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	<title>kayle bug &#8211; Fearless Gamer</title>
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		<title>Wukong patch goes live without Wukong</title>
		<link>https://www.fearlessgamer.com/2011/07/26/wukong-patch-goes-live-without-wukong/</link>
					<comments>https://www.fearlessgamer.com/2011/07/26/wukong-patch-goes-live-without-wukong/#comments</comments>
		
		<dc:creator><![CDATA[Jeff Morgan]]></dc:creator>
		<pubDate>Tue, 26 Jul 2011 20:42:37 +0000</pubDate>
				<category><![CDATA[league of legends]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Patches]]></category>
		<category><![CDATA[kayle bug]]></category>
		<category><![CDATA[kayle passive]]></category>
		<category><![CDATA[kayle rework]]></category>
		<category><![CDATA[monkey king]]></category>
		<category><![CDATA[monkey king buff]]></category>
		<category><![CDATA[monkey king nerf]]></category>
		<category><![CDATA[monkey king release]]></category>
		<category><![CDATA[wukong abilities]]></category>
		<category><![CDATA[wukong buff]]></category>
		<category><![CDATA[wukong nerf]]></category>
		<category><![CDATA[wukong op]]></category>
		<category><![CDATA[wukong release]]></category>
		<category><![CDATA[wukong skills]]></category>
		<category><![CDATA[wukong spotlight]]></category>
		<category><![CDATA[wukong up]]></category>
		<guid isPermaLink="false">https://www.fearlessgamer.com/?p=3857</guid>

					<description><![CDATA[For the second patch in a row, balance changes have been activated prior to the release of the champion for the given patch. Riot&#8217;s giving the same reason for the delay &#8211; the company wants to be sure the servers are stable before activating the champion on live. With the numbers report issued by Tryndamere [&#8230;]]]></description>
										<content:encoded><![CDATA[<p class="photo_center"><a href="https://www.fearlessgamer.com/tag/wukong"><img decoding="async" fetchpriority="high" width="477" height="282" src="http://riot-web-static.s3.amazonaws.com/images/news/July_2011/2011_07_25_wukong_skins/MonkeyKing_Splash_2.jpg" alt="General Wukong" /></a></p>
<p>For the second patch in a row, balance changes have been activated prior to the release of the champion for the given patch. Riot&#8217;s giving the same reason for the delay &#8211; the company wants to be sure the servers are stable before activating the champion on live. With the numbers report issued by Tryndamere this morning, I understand a bit more clearly why this is such an issue, even if I&#8217;m not in love with the practice. </p>
<p>There have been a couple other issues with the patch so far as well. Apparently <a href="http://na.leagueoflegends.com/board/showthread.php?t=1014333" target="_blank">Kayle&#8217;s passive isn&#8217;t shredding total armor and magic resist values</a>, but rather just base values. If the target has a Banshee&#8217;s Veil, he/she still gets the full MR benefit of the item. If the community was unhappy about the remake in the first place, they certainly aren&#8217;t pleased now. Riot has <a href="http://na.leagueoflegends.com/board/showthread.php?t=1014333" target="_blank">confirmed the bug</a> and is looking for a fix. </p>
<p>That said, I&#8217;ve already seen a lot more Kayle and Galio presence in games. We&#8217;ll see if the buffs/reworks will be enough to keep people interested over the next week or so. How has your patch day been so far?</p>
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