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	<title>ipod &#8211; Fearless Gamer</title>
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		<title>Sony sees iPad as a gateway to the PSP</title>
		<link>https://www.fearlessgamer.com/2010/01/31/sony-sees-ipad-as-a-gateway-to-the-psp/</link>
		
		<dc:creator><![CDATA[Jeff Morgan]]></dc:creator>
		<pubDate>Sun, 31 Jan 2010 07:53:16 +0000</pubDate>
				<category><![CDATA[Mobile Gaming]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[dedicated device]]></category>
		<category><![CDATA[handheld]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone games]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[ipod touch]]></category>
		<category><![CDATA[psp go]]></category>
		<category><![CDATA[psp sales]]></category>
		<guid isPermaLink="false">https://www.fearlessgamer.com/?p=1100</guid>

					<description><![CDATA[Someone needs to sit down with John Koller, Sony&#8217;s hardware marketing manager, and give him a quick lesson on cause and effect. He seems to think the iPad, as with the iPod Touch and iPhone, will drive PSP sales for customers looking for &#8220;deeper, richer console.&#8221; Personally, I think he&#8217;s nuts. The numbers look good [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="http://cdn1.gamepro.com/article_img/gamepro/213722-3.jpg?rand=6DB56029-07B1-9AB2-76C12BBFFAF686F7" target="_blank"><img decoding="async" class="photo_right" border="0" width="250" height="191" src="http://cdn1.gamepro.com/article_img/gamepro/213722-3.jpg?rand=6DB56029-07B1-9AB2-76C12BBFFAF686F7" alt="iPad gaming." /></a>Someone needs to sit down with John Koller, Sony&#8217;s hardware marketing manager, and give him a quick lesson on cause and effect. He seems to think the iPad, as with the iPod Touch and iPhone, will drive PSP sales for customers looking for &#8220;deeper, richer console.&#8221; Personally, I think he&#8217;s nuts. </p>
<p>The numbers look good &#8211; the <a href="https://www.fearlessgamer.com/category/psp">PSP</a> and PSP Go have tripled in combined sales since the launch of the iPhone. But that doesn&#8217;t make the two related. My guess is the price of the PSP has gone down so much and the units have been hacked so many times that it&#8217;s become accessible enough to encourage a lot of gamers to buy. </p>
<p>I talk a lot on <a href="http://www.gadgetteaser.com">Gadget Teaser</a> about the death of dedicated devices and the future of the all-in-wonder. I think handheld gaming is following the trend toward multi-purpose machines. Apple has simply put together a better system for supporting that kind of platform. If Sony doesn&#8217;t make some changes, I wouldn&#8217;t be surprised to see PSP sales plateau in the next 2 years. </p>
<p>Source: <a href="http://online.wsj.com/article/BT-CO-20100127-720390.html?mod=WSJ_latestheadlines" target="_blank">WSJ</a></p>
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		<title>Rock Band is live in the App Store</title>
		<link>https://www.fearlessgamer.com/2009/10/20/rock-band-is-live-in-the-app-store/</link>
		
		<dc:creator><![CDATA[Jeff Morgan]]></dc:creator>
		<pubDate>Wed, 21 Oct 2009 02:15:34 +0000</pubDate>
				<category><![CDATA[Activision]]></category>
		<category><![CDATA[Mobile Gaming]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[irock band]]></category>
		<category><![CDATA[itunes]]></category>
		<category><![CDATA[mobile rock band]]></category>
		<category><![CDATA[rock band]]></category>
		<category><![CDATA[rock band multiplayer]]></category>
		<guid isPermaLink="false">https://www.fearlessgamer.com/?p=649</guid>

					<description><![CDATA[If there&#8217;s one thing to love about Rock Band for the iPhone and iPod Touch it&#8217;s that playing the vocal part doesn&#8217;t actually involve singing. Can you imagine all the little teenies walking around acting like you&#8217;re doing something wrong by staring as they sing to themselves. Seriously, the iPhone version of the smash franchise [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.blogcdn.com/www.tuaw.com/media/2008/11/first-look_-guitar-rock-tour-for-iphone_cb1298371923.jpg" target="_blank"><img decoding="async" fetchpriority="high" class="photo_right" border="0" width="225" height="337" src="http://www.blogcdn.com/www.tuaw.com/media/2008/11/first-look_-guitar-rock-tour-for-iphone_cb1298371923.jpg" alt="Rock Band on the iPhone." /></a>If there&#8217;s one thing to love about <em>Rock Band</em> for the iPhone and iPod Touch it&#8217;s that playing the vocal part doesn&#8217;t actually involve singing. Can you imagine all the little teenies walking around acting like you&#8217;re doing something wrong by staring as they sing to themselves. Seriously, the iPhone version of the smash franchise is the inbred cousin to the real deal, bastardizing the best parts of the other games and charges too much for too little.</p>
<p>For starters, the game is $10. If by some freak accident you&#8217;ve not completely worn yourself out on <em><a href="https://www.fearlessgamer.com/tag/rock-band">Rock Band</a></em> or finally picked up a real instrument, you just might be willing to pay that much. If you&#8217;re at all sane, though, that&#8217;s just ridiculous. You&#8217;ve heard of <em>Tap Tap Revenge</em> right? You know it&#8217;s $.99? Granted, you only get to play three &#8220;strings&#8221; as opposed to the four in <em>Rock Band</em>, but c&#8217;mon guys, it&#8217;s on your phone. It&#8217;s as far from actually playing an instrument as it gets. </p>
<p>If you really want this game, wait on it. I can&#8217;t imagine there will be a ton of people ready to drop $10 on such a weak game.</p>
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