Tag: team comp (Page 2 of 3)

LoL: You gotta have team solidarity

League of Legends champ spread.Now that I’m back to winning, I’ve been able to spend more of my time thinking about game mechanics and less time wondering if it’s possible to set my horrible teammates on fire from great distance using only my mind. In all seriousness, though, when I’m in a losing streak I tend to lose focus on simple things, like paying attention to whether or not my opponent Fiddlesticks’ ultimate is up. I also tend to get super kill-greedy, which is why I’m making this post.

I finally had a chance to play some Arranged Team with two friends and enjoy some time on Twisted Treeline. It went well for the most part, though we did struggle in one game. Our success was largely due to our focus on team solidarity, meaning we were consistently targeting the same target, switching targets to protect one another, and generally playing as a team. It’s one of those things that’s hard to pinpoint when it isn’t working, but feels so damn good when it is.

If you’ve been having trouble stacking up some wins lately, try to get back to teamfighting basics. Always stick with your teammates, and try to position yourself so you can be most effective. For support, that usually means away from the action. DPS and tanks can be in the mix, trying to rip down targets as fast as possible. Whatever you do, though, make sure you move as a team.

LoL: Finally getting some wins

winning_againI promise, guys, I’ll stop bitching about my extended losing streak soon. It’s actually starting to look like things might come around. I had a really nice string of games tonight, highlighted by an exciting Kennen victory in which I picked up a quada-kill. It was good times.

Bitching aside, I am curious what your experience has been lately. For a long while there, and I mean 150 games or so, it seemed like matchmaking was treating me just fine. I was getting the occasional player I thought was probably out of his league, but for the most part games were won or lost based on errors and poor judgement, not a complete lack of skill.

Lately, though, it’s been a wreck. I had my bout with seriously noob teammates who were still level 30, but my experience since has been punctuated by anomalies like a game earlier tonight in which my team’s Warwick had played just 33 games. As someone with approximately 1500 games under my belt, I was more than a little surprised. We dominated that game, pushed to nexus in 20 minutes legitimately, but it still made little sense considering my opponents were all level 30.

A good friend also reported a game on TT recently where he was matched against two level 1 characters, both of which had zero wins. Granted, they were a premade with a friend, but even then, should they be paired up against a guy I regularly play and win with? They were beaten soundly, 13-0 in 18 minutes. That’s hardly even fun for the winning team, much less the losing side.

So how have things been – average, good, or much worse than normal? I know my ELO is headed back in the right direction, but even the matches I’ve won have had their share of what I would call mid-tier/average players on both teams.

LoL: Sometimes you just have to turn and fight

Kennen rockin out. Since my recent Kennen winning streak it’s been tough to stomach losses, and I’ve had my fair share. In a few of the most recent encounters I’ve felt confident of the win but we managed a pretty severe loss. Our team comp looked great, but we just couldn’t initiate well and once we initiated it seemed everything went to hell.

Then I saw an encounter that explained to me a lot of our problems. We had just won a gank-turned-teamfight fairly handily. All five on our team were up with just two of theirs. We started to backdoor a turret because we were close and our creeps were on the way. Two of my own teammates were injured and when our two standing opponents made a show of defense, our whole team ran off. Luckily we were on Skype so I stood my ground, encouraging everyone to fight. We killed off one of the remaining two and pushed the turret.

It made me realize that sometimes you just need to sack up and fight. Early in the game it seems people are willing to take risks to get some kills, but once late game hits, everyone is so conscious of the consequences that you forego a number of chances to get an ace or simply win a teamfight and gain time to push.

In a more recent encounter, my teammates and I were pushing a turret on TT. We had already taken the bottom inhibitor and, though were low, we stayed to try to push. As our opponents slowly respawned, we fought back just to get aced. Over the course of our skirmish, though, we pushed their last remaining inhibitor turret down to just 15% health and their bottom inhibitor respawned and was subsequently killed by the wave of super minions our opponents weren’t there to stop. Sure, it sucked getting aced, but overall it was a successful push. We shackled them to their base for defense, respawned, regained map control and pushed for the win.

Long story short – don’t be afraid to fight, especially if you have a good initiator. If your team is standing around, drop Tibbers on the next person to get close. Your allies will get the message and go all in.

LoL: Kennen burnout hit me hard

League of Legends lineup.I love Kennen, I really do, but in my winlust I may have overplayed him. It was an admittedly excellent run. I won eleven games in a row and seeing that little ninja’s glowing eyes next to a full list of green “Victory” snapshots was pretty fantastic. The thing I love most about LoL isn’t finding one champ to suit me, though, it’s the variety in the champion list, so I figure it’s time I branch out once more.

It’s been a bit of a rough go so far. I’ve played as Trist, Taric, Mundo, Ashe, Alistar, Shen, Amumu, Shaco, and Corki and only won about half of those I’ve played. Part of the problem has been comp. I was so focused on playing toons I hadn’t touched in a while that I let team comp go out the window. In one 5-man last night we didn’t have any AOE mage love. None. There’s not a doubt in my mind that we would have won had I played Kennen or Annie or Fiddle but instead we were handed a pretty tough loss to a team we outskilled.

On a high note, I’ve finally unlocked every toon in the game except Eve (who I will never unlock and never play, but that’s another post entirely). I was sitting on 7400 IP after my Kennen purchase and subsequent winning spree, and I still had Tryndamere, Cho’Gath, Kayle, and Janna to purchase.

Things are looking good for a couple games this evening, so hopefully I can rectify my losing situation. A buddy is looking to pick up Fiddlesticks so it would be great to support him with Malphite or Alistar. Of course I’ve never played Janna so I might give her a shot as well.

LoL: Dealing with losing streaks

Summoner's Rift defeat.A couple weeks ago I went on a tear. I had been somewhere around 50 games over .500 for a little under a month and for whatever reason it seemed the stars had aligned. I was getting matched with smart teammates who could communicate and move as a group. Even when my teammates left a little to be desired, my opponents were always in far worse shape. My win count climbed and climbed until I plateaued sometime last week at 69 games up.

I should have seen it coming. Over the course of the past two weeks I’m now down 16 games, back to 53 over even. I know, that’s still 3 games positive, but when the swings come in batches of 15 games or so, I don’t really know what to do. As it stands I’m about as frustrated as I’ve ever been with the game. As my friends and I like to say, I seem to be losing the teammate lottery time and time again.

Once my score dropped below 60 games up, I decided I would go tryhard, choosing only the strongest toons for the map at hand. I rolled a bunch of games as Jax and Poppy on TT and had my first Twisted Fate match on SR in a long, long time. None of it seemed to matter. I carried the SR game handily, with 2 legendary streaks and a handful of turret kills. The rest, though, were mostly losses. I’ve had teammates AFK, teammates leave, teammates who start fighting with one another before the game even starts. The latest trend is teammates who refuse to get survivability. Two games in a row I played with an ally Morgana. I don’t know if you’ve seen it, but Morgana dominates on TT if she’s played well. The spell shield alone is enough to make any DPS champ climax with glee. Throw her ultimate down in a team fight and you’ve got nearly guaranteed victory.

There is one caveat: she has to live. You know what doesn’t help her live? All the blasting wands my teammates keep buying. Then there was the Ashe that refused to buy any health items against Sion, Nasus, and Shaco. I’m sure you can imagine how that turned out.

By this point I’ve given up on the tryhard comps. My last game I played Yi. I was legendary. We still lost because of the aforementioned Ashe. I’ve got my fingers crossed for some good action in the next round of games I have time for. I’ll be playing whoever strikes my fancy until I can turn this ship around. At the very worst, I figure my ELO will drop to the point that I can just steamroll some opponents and hope that the streak will turn in my favor.

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