, but still provides one of the most purely enjoyable zombie game experiences out there.</p>
<h2>6. Call of Duty Zombies</h2>
<p style="text-align: center;"><a href="http://www.callofduty.com/blackops2/features/zombies"><img decoding="async" loading="lazy" class="aligncenter  wp-image-7071" alt="tranzit" src="https://www.fearlessgamer.com/wp-content/uploads/2013/11/tranzit.png" width="477" height="315" /></a></p>
<p>It may be popular to mock the “Call of Duty” franchise due to the insane levels of mainstream success it has achieved, but regardless of your views towards the series, you&#8217;ve still likely played and enjoyed the game&#8217;s zombie mode that started in “World at War.”</p>
<p>That&#8217;s because while the rest of the franchise may be getting more and more bogged down by its same old, same old releases and presumed grandeur, there is a humble pleasure in the zombie mode&#8217;s series of last stand levels that is immediately appealing regardless of your feelings towards the series. With the inaugural nazi zombie mode, “Call of Duty” may have found its gameplay calling, and is still worth purchasing the games for to this day.</p>
<h2>5. Red Dead Redemption: Undead Nightmare</h2>
<p style="text-align: center;"><a href="https://www.fearlessgamer.com/wp-content/uploads/2013/11/rdr_undead_nightmare_1.jpg"><img decoding="async" loading="lazy" class="aligncenter  wp-image-7072" alt="rdr_undead_nightmare_1" src="https://www.fearlessgamer.com/wp-content/uploads/2013/11/rdr_undead_nightmare_1.jpg" width="477" height="315" /></a></p>
<p>There&#8217;s two kinds of DLC&#8217;s in this world. Those that feel like cheap money grabs, and those that actually provide a worthy follow up experience using the original game as a foundation. “Undead Nightmare” is possibly the greatest example of the later, and is also just pure heaven for fans of the Western and zombie genres.</p>
<p>Right from the game&#8217;s B Movie opening, it&#8217;s clear that Rockstar set out to have fun with the idea of a zombie western, and in that pursuit were simply triumphant. There&#8217;s always been elements of westerns in the average zombie film, so the way “Undead Nightmare” stylistically fully embraces the concept remains exciting through the entire playthrough, while the already near perfect mechanics of “Red Dead” carry the bulk of the game well. The concept is a stroke of brilliance, but it&#8217;s the execution of that idea that makes this so worthwhile.</p>
<h2>4. State of Decay</h2>
<p style="text-align: center;"><a href="https://www.fearlessgamer.com/wp-content/uploads/2013/11/airplane_1.jpg"><img decoding="async" loading="lazy" class="aligncenter  wp-image-7073" alt="airplane_1" src="https://www.fearlessgamer.com/wp-content/uploads/2013/11/airplane_1.jpg" width="477" height="315" /></a></p>
<p>When I first played “State of Decay,” I was expecting a dumbed down “Day Z.” While that holds true in a number of respects, it&#8217;s also a dangerous mentality to bring when looking at the game, as it makes it easy to miss so many of the things “Decay” does well.</p>
<p>“State of Decay” gives you a sandbox zombie environment and incorporates a number of strategy and survival elements that serve to enhance and prolong the more simple joy that comes with taking down zombie hordes. In order to fit everything in, many of those more advanced elements are watered down to a fundamental level, which could have been an issue, but it actually serves to enhance the overall flow of the game, as you are never overly burdened by them. The result is a game that makes a considerable effort toward incorporating all the things we associate with the typical zombie apocalypse, but in a way that never wears out its welcome, or deprives us of the essential fun factor.</p>
<h2>3. The Walking Dead</h2>
<p style="text-align: center;"><a href="https://www.fearlessgamer.com/wp-content/uploads/2013/06/Walking_dead_telltale_game_dialog_screenshot.jpg"><img decoding="async" loading="lazy" class="aligncenter  wp-image-6730" alt="Walking_dead_telltale_game_dialog_screenshot" src="https://www.fearlessgamer.com/wp-content/uploads/2013/06/Walking_dead_telltale_game_dialog_screenshot.jpg" width="477" height="315" /></a></p>
<p>Telltale as a company tends to be pretty hit or miss with many of their releases. It&#8217;s a track record that led to many being, rightfully, suspicious when they announced they would be adapting the beloved “Walking Dead” franchise into an episodic adventure series.</p>
<p>Thankfully “The Walking Dead” would not only find its way among the studios hits, but is by far their magnum opus. Unlike the show which, though quite good, can often get bogged down by set-piece moments and action scenes, “The Walking Dead” game wisely focused on the human interaction element, and the difficult choices and consequences that human element can often lead to. This puts it more in line with the spirit and plot of the comics, and is one of the greatest examples of storytelling in gaming. Aiming for, and achieving, so much more than we usually expect from a typical zombie game, “The Walking Dead” is an unrivaled emotional experience that just happens to take place in the zombie apocalypse.</p>
<h2>2. DayZ</h2>
<p style="text-align: center;"><a href="https://www.fearlessgamer.com/wp-content/uploads/2013/11/day_z.jpg"><img decoding="async" loading="lazy" class="aligncenter  wp-image-7074" alt="day_z" src="https://www.fearlessgamer.com/wp-content/uploads/2013/11/day_z.jpg" width="477" height="315" /></a></p>
<p>The premise (combine the most tactically advance shooter on the market with the zombie genre) of “DayZ” basically guaranteed that it would never catch on with the mass gaming crowd. However. for those that are willing to invest hours and hours dying over and over, while they learn the considerable amount of lessons the game has to offer, this is perhaps the definitive realization of the zombie apocalypse, and all the gritty details that goes with it.</p>
<p>It&#8217;s a world where finding a can of beans is the highlight of your day, and the humans left alive are often more dangerous than any zombie. By moving the focus from shooting every zombie on Earth to just surviving and staying smart, “DayZ” stands alone amongst the shambling hordes of similar games, as something that can only be described as an apocalypse simulator. It&#8217;s not often that you get a truly unique gaming experience, especially in a pretty over-saturated genre, but “DayZ” is just that, and one of the best mods ever made to boot.</p>
<h2>1. Left 4 Dead</h2>
<p style="text-align: center;"><a href="https://www.fearlessgamer.com/wp-content/uploads/2013/11/0000006030.600x338.jpg"><img decoding="async" loading="lazy" class="aligncenter  wp-image-7075" alt="0000006030.600x338" src="https://www.fearlessgamer.com/wp-content/uploads/2013/11/0000006030.600x338.jpg" width="477" height="315" /></a></p>
<p>“Left 4 Dead&#8217;s” place as the definitive zombie video game of all time is not only extremely difficult to argue against, but in some ways is a claim that detracts from the overall significance of its role in this generation.</p>
<p>Yes, the way it places you and three friends right in the thick of the zombie outbreak is the definitive digital representation of nearly everything we&#8217;ve wanted in a multiplayer zombie shooter prior to its release, but it pales in comparison to the numerous innovations it has made in the co-op shooter genre that are still being borrowed without shame to this day. There are more games than can be reasonably listed here that borrow from “Left 4 Dead” that are by and large worthy in their own right, but at the same time must bow to the master, and recognize this series as the king of the zombie genre and one of the best, and most influential multiplayer games ever made.</p>
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		<title>Massachusetts is Banning Light Gun Games&#8230;But I Can&#8217;t Forget Them</title>
		<link>https://www.fearlessgamer.com/2013/01/11/massachusetts-is-banning-light-gun-games-but-i-cant-forget-them/</link>
		
		<dc:creator><![CDATA[Matt Byrd]]></dc:creator>
		<pubDate>Sat, 12 Jan 2013 04:28:25 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[arcade game ban]]></category>
		<category><![CDATA[arcade shooters]]></category>
		<category><![CDATA[best light gun arcade games]]></category>
		<category><![CDATA[best light gun games]]></category>
		<category><![CDATA[House of the Dead]]></category>
		<category><![CDATA[House of the Dead 2]]></category>
		<category><![CDATA[light gun arcade game ban]]></category>
		<category><![CDATA[light gun games]]></category>
		<category><![CDATA[Mad Dog Mccree]]></category>
		<category><![CDATA[Massachusetts arcade game ban]]></category>
		<category><![CDATA[Silent Scope]]></category>
		<category><![CDATA[Time Crisis]]></category>
		<category><![CDATA[Time Crisis 2]]></category>
		<category><![CDATA[Time Crisis 3]]></category>
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		<category><![CDATA[Virtua Cop]]></category>
		<category><![CDATA[Zombie games]]></category>
		<guid isPermaLink="false">https://www.fearlessgamer.com/?p=6212</guid>

					<description><![CDATA[Recently, Massachusetts made the decision to ban light gun arcade shooters from its state operated rest stops, due in no small part to the Sandy Hook shootings, and the renewed attention they have brought to violent video games. It&#8217;s a knee jerk, most likely ineffective, but sympathetically understandable move that is sure to inspire all kinds of [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Recently, Massachusetts made the decision to <a href="http://kotaku.com/5975202/massachusetts-orders-light-gun-video-games-pulled-from-state+operated-rest-stops" target="_blank">ban light gun arcade shooters</a> from its state operated rest stops, due in no small part to the Sandy Hook shootings, and the renewed attention they have brought to violent video games.</p>
<p>It&#8217;s a knee jerk, most likely ineffective, but sympathetically understandable move that is sure to inspire all kinds of debate. Not to make light of the move, or the situations surrounding it, but mostly what the initiative got me thinking about was how awesome light gun shooters were. Along with fighting games and side scrolling brawlers, the light gun shooter genre is one that is immediately associated with arcades, and is sure to unleash a torrent of memories when you invoke its name among the proper group</p>
<p>As that&#8217;s exactly what happened with me, I couldn&#8217;t resist and had to take the opportunity to highlight some of the greatest the genre has to offer.</p>
<h3>House of the Dead 2</h3>
<p style="text-align: center;"><a href="https://www.fearlessgamer.com/wp-content/uploads/2013/01/hotd2-1.jpg"><img decoding="async" loading="lazy" class="aligncenter size-full wp-image-6215" title="hotd2-1" src="https://www.fearlessgamer.com/wp-content/uploads/2013/01/hotd2-1.jpg" alt="" width="477" height="315" /></a></p>
<p>Believe it or not, there was a time the argument could be made that there weren’t enough zombie games on the market.</p>
<p>Even in that dark age, there was still “<a href="http://en.wikipedia.org/wiki/The_House_of_the_Dead_(video_game)" target="_blank">House of the Dead</a>”. The zombie invasion light gun shooter was a breath of fresh air with its old school gothic atmosphere and intense horror chokepoints. The worlds of horror and light gun shooting didn’t clash very often, and while that’s a shame, it might just be because this series did it perfectly to begin with. The best entrant was “<a href="http://en.wikipedia.org/wiki/House_of_the_dead_2" target="_blank">House of the Dead 2</a>”, as its branching storyline, great boss fights, inspired overall design, and awesomely bad dialogue and story provided an all time classic that was so enjoyable it made a successful port to the Dreamcast, and inspired an unlikely, and incredible, keyboard skills based spin-off in “<a href="http://en.wikipedia.org/wiki/Typing_of_the_Dead" target="_blank">Typing of the Dead</a>”.</p>
<p>Even in the now overcrowded zombie video game market, “House of the Dead 2” remains one of the best of all time.</p>
<h3>Time Crisis 3</h3>
<p style="text-align: center;"><a href="https://www.fearlessgamer.com/wp-content/uploads/2013/01/timecrisis3_081103_05-577608.jpg"><img decoding="async" loading="lazy" class="aligncenter size-full wp-image-6216" title="timecrisis3_081103_05-577608" src="https://www.fearlessgamer.com/wp-content/uploads/2013/01/timecrisis3_081103_05-577608.jpg" alt="" width="477" height="315" /></a></p>
<p>A staple of arcades, rest stops, and movie theaters everywhere, the “<a href="http://en.wikipedia.org/wiki/Time_Crisis" target="_blank">Time Crisis</a>” series is the rockstar of the arcade light gun shooter market.</p>
<p>While its pedal based cover system was particularly innovative, at its most basic it did everything that every light gun shooter did well, but just better and more intense. “<a href="http://en.wikipedia.org/wiki/Time_Crisis_II" target="_blank">Time Crisis 2</a>” may have been the most important of the series with its two player mode that would split the players along separate paths in a stage, it’s “<a href="http://en.wikipedia.org/wiki/Time_Crisis_3" target="_blank">Time Crisis 3</a>’s” multi weapon system, and best of everything mentality, that gets the nod here.</p>
<p>“Time Crisis” is the poster child of everything great about light gun shooters, and to this day warrants dropping a quarter or two into when you pass one by.</p>
<h3>Silent Scope</h3>
<p style="text-align: center;"><a href="https://www.fearlessgamer.com/wp-content/uploads/2013/01/silent-scope-complete328112.jpg"><img decoding="async" loading="lazy" class="aligncenter size-full wp-image-6217" title="silent-scope-complete328112" src="https://www.fearlessgamer.com/wp-content/uploads/2013/01/silent-scope-complete328112.jpg" alt="" width="477" height="315" /></a></p>
<p>Konami’s light gun shooter series took an inspired approach to the genre by placing the player into the role of an elite sniper.</p>
<p><a href="http://www.giantbomb.com/silent-scope/62-355/" target="_blank">Sporting one of the most incredible light gun peripherals ever</a>, players would move around the screen and use the LCD scope of the rifle controller to zoom into an area and eliminate the target. The sensation was exactly that of being an elite sniper, as you oversaw an area with extreme prejudice at your disposal, and the feeling of overwhelming power you enjoyed was only possible thanks to the arcade experience provided chiefly by the functionality of the  rifle controller. Thankfully, it also retained the over the top story and situations of traditional light gun shooters.</p>
<p>The console ports of this one just never worked without the rifle controller, but if you got the chance to try it in its native format, you were lucky indeed.<br />
<span id="more-6212"></span></p>
<h3>Virtua Cop</h3>
<p style="text-align: center;"><a href="https://www.fearlessgamer.com/wp-content/uploads/2013/01/PC-VirtuaCop2-screenshots2.jpg"><img decoding="async" loading="lazy" class="aligncenter size-full wp-image-6218" title="PC-VirtuaCop2-screenshots2" src="https://www.fearlessgamer.com/wp-content/uploads/2013/01/PC-VirtuaCop2-screenshots2.jpg" alt="" width="477" height="315" /></a></p>
<p>For many, this was the first light gun shooter series they played, and the first that pops to mind when considering the genre.</p>
<p>There’s a very good reason for that, as it would establish a basic template of the entire genre, due in no small part to its polygonal graphic style, which would be copied over to “Time Crisis” and “House of the Dead”. “<a href="http://en.wikipedia.org/wiki/Virtua_Cop" target="_blank">Virtua Cop</a>” not only made huge strides for light gun shooters, but is often cited as an influence for the (at the time) growing FPS market. The developers of the N64 all time classic “<a href="http://en.wikipedia.org/wiki/GoldenEye_007_(1997_video_game)" target="_blank">Goldeneye</a>” are particularly adamant in citing “Virtua Cop” as an influence, as they originally intended for “Goldeneye” to be a “Virtua Cop” style shooter, and kept some of those same elements in the final game.</p>
<p>If there can only be one entry for arcade light gun shooters in the gaming hall of fame, it should be “Virtua Cop”</p>
<h3>Mad Dog Mccree</h3>
<p style="text-align: center;"><a href="https://www.fearlessgamer.com/wp-content/uploads/2013/01/mad_dog_mccree_og_580.jpg"><img decoding="async" loading="lazy" class="aligncenter size-full wp-image-6219" title="mad_dog_mccree_og_580" src="https://www.fearlessgamer.com/wp-content/uploads/2013/01/mad_dog_mccree_og_580.jpg" alt="" width="477" height="315" /></a></p>
<p>From a sheer design standpoint, “<a href="http://en.wikipedia.org/wiki/Mad_Dog_McCree" target="_blank">Mad Dog Mccree</a>” is an odd duck as it combined a graphic style that never really worked (live action motion capture) with a genre that never really got a chance (westerns).</p>
<p>Yet it’s very, very memorable to gamers who experienced it. Playing as “The Stranger” you are tasked with wiping out the outlaws in a town filled with some of the worst actors ever employed. Using real footage for its people and locales, the technology that powered the game was mind blowing back in the day, but painfully simple now. Yet there is an undeniable charm to “Mad Dog Mccree” for that very same reason, and also brings people to the stark realization that had more developers made the effort, the light gun shooter would have been the <em>perfect</em> genre for the western.</p>
<p>Even if the entire appeal of “Mad Dog Mccree” is based off of nostalgia or in viewing it as an oddity, it remains one of the most significant entrants into the genre and a high noon trip down memory lane to boot.</p>
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		<title>The 31 Horror Games of October: Part 3</title>
		<link>https://www.fearlessgamer.com/2012/10/29/the-31-horror-games-of-october-part-3/</link>
		
		<dc:creator><![CDATA[Matt Byrd]]></dc:creator>
		<pubDate>Tue, 30 Oct 2012 01:35:47 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
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					<description><![CDATA[Part 1 Part 2 As Halloween draws near, here are the final 10 greatest horror games of all time, any of which would be more than worthy for a Halloween night marathon. 10. Alien vs Predator 2 – A couple funny things about this game being on this list. One, its actually more of a [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.gamespot.com/forums/topic/29296144/resident-evil-2-remake-possible-with-fan-support?page=5"><img decoding="async" loading="lazy" class="alignnone" src="http://i162.photobucket.com/albums/t276/RyviusRanger/RER1.jpg" alt="" width="477" height="315" /></a></p>
<p><a href="https://www.fearlessgamer.com/2012/10/06/the-31-horror-games-of-october-part-1/" target="_blank">Part 1</a></p>
<p><a href="https://www.fearlessgamer.com/2012/10/15/the-31-horror-games-of-october-part-2/" target="_blank">Part 2</a></p>
<p>As Halloween draws near, here are the final 10 greatest horror games of all time, any of which would be more than worthy for a Halloween night marathon.</p>
<p><a href="http://rifaiy.blogspot.com/2011/07/free-download-games-avp-2-pceng-idws-mf.html"><img decoding="async" loading="lazy" class="photo_right" style="border: 0px;" src="http://2.bp.blogspot.com/-HOSLdwgKK4g/TganAoCtp8I/AAAAAAAABPc/2iiFefbF9io/s400/avp2-preview2.jpg" alt="" width="250" height="200" /></a></p>
<p><strong>10. <a href="http://www.amazon.com/Aliens-vs-Predator-2-Gold-Pc/dp/B00009ECDA" target="_blank">Alien vs Predator 2</a></strong> – A couple funny things about this game being on this list. One, its actually more of a sci-fi shooter than a full on horror game. Two, there are three main stories to play through and two of them (that have you playing as the alien and the predator) are entertaining, but far from scary. What gets it on the list is the 5-8 hour colonial marine campaign. If the best aspect of horror games is how they make you feel like you’re not ready for what’s next, then this may be the best example of it.</p>
<p>Around every corner waits a new threat, and the tension of awaiting it is only outmatched by the fright itself. It may be a sci-fi game but it’s also one of the best examples of the “haunted house” effect I can think of. You would think that the heavy arsenal at your disposal would help, but it only leads you into a false sense of security. The &#8220;<a href="http://www.imdb.com/title/tt0370263/" target="_blank">Alien vs Predator</a>&#8221; movies may have been abominations, but if you never played this game, I can’t begin to adequately describe the terror you are denying yourself.</p>
<p><a href="http://www.relyonhorror.com/articles/17-obscure-horror-games-we-recommend/"><img decoding="async" loading="lazy" class="photo_right" style="border: 0px;" src="http://www.relyonhorror.com/wp-content/uploads/2011/04/CoCDCotE2.jpg" alt="" width="250" height="200" /></a></p>
<p><strong>9. <a href="http://www.amazon.com/Call-Cthulhu-Dark-Corners-Earth-Xbox/dp/B0007ZD794/ref=sr_1_1?s=videogames&amp;ie=UTF8&amp;qid=1351554989&amp;sr=1-1&amp;keywords=call+of+cthulu+dark+corners+of+the+earth" target="_blank">Call of Cthulu: Dark Corners of the Earth</a></strong> – An almost impossibly underrated title, where as most horror games take elements of the works of H.P. Lovecraft for their scares, this is a direct adaptation of several of those titles. What I love about the game is how much it feels like a love letter to the genre, as so many elements present in the game are horror conventions that are effectively implemented so that they sure to give any fright fan an impossible to shake ear to ear grin. Well, until it’s replaced with a look of cold fear that is. As much as &#8220;Call of Cthulu&#8221; is a fun experience, it is an even greater trip through pure terror. The monsters design is superb, the ammo is appropriately sparse, the sound is a highlight reel of bumps in the night, and the game features some of the best set piece moments you’ll see in the genre.</p>
<p>Particular mention here must go to the escape scene in the town of Innsmouth, where your early investigations lead you to conclude that everyone in the town is incredibly indifferent, and even hostile. That instinct would turn out to be dead on as the entire populace starts chasing you with the intention to kill. It’s a flawless escape sequence that puts you into the game like few other titles can even hope to do, and is a perfect example of the brilliance of this title.</p>
<p><a href="http://selectstartgames.wordpress.com/2009/06/24/faceoff-resident-evil-5-vs-dead-space/"><img decoding="async" loading="lazy" class="photo_right" style="border: 0px;" src="http://selectstartgames.files.wordpress.com/2009/06/dead_space2.jpg" alt="" width="250" height="200" /></a></p>
<p><strong>8. <a href="http://www.amazon.com/Dead-Space-Platinum-Hits-Xbox-360/dp/B000X1PE16/ref=sr_1_2?s=videogames&amp;ie=UTF8&amp;qid=1351555529&amp;sr=1-2&amp;keywords=Dead+Space" target="_blank">Dead Space</a></strong> – Picking up &#8220;Dead Space&#8221; originally for a quick play through, I didn’t understand the hype. After all, at the time it was being heralded as the savior of the survival horror genre and one of the most terrifying games ever made to boot. My mistake was only playing the game for a short burst though.</p>
<p>&#8220;Dead Space&#8221; is a game that begs you, even dares you, to immerse yourself in it. Turn off the lights, shut down the phone, crank up the volume, and see how far you can make it before the sheer terror overwhelms you. The brilliance of &#8220;Dead Space&#8221; is in the collection of all the little things it does well, like removing a lot of the traditional HUD elements on the screen and subtly putting them on your characters back, or how almost all of your weapons are mining tools re-purposed for your current slaughter needs. There’s also the bolder elements like the horrific creature design, and the emptiness of the space station setting making you feel like you are truly fighting your way out of hell and into the unknown. I was gravely mistaken for thinking &#8220;Dead Space&#8221; was anything less than one of the greatest horror games of all time, and I now recognize it as perhaps the prime example of effective atmosphere in gaming.</p>
<p><a href="http://darkcitytimes.com/?p=495"><img decoding="async" loading="lazy" class="photo_right" style="border: 0px;" src="http://darkcitytimes.com/wp-content/uploads/2010/11/Left-4-Dead-2.jpg" alt="" width="250" height="200" /></a></p>
<p><strong>7. <a href="http://www.amazon.com/Left-4-Dead-2-Xbox-360/dp/B002BRZ852/ref=sr_1_1?s=videogames&amp;ie=UTF8&amp;qid=1351555722&amp;sr=1-1&amp;keywords=Left+4+Dead+2" target="_blank">Left 4 Dead 2</a></strong> – The greatest zombie game ever made? Well…not quite but it is certainly the most entertaining. Valve struck horror gold when they devised the idea of allowing 4 players to fight their way through the zombie apocalypse in the original &#8220;<a href="http://www.amazon.com/Left-4-Dead-Game-Xbox-360/dp/B0025KZV7A/ref=sr_1_2?s=videogames&amp;ie=UTF8&amp;qid=1351555722&amp;sr=1-2&amp;keywords=Left+4+Dead+2" target="_blank">Left 4 Dead</a>.&#8221; With the sequel, they perfected the experience by incorporating more enemies, more characters, better levels, and more modes.</p>
<p>The entire game works because of its intense level design which is open enough to make you feel like you’re not boxed in, but still linear enough to make the choke point moments work. Even better is the community aspect, as &#8220;Left 4 Dead&#8221; perfectly allows you to live out those conversations you have with your friends about what you all would do in a zombie apocalypse. That’s not to say the game is entirely about fun, as the scares are plentiful and often come in the form of the sheer overwhelming numbers you face, and the special zombies that complicate your survival intentions with their unique abilities (especially the Witches, which are essentially the nuclear weapons of the zombie horde). &#8220;Left 4 Dead 2&#8221; is a simple idea executed to absolute perfection.</p>
<p><a href="http://www.rockpapershotgun.com/2008/04/03/making-of-system-shock-2/"><img decoding="async" loading="lazy" class="photo_right" style="border: 0px;" src="http://www.rockpapershotgun.com/images/april08/sshock2d.jpg" alt="" width="250" height="200" /></a></p>
<p><strong>6. <a href="http://www.amazon.com/System-Shock-2-Pc/dp/B00000K4AX/ref=sr_1_1?s=videogames&amp;ie=UTF8&amp;qid=1351556854&amp;sr=1-1&amp;keywords=System+Shock+2" target="_blank">System Shock 2</a></strong> – Remember earlier when I mentioned that &#8220;Dead Space&#8221; is perhaps the prime example of atmosphere in gaming? Well, that’s because there are a couple of other contenders on this list, with &#8220;System Shock 2&#8221; being chief among them. The theme of the game is isolation, as you are sent to investigate the sudden stoppage of the world’s most advanced ship. One it becomes clear that something has gone horribly, horribly wrong on board, your only companion is a surviving analyst who guides you to her location, and your only goal is to survive and hope that by reaching her you can regain a sense of perspective about what is going on around you. In your path is a host of mechanical and organic enemies as well as a very real sense of hopelessness that threatens your progress more than any in-game element.</p>
<p>&#8220;System Shock&#8221; is the spiritual pre-cursor to &#8220;<a href="http://www.amazon.com/Bioshock-xbox-360/dp/B000MKA60W/ref=sr_1_1?s=videogames&amp;ie=UTF8&amp;qid=1351557018&amp;sr=1-1&amp;keywords=Bioshock" target="_blank">Bioshock</a>&#8221; and many of its elements were highly influential on the &#8220;<a href="http://www.amazon.com/Deus-Ex-Pc/dp/B00003OPES/ref=sr_1_3?s=videogames&amp;ie=UTF8&amp;qid=1351557142&amp;sr=1-3&amp;keywords=Deus+Ex" target="_blank">Deus Ex</a>&#8221; series. While that gives you an idea of how revolutionary it was at the time, I&#8217;m happy to say I can do no real justice to the game’s atmosphere. You are truly alone in this world. While it’s a world filled with incredible amounts of backstory and political intrigue if you go looking for it, that doesn’t make it feel any less unwelcoming. Capped off by one of the greatest plot twists in video game history, &#8220;System Shock 2&#8221; is one of the few great entrants of the horror genre in the games are art debate.</p>
<p><span id="more-5993"></span></p>
<p><a href="http://www.theoldergamers.com/xbox/review/fallout-3/"><img decoding="async" loading="lazy" class="photo_right" style="border: 0px;" src="http://www.theoldergamers.com/images/screenshots/fallout3-shot1.jpg" alt="" width="250" height="200" /></a></p>
<p><strong>5. <a href="http://www.amazon.com/Fallout-3-Xbox-360/dp/B000UU3SVI/ref=sr_1_2?s=videogames&amp;ie=UTF8&amp;qid=1351557729&amp;sr=1-2&amp;keywords=Fallout+3" target="_blank">Fallout 3</a></strong> – I could write a million different words, about a million of the different incredible things in &#8220;Fallout 3.&#8221; However, for the purposes of this list, I’ll stick to the horror aspects.</p>
<p>You start &#8220;Fallout 3&#8221; as a true stranger in a strange land, and any hopes of survival are dependent on your wits and a lot of luck. Scrounge what you can, and steal what you must, as this is a world filled with murders, cannibals, and ghouls (and those are just the humans). As you are not limited in where you may go in &#8220;Fallout 3,&#8221; you can easily find yourself facing a host of heavily armed super mutants, or even worse a group of deathclaws armed with nothing more than a helmet and baton. Death is around every corner, and unspeakable atrocities are everywhere else. Even late in the game, when you are theoretically equipped for anything, your life can end in a horrible instant.</p>
<p>The only reason you wouldn’t find &#8220;Fallout 3&#8221; to be one of the scariest games ever made, is if you’re cheating. As intriguing, and deep as the entire world is, it is twice as horrifying.</p>
<p><a href="http://www.rockpapershotgun.com/tag/amnesia-the-dark-descent/"><img decoding="async" loading="lazy" class="photo_right" style="border: 0px;" src="http://www.rockpapershotgun.com/images/10/sept/am/am-bodies.jpg" alt="" width="250" height="200" /></a></p>
<p><strong>4. <a href="http://www.amazon.com/Amnesia-Dark-Descent-Pc/dp/B004FZ9822/ref=sr_1_1?s=videogames&amp;ie=UTF8&amp;qid=1351557945&amp;sr=1-1&amp;keywords=amnesia+the+dark+descent" target="_blank">Amnesia: The Dark Descent</a></strong> – While the first “official” horror title may have been called &#8220;Alone in the Dark,&#8221; no game really captured that feeling until 2010’s  &#8220;Amnesia,&#8221; from the same developers of the &#8220;Penumbra&#8221; series. Even the scariest games tend to give you a lifesaver of sorts in the form of a powerful weapon, or safe room. There are no such luxuries in &#8220;Amnesia,&#8221; which is perhaps the most concentrated level of fear ever forced upon a player in a video game.</p>
<p>Your only means of survival is stealth, as you are forced to outmaneuver and outwit the atrocities that fill your dungeon surroundings. This is made even more difficult by the fact that darkness makes your character plunge deeper into insanity, and light is your scarcest resource. Also, you may find it difficult to outwit anything, when this game spends its entire existence removing said wits from your body. The game also uses the same brilliant physics based puzzles as &#8220;Penumbra,&#8221; which means that the gameplay always feels fresh. As a testament to &#8220;Amnesia’s&#8221; skills, even though you encounter a variety of enemies, objectives, and tasks, the only thing that feels like it shouldn’t belong in this game is you. This is driven home by your main characters amnesia, which goes from tired cliché to unnerving plot device.</p>
<p>You may only play &#8220;Amnesia&#8221; once, but it’s not due to a lack of quality. The things you experience in this game will never leave you, and if this list was entirely based off of how scary a game was, you’d be looking at number one without contest.</p>
<p><a href="http://www.411mania.com/wrestling/video_reviews/66197"><img decoding="async" loading="lazy" class="photo_right" style="border: 0px;" src="http://www.411mania.com/game_screenshots/3624.jpg" alt="" width="250" height="200" /></a></p>
<p><strong>3. <a href="http://www.amazon.com/Fatal-Frame-2-Playstation/dp/B0000AI1KK/ref=sr_1_1?s=videogames&amp;ie=UTF8&amp;qid=1351558068&amp;sr=1-1&amp;keywords=fatal+frame+2" target="_blank">Fatal Frame II: Crimson Butterfly</a></strong> – From here, you can consider these three titles interchangeable, with the rankings reflecting slight degrees of difference.</p>
<p>&#8220;Fatal Frame II,&#8221; much in the same vein of films like “<a href="http://www.imdb.com/title/tt0178868/" target="_blank">The Ring</a>” and “<a href="http://www.imdb.com/title/tt0364385/" target="_blank">Ju-On</a>” is an unadulterated trip down the dark road of Japanese horror. In a sense, then, it helps for you to be scared by such things as creepy Japanese children to get the full effect. In a greater sense, it is hard to imagine the person who wouldn’t be scared by the things in this game, even if the onslaught of horror movies from the far east would have theoretically diminished the effect of some of those scares.</p>
<p>The entire experience in &#8220;Fatal Frame 2&#8221; is based around the use of your camera. It’s your only weapon, as capturing these ghost&#8217;s images is the only way to defeat them. It’s like a possessed “<a href="http://www.amazon.com/Pokemon-Snap-nintendo-64/dp/B000031KJM/ref=sr_1_1?s=videogames&amp;ie=UTF8&amp;qid=1351558292&amp;sr=1-1&amp;keywords=Pokemon+Snap" target="_blank">Pokemon Snap</a>” and remains one of the most brilliant innovations in the genre. The only way to progress is to, quite literally, face your fears and look them right in the eyes. It can’ be understated the effectiveness of having your only weapon be the thing that makes you feel the most vulnerable.</p>
<p>&#8220;Fatal Frame 2&#8221; has the style and sound quality needed for a good horror game (the sound is actually the leading contributor to the scares), but you may also be surprised to find some good voice acting, a gripping story, and some truly ingenious ghost designs. In fact, the entire game revolves around catching you off guard, and in that regard is an unquestionable success.</p>
<p><a href="http://www.emuparadise.me/Nintendo_Gamecube_ISOs/Resident_Evil_1/66311"><img decoding="async" loading="lazy" class="photo_right" style="border: 0px;" src="http://199.101.98.242/media/shots/66311-Resident_Evil_1-3.jpg" alt="" width="250" height="200" /></a></p>
<p><strong>2. <a href="http://www.amazon.com/Resident-Evil-GameCube/dp/B0000657SP/ref=sr_1_10?s=videogames&amp;ie=UTF8&amp;qid=1351558345&amp;sr=1-10&amp;keywords=Resident+Evil" target="_blank">Resident Evil: Remake</a></strong> – In the world of horror films, it seems like a remake either leads to one of the worst movies you will ever see (&#8220;<a href="http://www.imdb.com/title/tt0758746/" target="_blank">Friday the 13th</a>&#8220;) or an unquestioned masterpiece (&#8220;<a href="http://www.imdb.com/title/tt0084787/" target="_blank">The Thing</a>&#8220;&#8230;err..the 80&#8217;s one). There seems to be little middle ground on the issue, and &#8220;Resident Evil: Remake&#8221; (known as REmake) is definitely an example of the latter.</p>
<p>Capcom realized that the first game in the &#8220;Resident Evil&#8221; series was still by far the most terrifying, and also understood that its gameplay and graphics aged like a banana. It cannot be understated then how effectively they managed to make the experience playable once more, and completely modified the game without losing any of the original title&#8217;s appeal. More than just a new paint job, this remake completely re-imagines the game&#8217;s style and updates the graphics appropriately to fit it. It’s still, in fact, one of the most beautiful games of all time. Similarly, they maintained much of the original control scheme, but made enough minor tweaks so that you never feel frustrated with the title, and it still feels like a “Resident Evil” game, as it should.</p>
<p>Of course, none of this would matter if the original &#8220;Resident Evil&#8221; wasn’t as good as it is. The original is still the definitive title in the survival horror genre, for the simple reason that every horror game that would follow it (even if they made improvements) owes some element of its style to that title. It’s a testament then that almost none of them could top it, even with the innovations along the way.</p>
<p>In terms of how this title managed to please both hardcore fans of the original, people who never played the original, and people who never played a “Resident Evil” game period on the same level, this may be Capcom’s biggest success.  As much as this is an entry for the original title, it’s more of a tribute to the remake which renders that original almost irrelevant with its quality. In the video game horror hall of fame, this title should be the first entrant.</p>
<p><a href="http://www.megabearsfan.net/post/2011/05/26/Is-Pyramid-Head-a-rapist.aspx"><img decoding="async" loading="lazy" class="photo_right" style="border: 0px;" src="http://www.megabearsfan.net/image.axd?picture=2011%2F5%2FSH2_pyramid_head_1_468x310.jpg" alt="" width="250" height="200" /></a></p>
<p><strong>1. <a href="http://www.amazon.com/Silent-Hill-2-Playstation/dp/B00005ME6O/ref=sr_1_1?s=videogames&amp;ie=UTF8&amp;qid=1351558717&amp;sr=1-1&amp;keywords=Silent+Hill+2" target="_blank">Silent Hill 2</a></strong> – When Konami released the first “<a href="http://www.amazon.com/Silent-Hill-Playstation/dp/B00001XDUB/ref=sr_1_4?s=videogames&amp;ie=UTF8&amp;qid=1351558734&amp;sr=1-4&amp;keywords=Silent+Hill" target="_blank">Silent Hill</a>” on the original Playstation, it was viewed as an incredibly terrifying game, with more pure frights than almost any other title available at the time. Yet, it still couldn’t shake that dreaded “Resident Evil” clone tag, even if it was entirely undeserved.</p>
<p>With the sequel, Konami came out with a vengeance to make sure that no one would draw that comparison again, and that when you spoke of the great horror games with a group of friends, this would be the first one out of someone’s mouth. It’s the story of James Sutherland, who receives a letter from his dead wife that draws him to the town of &#8220;Silent Hill&#8221;, with the hopes of finding answers. Instead he finds the same fog-ridden town of the first title, only the horrors have shifted to reflect his own deranged psyche.</p>
<p>I don’t even like playing &#8220;Silent Hill 2&#8221; in the same way that I don’t particularly enjoy watching “<a href="http://www.imdb.com/title/tt0068833/" target="_blank">Last House on the Left</a>” and “<a href="http://www.imdb.com/title/tt0072271/" target="_blank">Texas Chainsaw Massacre</a>” regularly. It’s a game that just feels wrong and gets under your skin in a very real way. More or less, &#8220;Silent Hill 2&#8221; is a journey through a fragile psyche, and the world is appropriately threatening to break under your feet at all times. From the moment you step into “Silent Hill 2”, it’s clear that you will experience no victories or traditional gaming successes. The only accomplishment to find in this game is having lived through it. This is best shown through the game’s iconic  pyramid head character. Your first encounter with this creature is disturbing on levels ranging from violent to sexual, and as memorable as it is you also wish you could instantly forget it.</p>
<p>It’s not often that something so ugly can be so beautiful, but such is the case with &#8220;Silent Hill 2&#8221;. There are scripted moments in this game that will scare everyone identically, but there are also unique experiences that everyone who plays it will have. I doubt there will ever be a survival horror game as complete as &#8220;Silent Hill 2&#8221;, and among some tough competition, in the end that is why it sits atop.</p>
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