Tag: Video Game Blogs (Page 16 of 16)

If You Need Me, I’ll Be in My Trailer

With Gamescom starting this week, the world of video games is starting to get hit with the usual tech show barrage of trailers. While I prefer good old fashioned gameplay demonstrations and hands-on previews, trailers offer a high level of entertainment value, if nothing else. However, if you pay close enough attention, you can sometimes cut past all of the stylized cuts and unnecessarily enhanced graphics to actually tell something about the game underneath.

With that in mind, here are five of the biggest trailers from the week, and what, if anything, we can take away about the games they represent from them.

Remember Me

Analysis: While I’d like to have a beer with the designers of “Remember Me,” as they’ve clearly watched “Blade Runner” and played “Deus Ex” as many time as I have, I just don’t trust Capcom as much as I used to. This is a slick debut for “Remember Me,” and cyber punk noir games will always be welcome, but it does have the misfortune of going up against the similarly themed, and soon to be released, “Dishonored.” And right now, “Dishonored” is looking better. Unless Capcom has something more in mind than the “me too” looking third person action on display in pieces here, I’m just not that excited right now. It also doesn’t help it shares a name with a Robert Pattinson movie.

Star Wars 1313

Analysis: Ok, let’s assume that Lucas Arts is obliged to churn out a new “Star Wars” game every year until the end of time. Let’s also assume that “Battlefront 3” isn’t going to happen (and believe me, it’s not). If that is the case, then I’m at least happy they are considering options in the “Star Wars” universe outside of the usual suspects of the series. However, is this a game that really needs a teaser like this? Is anyone just so jacked up for the next “Star Wars” game that a one minute and thirty-four second trailer, with about 4 seconds of gameplay in it is going to make them rush to their computer and set the hype pyre ablaze? I doubt it. At this point, until Lucas Arts has something more substantial to show, the vague chance that this game might not suck, and actually be original is the best thing they have going for them. They don’t need to ruin that with more of these generic trailers.

Crysis 3 – Multiplayer Hunter Mode

Analysis: I had zero interest in “Crysis 3” before this trailer, and now I want nothing else. This looks highly reminiscent of “Splinter Cell: Chaos Theory’s” Spy vs Merc gameplay, in that it combines two different styles of play into a unified concept. The multiplayer in that game is highly underrated and virtually unduplicated to this day, and it’s about time someone re-explored it. Also, this looks like the “Predator” game we were never going to get, which makes me more excited than I feel I can freely admit. If it can even come close to combining those two things together into a cohesive, balanced multiplayer experience, I might have to allow myself to actually use the word ‘epic.’

Tekken Tag Tournament 2

Analysis: First of all, “Can’t you tell where I must unleash this awesome power” is now going to be exactly where I tell every cab driver I’d like to go. Second, how long was he sitting in the back eerily glowing before the driver asked him where he wanted to go? Was the driver hoping he’d just disappear the next time he looked? Finally, as far as debut trailers go, if you’re going to avoid showing gameplay, this is about the best way to go. “Tekken” was always at its best when it was just having fun, and this is a fun trailer. If Namco doesn’t try to screw with the formula too much, and sticks with that loose and easy motif, I’d say the time is right for the next King of the Iron Fist Tag Tournament.

Assassin’s Creed III Naval Warfare Trailer

Analysis: As I mentioned, it’s going to take a concentrated effort for the next installment in the “Assassin’s Creed” series to suck. Ubisoft has proven they’re not scared to explore new ways to expand and improve “Assassin’s Creed,” and while the results have been mixed in some cases, I see no harm this naval gameplay could cause the franchise. Plus naval combat in this time period is rarely explored, and so far this game looks to actually be doing the idea right instead of treating the concept as an afterthought. As for the trailer itself, it features that perfect mix of style and intrigue that you expect from the series at this point, and keeps the well-oiled hype train this game is running well on track.

Bethesda and Dishonored Give Me an Excuse to Run This Lena Headey Picture

You know, as much as I love Bethesda, they don’t exactly have an astounding history of success with original titles.

If you look at their history as a developer, you’ll of course notice their standout titles (“Fallout 3” and the “Elder Scrolls” series) are both of unquestionably great caliber, but only one of which is a true independent property. After that, you’ll see that Bethesda mostly spends their time as a publisher of titles that include “Brink,” “Call of Cthulu: Dark Corners of the Earth,” “Rouge Warrior,” and “Rage”  (which John Carmack recently apologized for). All of those titles share one thing in common. None of them were really, truly great, but they all featured at least one aspect or element that made them stand out.

See that’s the real magic behind Bethesda. Even when everything doesn’t come together as it should, they always manage to attach themselves to titles that never really feel like they are phoning it in. Hell, they even published a “Pirates of the Caribbean” game that wasn’t a complete hack job, and Disney and Johnny Depp have been phoning that franchise in since “Pirates of the Caribbean 2.”

It’s such a consistent enough history of exceptional effort that it makes gamers everywhere stand up and take notice when the Maryland based developer starts a new project. Apparently, gamers aren’t the only ones taking notice as some A-list Hollywood celebrities have jumped at the chance to sign on for Bethesda’s next title “Dishonored.” It was recently announced that Susan Sarandon (“Thelma and Louise”, “Rocky Horror Picture Show”), Chloe Grace Moretz (“500 Days of Summer”, “Kick-Ass”), and Carrie Fisher (Princess Leia…duh), will join previously announced actors Brad Dourif (“Deadwood”, “Childs Play”), Michael Madsen (“Reservoir Dogs”, “Kill Bill Vol. 2”), Lena Heady (“300”, “Game of Thrones”), and  “Mad Men’s” John Slattery as voice actors for the new title.

That’s clearly one hell of a cast assembled so far. What’s got them so excited? Well “Dishonored” is described as a “Steampunk, stealth first person role playing video game” that follows an Empress’s bodyguard, turned assassin who becomes framed for the Empress’s murder and must prove his innocence and find the real killers. “Dishonored” is supposed to support a revolutionary stealth system that boasts that no enemy must be killed, and a non-lethal solution is available for any situation. Along with that, the games steampunk open world promises to offer the traditional Bethesda quality open world, where they claim that every NPC is alive and active even if they are not interacting with you.

If you’re anything like me, that description got all kinds of hairs on you standing up. Like I said, when Bethesda gets behind something, they don’t do it half-ass. Between that description, that cast, and the development team attached to “Dishonored” (Arkane Studios, who previously worked on the incredible “Dark Messiah of Might and Magic” and “Bioshock 2”, and designer Viktor Antonov who helped design “Half-Life 2’s” City 17), this is starting to look more and more like a sleeper Game of The Year contender in the making, that’s causing all of the stars to align.

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