Tag: win count

My 1500th normal win

This post is really not about my 1500th win. It’s about you guys. I’ve really enjoyed writing about League of Legends over the past 18 months or so. More than that, I’ve enjoyed having what I consider a remarkably intelligent and well-spoken group of players to help shape my understanding of the game. In a genre that’s becoming increasingly known for an aggressive and unhelpful player base, it has been a blast to have the total opposite as a group of readers for this blog.

It seems totally appropriate to me that another milestone win would come while playing with readers, and on this week’s Champ of the Week.

Riot starts Season One transition, stops recording wins

Nexus down.If you’ve had a chance to play this weekend, you may have noticed the lack of change in your win count. No, it’s not a bug. It’s one of the ways Riot is hoping to maintain as much uptime as possible for the changeover to Season One.

With regard to the wins, it’s an issue of stat recording. They’re revamping the internals, so you don’t keep any wins you might accrue over the weekend. Kinda sucks, but I’m not too worried about those disappearing from my stat record if I get access to a much more robust system in a few days. I do wonder, though, what kind of stats we’ll get to see for legacy games. I know those games will still be private, but will they get the full analysis package of the other games?

I’m glad to see Riot is taking precautions for uptime around the Season One launch. Here’s hoping the rest goes smoothly.

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