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	<title>volibear guide &#8211; Fearless Gamer</title>
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		<title>Volibear impressions (part 1)</title>
		<link>https://www.fearlessgamer.com/2011/11/30/volibear-impressions-part-1/</link>
					<comments>https://www.fearlessgamer.com/2011/11/30/volibear-impressions-part-1/#comments</comments>
		
		<dc:creator><![CDATA[Jeff Morgan]]></dc:creator>
		<pubDate>Wed, 30 Nov 2011 06:58:25 +0000</pubDate>
				<category><![CDATA[Champions]]></category>
		<category><![CDATA[league of legends]]></category>
		<category><![CDATA[Patches]]></category>
		<category><![CDATA[volibear]]></category>
		<category><![CDATA[volibear balance]]></category>
		<category><![CDATA[volibear buff]]></category>
		<category><![CDATA[volibear guide]]></category>
		<category><![CDATA[volibear launch]]></category>
		<category><![CDATA[volibear nerf]]></category>
		<category><![CDATA[volibear op]]></category>
		<category><![CDATA[volibear patch]]></category>
		<category><![CDATA[volibear release]]></category>
		<category><![CDATA[volibear up]]></category>
		<guid isPermaLink="false">https://www.fearlessgamer.com/?p=4373</guid>

					<description><![CDATA[I have no idea how or why the whole &#8220;Armored Bear&#8221; thing got started on the forums, but it spawned a new, non-humanoid champ and for that I&#8217;m happy. I love to see some design variety in the champions, and big bear that runs people down is a nice change of pace. As you might [&#8230;]]]></description>
										<content:encoded><![CDATA[<p class="photo_center"><img decoding="async" fetchpriority="high" width="477" height="282" src="http://riot-web-static.s3.amazonaws.com/images/news/November_2011/2011_11_29_skins_and_bundles/Volibear_Final.jpg" alt="Volibear" /></p>
<p>I have no idea how or why the whole &#8220;Armored Bear&#8221; thing got started on the forums, but it spawned a new, non-humanoid champ and for that I&#8217;m happy. I love to see some design variety in the champions, and big bear that runs people down is a nice change of pace. As you might have guessed, <a href="https://www.fearlessgamer.com/tag/volibear">Volibear</a> is nearly the definition of Tanky DPS, bringing huge damage the more health you build on him. It&#8217;s not a terrible thing for the way his skills deal damage, but it definitely needs a numbers tweak. </p>
<p>In his current form, Volibear relies almost exclusively on Frenzy for his basic damage output. The skill passively increases his attack speed with each swing and provides a targeted nuke after three attacks. That nuke scales with Volibear&#8217;s bonus HP and has an execute component as well. The skill is on a long cooldown because it deals some insane damage. I&#8217;ve seen numbers as high as 550 <em>before</em> the execute damage before level 11. That&#8217;s awfully early to see such a large nuke. </p>
<p>Volibear does well if he can get ahead, which isn&#8217;t too hard in a lot of cases. I haven&#8217;t been able to play him in every lane just yet, but I&#8217;ve played against a couple strong duo teams bot. Volibear&#8217;s charge is enough of a threat to zone out most opponents, and his fling can net an early kill or two. </p>
<p>I don&#8217;t want to say much more about Volibear without spending a bit more time with him. I did have a few enjoyable games with him today, though he feels a little too cooldown reliant for my tastes. How has he been treating you?</p>
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