Tag: jax buff

Lee Sin finally catching a nerf

They say a watched pot never boils. I say a watched developer never makes overdue changes. Stop watching, people, and Riot just might make a few changes. It looks like Lee Sin is finally going to get a decent nerf in the upcoming patch. It isn’t huge. It’s isn’t tiny. It is a moderately-sized nerf that could actually slow down his jungling and hurt his damage a little bit. I know, I can hardly think of anything to say.

In the patch preview, Morello categorized the Lee Sin nerfs thusly: “We want Lee Sin players to build damage to get damage.” A revolutionary concept. I’m just happy to see one of the longest-standing top-tier junglers finally get a light tap to the genitals. He’ll still be strong, but he won’t be quite so easy.

For the rest of the patch, Jax is getting some new survivability on Counter Strike and Riot is changing the critical chance mastery into attack damage per level. I’m actually really happy about that second change. I’ve had several games in which an opponent — sometimes even an AP carry — gets an early two crits in a row and just screws me out of lane. Nice to see that kind of stuff disappearing.

LoL: The scary state of Jax

Jax.It’s time for another “state of” post, but this one is a little scarier. The subject here is Jax, one of the most hotly contested toons in the game right now. I wanted to give a quick look at some of his potential problems and what the future may hold.

First, Jax is undeniably strong. In my opinion, he’s too strong. His passive is among the best in the game (if not the best by a long shot) and his skills deal incredible damage. He can be extremely difficult to bring down in a teamfight, particularly the new 3v3 game and he can easily solo entire teams if he gets even a moderate level of farm.

The big problem with Jax is that he gets too much benefit from every item. While most characters have to make choices like survivability vs. damage output, Jax gets everything in one tidy little package. Want to go physical damage? Great, have some free health. AP? Awesome, have some free health. In fact, the worst items you can get for Jax are health items. Why would you when you can boost your damage output and your survivability in one fell swoop.

The other problem is the way his damage scales. As though the health bonus weren’t enough, Jax has insane AP ratios. With even 100 AP his Empower -> Leap Strike combo takes huge chunks of health. You just better hope that next attack isn’t a relentless assault proc or you’re as good as dead.

Jax does have a weakness, though: mages. Jax is susceptible to snares and stuns, despite the fact that most Jax players take cleanse. Because mages don’t rely on physical attacks their damage isn’t stymied by dodge chance. It is possible to blow Jax up in one fell swoop but you better do it fast. If he gets close to you it’s probably going to be a four shot.

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