Singularity: When you just need to kick some Russian ass

Singularity shot.

The idea behind Singularity isn’t exactly new. The Russians found something they shouldn’t have, you’re going to kick their asses for it. Simple enough. But Singularity takes things further, creating a rich atmosphere full of time-bending mechanics and some truly scary monsters. It feels a little bit like Bioshock, and I’m pretty sure everyone and their mothers loved Bioshock.

Here’s what IGN thought about the game’s Time Manipulation Device:

The selling point for Singularity is a special gizmo Renko is quickly bestowed called the TMD, or Time Manipulation Device. With it, he has near limitless power that is, in fact, only limited by the developer’s rather mundane imagination. This device can alter time with incredible precision enabling its user to age or revert single objects. Decayed crates filled with ammo can be made new again. Boxes can be aged to pieces for easy transport. Locks can be aged to dust to open safes or lockers.

It’s a cool idea, even if it is a little expected. Singularity launched on June 29, 2010.

  

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