For the second patch in a row, balance changes have been activated prior to the release of the champion for the given patch. Riot’s giving the same reason for the delay – the company wants to be sure the servers are stable before activating the champion on live. With the numbers report issued by Tryndamere this morning, I understand a bit more clearly why this is such an issue, even if I’m not in love with the practice.
There have been a couple other issues with the patch so far as well. Apparently Kayle’s passive isn’t shredding total armor and magic resist values, but rather just base values. If the target has a Banshee’s Veil, he/she still gets the full MR benefit of the item. If the community was unhappy about the remake in the first place, they certainly aren’t pleased now. Riot has confirmed the bug and is looking for a fix.
That said, I’ve already seen a lot more Kayle and Galio presence in games. We’ll see if the buffs/reworks will be enough to keep people interested over the next week or so. How has your patch day been so far?

