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	<title>what is dlc &#8211; Fearless Gamer</title>
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		<title>Only 15% of you buy DLC</title>
		<link>https://www.fearlessgamer.com/2010/01/12/only-15-of-you-buy-dlc/</link>
		
		<dc:creator><![CDATA[Jeff Morgan]]></dc:creator>
		<pubDate>Tue, 12 Jan 2010 09:27:03 +0000</pubDate>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[dlc stats]]></category>
		<category><![CDATA[downloadable content]]></category>
		<category><![CDATA[in-game dlc]]></category>
		<category><![CDATA[statistics]]></category>
		<category><![CDATA[what is dlc]]></category>
		<guid isPermaLink="false">https://www.fearlessgamer.com/?p=1002</guid>

					<description><![CDATA[Frank N. Magid Associates recently conducted a survey to see how much market penetration DLC sees. The numbers were surprisingly low, with just 15% of the pollsters claiming to have purchased DLC in the past. The poll was for about 800 people and concluded that 41% of gamers knew about DLC but didn&#8217;t buy, while [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="http://assets.gearlive.com/blogimages/gallery/xbox-360-fall-dashboard-09-preview/005-xbox-dashboard-fall-09-preview_medium.jpg" target="_blank"><img decoding="async" class="photo_right" border="0" width="250" height="141" src="http://assets.gearlive.com/blogimages/gallery/xbox-360-fall-dashboard-09-preview/005-xbox-dashboard-fall-09-preview_medium.jpg" alt="DLC." /></a>Frank N. Magid Associates recently conducted a survey to see how much market penetration DLC sees. The numbers were surprisingly low, with just 15% of the pollsters claiming to have purchased <a href="https://www.fearlessgamer.com/tag/dlc">DLC</a> in the past. </p>
<p>The poll was for about 800 people and concluded that 41% of gamers knew about DLC but didn&#8217;t buy, while 43% claimed that they had never even heard of it. Magid Associates did say that the 43% were mostly users on consoles like the <a href="https://www.fearlessgamer.com/category/nintendo-wii">Nintendo Wii</a> and the PS2, consoles that aren&#8217;t heavy on additional DLC for titles. </p>
<p>That first stat is crazy when you think about the amount of publishers who have pushed for post-release support in recent years. For a while it looked like that might be the next big moneymaker, since highly marketed titles either weren&#8217;t doing well or simply cost too much to develop. So, what&#8217;s next guys? Board game licenses for popular titles?</p>
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